I have to agree with one of his disappointments, it's something i've said before and will continue to say until Nintendo follows through.
The main "revolutionary" feature of the Wii is the controller. The Wii-mote. However, EVERY major game thus far (except Excite Truck) uses the nunchuck attachment.
Is that all the Wii-mote is good for? I want games that are established genres to use ONLY the Wii-mote. If the sensor bar picks up all movements, including depth perception(if the Wii-mote moves closer or further from the T.V) why can't I move solely with that? Give the game low sensitivity so not every jerk of my hand sends the character flying off. If you have left, right, forward, back, and the diagnols using only motion sensing, then 6 action buttions in the D-pad and the A and B buttons why isn't that enough to make a game? It feels as though the Nun-chuck is a crutch. I don't believe this personally, but until I see evidence to disapprove here is the way it seems: Nintendo made this great new controller, then stepped back and said, I don't know how to utilize this! Oh wait, let's make something else so it actually is feasible to play games with this thing. I want, and expected the majority of Wii games to use the single Wii-mote, with only such genres as FPS to use the Nun-Chuck, in an FPS my suggestion for movement with motion is lost as you need to aim, but even aiming cud be assigned to the A button even, although it would then require two hands to strafe using the D-pad, but I'd rather that, cuz then it says, yes the Wii-mote can stand alone. As of now, it doesn't seem like it can except for mini-games. Which I don't consider a major game, no matter how fun.