[ranting Nintendo fanboi]
I'm a fanboI. There's a difference!
Seriously though, I'm not saying this out of fandom. There are NES games I'd pay more money for than some of today's more graphically endowed offerings. And I STILL love the graphics of those days. Videogames are an ART, not a science. Beauty is not how many polygons or pixels you have, it's what sort of emotions you inspire.
I admire technical achievement, I really do. But if that was all, I'd be in a general Computer Science major. Instead, I'm at a risky, fledgeling Game and Simulation Programming course and feel like my entire life has been gearing me for this medium: my reading, my sports, my music, my third-seat clarinet, my acting, my amatuerish investigations into science and religion and philosophy, my Calvin & Hobbes series, my depressing foreign independent movie netflix rentals, my civic socio-political background and environment... ALL these things are there NOT to drive me to inject more polygons into gaming, but to want to craft a game into something more culturally, socially, and personally relevant.
... I refuse to see this industry as being driven by special effects houses and not the creativity of auteurs (however, these visionaries definitely may have their vision driven by special effect's possibilities. Point-in-case: George Lucas).
[/ranting Nintendo fanboi]
~Carmine M. Red
Kairon@aol.com