Author Topic: Mario Kart Arcade GP 2 Announced  (Read 6919 times)

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Offline MegaByte

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Mario Kart Arcade GP 2 Announced
« on: October 17, 2006, 06:09:09 AM »
Mario and Pac-Man meet Tamagotchi.

Flyers of a second Triforce-powered Mario Kart arcade game have recently surfaced.  Waluigi and and a character from the Tamagotchi series are the latest drivers to enter the grand prix.  More wacky weapons and avatar customizations are also included.  In addition, the collection of an "M" logo item will transform drivers' karts into custom vehicles similar to those found in Mario Kart DS.  Like the previous game, the full setup will feature 4-player seating.  There is no word yet on a release date.

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Offline Smash_Brother

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RE: Mario Kart Arcade GP 2 Announced
« Reply #1 on: October 17, 2006, 07:51:14 AM »
The first one wasn't terribly good: the control (with heavy karts, at least) was WAY too loose.

To make matters worse, scoring first didn't earn you a free race. >:\
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Offline TJ Spyke

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RE:Mario Kart Arcade GP 2 Announced
« Reply #2 on: October 17, 2006, 08:50:54 AM »
I wish arcades wern't basically dead. There is only 1 arcade in my area, and it never gets anything good. It didn't get F-Zero AX, and it didn't get Mario Kart Arcade GP. I doubt it will get this either.
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Offline NWR_pap64

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RE: Mario Kart Arcade GP 2 Announced
« Reply #3 on: October 17, 2006, 08:58:44 AM »
They should work on updating the controls and release it on the Wii.

I happened to like the first arcade game, but I agree with S_B that the controls were sketchy and it sucked balls that you didn't get a free race.
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Offline Bartman3010

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RE: Mario Kart Arcade GP 2 Announced
« Reply #4 on: October 17, 2006, 11:02:51 AM »
They should work on bringing the first one to other places before they go nuts about making a second one.

I mean, I want to play it, still!
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Offline Smash_Brother

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RE: Mario Kart Arcade GP 2 Announced
« Reply #5 on: October 17, 2006, 11:07:47 AM »
Honestly, I don't think you're missing much.
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Offline Spak-Spang

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RE:Mario Kart Arcade GP 2 Announced
« Reply #6 on: October 17, 2006, 01:11:15 PM »
I would not be surprised if Mario Kart Arcade 1 and 2 are eventually combined into a single Wii game.  The Wii will be able to handle the graphical upgrades from the arcade units (compared to Gamecube) and the game and levels are practically finished...so that the only issue is to focus on control.

Adding Wifi play into the mix and Wii24connect to the game, I bet this could be released around Christmas of next year easily.


Offline ShyGuy

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RE: Mario Kart Arcade GP 2 Announced
« Reply #7 on: October 17, 2006, 01:27:40 PM »
Now if it came with a camera attachment for the wiimote, that would be cool.

Offline Shecky

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RE:Mario Kart Arcade GP 2 Announced
« Reply #8 on: October 17, 2006, 02:36:11 PM »
Quote

Originally posted by: Bartman3010
They should work on bringing the first one to other places before they go nuts about making a second one.

I mean, I want to play it, still!


If I had to guess, this is more of a minor update to entice further sales and not repeat sales.  Basically to try and get more arcades to carry it.

Offline IceCold

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RE: Mario Kart Arcade GP 2 Announced
« Reply #9 on: October 17, 2006, 04:25:59 PM »
Quote

Adding Wifi play into the mix and Wii24connect to the game, I bet this could be released around Christmas of next year easily.
I dunno.. I would rather that Mario Kart were made completely around the Wii controls and hardware, and developed internally.. There's a lot of potential right there.
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Offline Arbok

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RE:Mario Kart Arcade GP 2 Announced
« Reply #10 on: October 17, 2006, 05:26:22 PM »
Quote

Originally posted by: IceCold
I dunno.. I would rather that Mario Kart were made completely around the Wii controls and hardware, and developed internally.. There's a lot of potential right there.


Same, and I would also not like to see Pacman and Tamagotchi characters show up for the console version.
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Offline Nephilim

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RE:Mario Kart Arcade GP 2 Announced
« Reply #11 on: October 17, 2006, 05:31:44 PM »
I love no.1, just my wallet doesnt :\

"To make matters worse, scoring first didn't earn you a free race. >:\"

lol I think it was imposable not to get first, i think iv gotten 2nd once in my 12 odd single races

Offline stevey

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RE: Mario Kart Arcade GP 2 Announced
« Reply #12 on: October 17, 2006, 06:11:38 PM »
"I dunno.. I would rather that Mario Kart were made completely around the Wii controls and hardware, and developed internally.. There's a lot of potential right there."

I agree about their being a new mariokart being made for the wii from the ground up down the line but intill then MKA:GP1/2 would be a perfect wiimake game...  
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Offline NinGurl69 *huggles

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RE: Mario Kart Arcade GP 2 Announced
« Reply #13 on: October 17, 2006, 06:42:21 PM »
MARIO KART TRIPLE SUPER CIRCUIT DASH DXXX!!!
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Offline Nephilim

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RE:Mario Kart Arcade GP 2 Announced
« Reply #14 on: October 18, 2006, 03:36:20 AM »
well why cant there be 2 mario karts for wii?
we had 2 metroids and 2 zelda's for gamecube
seems a bit silly to bash one kind, then the other... when we could have BOTH

Offline Bill Aurion

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RE: Mario Kart Arcade GP 2 Announced
« Reply #15 on: October 18, 2006, 03:49:00 AM »
For the same reason we didn't see two Smash Brothers for N64 or GC...So ideas won't be burned out within a single generation...

Or in the case of Mario Kart GP, I'm sure Ninty won't port it because they don't want people soured before playing the REAL Mario Kart...
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Offline UncleBob

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RE: Mario Kart Arcade GP 2 Announced
« Reply #16 on: October 18, 2006, 03:56:11 AM »
Then they shouldn't have released Double Dash... (har har...)
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Offline Spak-Spang

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RE: Mario Kart Arcade GP 2 Announced
« Reply #17 on: October 18, 2006, 05:04:18 AM »
Well, the other potential is that the Mario Kart Arcade games are unlocked when you beat Mario Kart Wii...or their tracks are included in the game from the beginning.

I don't mind Pacman and Ghost being in Mario Kart.  Its a racing game...who you race isn't as important as how the game races and feels.  

I have all been for Mario Kart going the direction of a Nintendo Kart game, but I know I am in the complete minority in that, and I actually understand why.  Just to me it isn't a big deal.


Offline IceCold

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RE: Mario Kart Arcade GP 2 Announced
« Reply #18 on: October 18, 2006, 11:32:59 AM »
The game balancing would be tough if the GP tracks are used, since it would be a whole new game with a new control scheme..
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Offline UltimatePartyBear

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RE:Mario Kart Arcade GP 2 Announced
« Reply #19 on: October 18, 2006, 12:35:07 PM »
Quote

Originally posted by: IceCold
The game balancing would be tough if the GP tracks are used, since it would be a whole new game with a new control scheme..

It's not like they haven't done it before.  Mario Kart DS is full of updated tracks from previous games.  F-Zero X even included a version of Mario Kart 64's Rainbow Road.

Offline WackerJr

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RE:Mario Kart Arcade GP 2 Announced
« Reply #20 on: October 18, 2006, 01:40:43 PM »
I agree with that, but look at Mario Kart: Super Circuit. That included all of the SNES tracks, but because of the handling of the karts on the GBA version, so many of the tracks (I'm thinking the Mario Circuit ones in particular) were made that much more difficult. Plus some of the updates weren't quite so great (they got rid of some of the pipes in the middle of the tracks).

Offline IceCold

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RE:Mario Kart Arcade GP 2 Announced
« Reply #21 on: October 18, 2006, 02:13:42 PM »
Quote

Originally posted by: PartyBear
Quote

Originally posted by: IceCold
The game balancing would be tough if the GP tracks are used, since it would be a whole new game with a new control scheme..

It's not like they haven't done it before.  Mario Kart DS is full of updated tracks from previous games.  F-Zero X even included a version of Mario Kart 64's Rainbow Road.
In addition to what Wacker said, if they use the motion sensing in any way, which I'm hoping they do, it will be much mroe difficult.
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