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I really don't get this.
So you are saying that someone who has played neither game is going to choose the version of the game with less graphical flair, fewer characters to play as, and fewer levels and challenge to explore. Not to mention drop the aspect of multiplayer battles, which if you had better control would be amazing.
Let's start with the begining of the game (since I haven't played that much of it!) You pop out of a pipe as mario. There's a castle in front of you that you intuitively know is your destination - but you start by running around in the grassy field. Swimming. Doing a triple jump to mario's woo-hoos. This is one of the classic videogame openings, and they botch it in the DS version. There's crap about four characters coming to the castle, and you have to chase that bunny thing. It's a mediocre, Mario Sunshine-esqe way to start a game.
In my opinion, shoving peripheral characters down your throat from the beginning flies in the face of the spirt of the game. As does complex character switching. Letting me play as Luigi? Great...but let it be a temporary power up that Mario discovers.
As for the improved graphics, I think they have the special edition Star Wars problem. They're just improved enough that it becomes hard to appreciate the simple beauty the creators were able to squeze out of the N64 hardware, but they aren't so good that they don't look dated by today's standards. Nevermind that I think the simpler visuals of the original are often more evocative than the updated version's.
I don't have a problem with the added modes. I didn't think the multiplayer battles were anything special, but the minigames were a lot of fun (actually, I think the minigames were the game's sole redeeming feature. But now that they're also on New Super Mario Bros, there's thankfully no longer any real reason to own Mario 64 DS.)
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And the opening of ROTK is definitely superior, as is the confrontation at the gate.
I can't begin to tell you how much the ROTK EE dissapointed me. I can't think of a single addition to ROTK that I liked, and I was really looking forward to all of them. I thought the
impalement of Saruman was horribly cheesy. And the confrontation of the gate - nice as it was that we finally got an explanation for Sauron suddenly shifting his gaze - really interrupted the flow of that overall scene, making it awkward where it once was powerful. This was all the more dissapointing for me because I thought the EE of TT made the film better (and the EE of FotR at least had some really great additions, even if some horrible ones meant the film wasn't an overall improvement over the original.)
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That set has been out for awhile now...
Ah, right, I knew that. I should probably get around to picking it up one of these days...