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Originally posted by: Ceric
But as I mentioned isn't the Wii development kit suppose to be that much? You just doubled your development cost.
You don't
have to get this tool. Also, $2500 out of a typical game's development budget is negligible, even compared to the cost of paid lunches for the employees so they can stay chained to their desks. That's only about 5% of the salary of an inexperienced game developer (based on the most recent
survey I could find). It could well cost more for a developer to create its own solution in-house.
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Yeah there is a lot of money that go around in a company. Lets just say that you only buy the AILive stuff once and not on a per project basis, which I'm sure those seats are only for one project. So you have one development box that can do it for all your games. That be cheap but if its per project and you need the software to compile the project.
The wording of the press release strongly suggests this is a one-time purchase. You generally don't see the term "seat" used when the license is only for one project. A seat is usually for things like development environments, project management systems, and other miscellaneous backend stuff. The kinds of things that are licensed per project are typically graphics engines, audio engines, and other framework type stuff that the game is built up from. Think of it like raw materials versus tools.
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I hate to burst your bubble but most of the Small businesses I know don't have Multimillion dollar budgets, a fairly successful software integrator is one of them.
I said small development studios, not small businesses. Most of the small business owners I know hire people at $6 to $8 an hour, have less than 15 employees, and serve only the local area. Programmers are considerably more expensive than that. I'd consider a studio with 20 developers pretty small, and their salaries, judging by the above linked survey, would already be a million dollars. Add in the rest of the employees, benefits, social security, rent, and myriad other costs, and you'll break two million in no time. My company has maybe 80 employees at a high estimate, and I know the budget is in the eight digit range. We charge our customers way more than $2500 a seat, too.