Ok, just got back from the Jacksonville show and here's what I have to report.
They had Wii Tennis, Wii Bowling, Wii Baseball, Wii Shooting, Excite Truck, Wario Ware, and for the first time on the tour, Zelda! w00t!!
So, Wario Ware was by far the easiest game to "get". Before each mini game, the way to hold the controller would pop up on the screen. The people that seemed to have the most trouble were the ones who didn't want to look stupid. Sigh....EVERYONE looks stupid playing video games. Get over it people.
For me, Tennis was the next easiest to pick up and play. Someone mentioned earlier about lag, and he was right. There is a delay, but not enough to ruin the experience. I play tennis from time to time and can say that the ball reactions are pretty spot on. Serving is just as easy as flip up on the controller (kinda like flipping a pancake) then giving the invisible ball an overhead smash. Real easy and quite satisfying.
Baseball was good. I actually enjoy not having to field and run the bases. The sense of immersion is better in this title than in the others I played. As I was waiting for my friend to pitch, I could wag the remote next to my head and my on screen persona would react the same way. Very cool. Pitching can be done overhead, sidearm, or underhanded, although I couldn't get side arm and underhand down pat. You use the A button to throw a curve, B to throw a splitter, and A+B to throw a screw ball. Using no buttons got you a fastball. The only complaint I have with this title had nothing to do with the game at all. The damned contollers were tethered to the kiosk and the cord wasn't long enough for our over zelous baseball style of playing.

Excite Truck is played with the remote held like an NES pad. The D pad was turbo, 2 button was gas, and the 1 button was brakes. A lot of people had trouble with it, but mostly because they were slinging the controller around like madmen. It's fast, very fast, with no signs of slowdown. If you land a jump perfectly with the terrain, just like you could in Excitebike, you get a turbo boost. Good stuff, oh and the Super Tree Run owns.
Bowling was badass. Hold B, place contoller in front of you, pull back, release B. Easy, except I kept releasing the button to late causing my guy to toss the ball in the air. I did see one guy nail a score of over 200. Obviously, the problem lies in my own inept bowling skills, not with the gameplay setup.
Wii shooting was basically duck hunt. Point, shoot, win. Not worthy of buying as a standalone game, but definately cool as part of a multi game pack. Lots of stuff to shoot, broken into 5 stages, with the last stage having your onscreen Miis being abducted by aliens!
Zelda looked beyond beautiful. Not slowdown, brilliant art direction, smooth animations. Again, spastic people made the bow/boomerang aiming look painful. Just relax and move the contoller smoothly and it works great. Ironically, the weirdest part was the sword slashing. I kept trying to hit the A button and ended up doing leap attacks all over the place. Camera work was fine, with the Z button on the nunchuck being the lock on/centering feature for the camera. I imagine a free range look around could be done with the bow/hookshot/boomerang. The iron boots were assigned to left on the d pad, boomerang on the right, and hookshot on down. The bow was assigned to B. When you equiped the hookshot or boomerang, they went to the B button and the bow went to there position. Messed me up a little, but I got used to it after a while. The boss was awesome. Typical Zelda fight, using a combination of items to defeat him.
Gotta go for now, but I'll discuss the DS stuff a little bit later. Long story short, all my fears are gone now and Nov.17th can't get here fast enough. Later.