Author Topic: Bioshock  (Read 69824 times)

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Offline UERD

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RE: Bioshock
« Reply #125 on: August 27, 2007, 04:01:29 AM »
PC gaming will die when dual-analog controls magically stop sucking for FPS games.  
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Offline ShyGuy

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RE: Bioshock
« Reply #126 on: August 27, 2007, 05:32:32 AM »
If Sony really wanted to attack Microsoft, they should make a standard mouse/keypad controller for the PS3 and strongly encourage developers to include it as a control option in all FPS.

Offline Svevan

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RE: Bioshock
« Reply #127 on: August 30, 2007, 06:50:53 AM »
I've played a couple of hours of this game, and so far I've been impressed with the consistent overworld and that's about it. I heard all these great stories about strategizing, but so far it's amounted to "Do I hack this bot or not?" (and that's not even a really valid question, since destroying it takes too much Eve and ammo). So my lightning hand kills guys in the water, and my fire hand kills 'em dead after a minute, and my telekinesis can throw corpses - how are these anything more than special attacks? I was hoping I'd really have options, like Metal Gear Solid where there are truly two, three, or four ways to get through every room. Here, I have to kill these guys no matter what, and it's a matter of whether I do it with lightning or fire, and then with a pistol or a machine gun. So what? I thought multitudes of bad guys arriving when I trigger certain events was a terrible genre cliche, but this game loves to do that too. And my firehand power being used to melt ice is such a manipulative progress-buster, a la bad Metroid puzzles.

And though the world is beautiful, it's just too damn dark. Every area has the exact same style, with dank wet corners, creepy music, and one isolated light illuminating important objects. And the best way to make my progress feel jilted and un-organic? Have a guy narrate to me every single flipping step I need to take. Metroid is better at this (though even it falls into campy description sometimes) and takes the idea of isolation far more seriously. Get rid of Atlas, and the game may have demanded some truly unique storytelling methods, born out of gameplay and visuals, not stupid audio diaries that are conveniently dispersed throughout the levels.

I know I'm only two hours into the thing, and hopefully someone will tell me that it gets better. The plain truth though is that I'm anywhere from 15 to 25% done with the game, and so far the coolest thing that happened was the opening plane crash and the descent into Rapture. After that, it has failed to capture any of the magic I was promised.
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Offline NinGurl69 *huggles

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RE: Bioshock
« Reply #128 on: August 30, 2007, 08:03:32 AM »
BUT LOOK AT THE HIGH RESOLUTIONS AND THE WAY IT TAKES ADVANTAGE OF THE LATEST IN COMPUTING TECH?!

And so,

is Bioshock (and surrounding consumer interest) evidence that the first-person-kill-things-and-not-much-else genre was and is still stale?

That masking the traditional, perpetual kill-things-and-not-much-else objectives with a new set of animations and pizazz is a guise that's good enough to win people over?

gamespot believes so, and they're elite enough to get Metroid lock boxes
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Offline Kairon

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RE: Bioshock
« Reply #129 on: August 30, 2007, 08:04:59 AM »
Yes. But that's not necessarily a bad thing. Heck, I still haven't got my fill of WWII shooters.
Carmine Red, Associate Editor

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Offline NinGurl69 *huggles

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RE: Bioshock
« Reply #130 on: August 30, 2007, 08:08:51 AM »
According to Gamespot it's a bad thing to create a familiar experience.

8.5 metroid ftw
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Offline GoldenPhoenix

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RE:Bioshock
« Reply #131 on: August 30, 2007, 08:19:18 AM »
Evan if you were expecting MGS type gameplay, then you will be very dissapointed. The game feels like an interactive movie, not to mention the moral chocies you must make which WILL impact you later on. Bioshock is like Killer7, except instead of just style it has gameplay to back it up. Also is it just me or is someone complaining about the narrative style of Bioshock being forced, while being a big fan of the MGS games a tad bit, um inconsistent?
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Offline Kairon

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RE: Bioshock
« Reply #132 on: August 30, 2007, 08:20:26 AM »
Die GP. Die.
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Offline bustin98

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RE:Bioshock
« Reply #133 on: August 30, 2007, 09:11:27 AM »
GP is sounding more and more like a MS plant. Its been said before and I'm saying it again. I don't think there's been one good thing that's come out of her typing regarding Sony.

Hmm, I haven't said anything good about Sony either.... On no! I'm a plant also! And I haven't gotten my fill of sunlight today

Offline GoldenPhoenix

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RE:Bioshock
« Reply #134 on: August 30, 2007, 09:16:30 AM »
Quote

Originally posted by: bustin98
GP is sounding more and more like a MS plant. Its been said before and I'm saying it again. I don't think there's been one good thing that's come out of her typing regarding Sony.

Hmm, I haven't said anything good about Sony either.... On no! I'm a plant also! And I haven't gotten my fill of sunlight today


I said that Warhawk was a good but shallow game, isn't that kind of positive? Lol. Regardless I got Bioshock for the PC!
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Offline vudu

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RE: Bioshock
« Reply #135 on: August 30, 2007, 09:22:57 AM »
Back in November she said she was going to make lots of money camping out for a PS3 and then selling it on eBay.  Does that count?
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline GoldenPhoenix

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RE:Bioshock
« Reply #136 on: August 30, 2007, 09:24:35 AM »
Quote

Originally posted by: vudu
Back in November she said she was going to make lots of money camping out for a PS3 and then selling it on eBay.  Does that count?


Which I sadly didn't, stupid people all having the same idea ruined EVERYTHING. ::CRY:: ALso I think owning a PS3 counts for something even if it is basically my blu-ray and demo player!
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Offline Kairon

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RE: Bioshock
« Reply #137 on: August 30, 2007, 09:26:55 AM »
GP, you're the queen of backhanded compliments.
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
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For never was a story of more woe
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Offline ShyGuy

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RE: Bioshock
« Reply #138 on: August 30, 2007, 09:27:21 AM »
One year from now, Bioshock will be Prey. Mark my words.

Offline GoldenPhoenix

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RE:Bioshock
« Reply #139 on: August 30, 2007, 09:28:57 AM »
Quote

Originally posted by: ShyGuy
One year from now, Bioshock will be Prey. Mark my words.


I don't recall Prey getting as high of praise as Bioshock!
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Offline Caliban

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RE:Bioshock
« Reply #140 on: August 30, 2007, 09:31:52 AM »
Quote

Originally posted by: Kairon
Die GP. Die.


I was about to post that too in regards to her killer7 comment.

Offline Mashiro

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RE: Bioshock
« Reply #141 on: August 30, 2007, 12:44:22 PM »
I never played Killer7, nor will I ever play Killer7. Looks like crap.

Sorry.

Offline Caliban

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RE: Bioshock
« Reply #142 on: August 30, 2007, 12:48:42 PM »
Error..try again!

Offline Svevan

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RE:Bioshock
« Reply #143 on: August 30, 2007, 06:26:20 PM »
Quote

Originally posted by: Mashiro
I never played Killer7, nor will I ever play Killer7. Looks like crap.

Sorry.

Thanks for airing your ignorance to everyone.
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Offline Svevan

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RE:Bioshock
« Reply #144 on: August 30, 2007, 06:40:13 PM »
Quote

Originally posted by: GoldenPhoenix
Evan if you were expecting MGS type gameplay, then you will be very dissapointed.

I wasn't expecting MGS type gameplay, who said that? I just compared the concept of multiple options during linear gameplay, which both games purport, but only one actually has.

Quote

Originally posted by: GoldenPhoenix
The game feels like an interactive movie, not to mention the moral chocies you must make which WILL impact you later on.

I am sure the "moral" choices I make may impact me later, but so far I don't think I've actually made any - did I choose to put plasmids in my veins and pump eve into my bloodstream? No, the game forced me to do that.

Quote

Originally posted by: GoldenPhoenix
Bioshock is like Killer7, except instead of just style it has gameplay to back it up.

I don't think the comparison to Killer7 is apt, nor do I think it lacking diverse gameplay (which Bioshock lacks too) is in any way an insult.

Quote

Originally posted by: GoldenPhoenix
Also is it just me or is someone complaining about the narrative style of Bioshock being forced, while being a big fan of the MGS games a tad bit, um inconsistent?

Again, MGS and Bioshock are not comparable, especially when it comes to narrative devices. The two games are so wildly different, one never removes its first person perspective and puts dumb audio diaries and a disembodied voice in the place of any other valid storytelling measures, while the other uses cinemas and audio conversations, that take you out of the character of Snake, to tell its story.

There are some great sequences in Bioshock that are purely cinematic, like when you find Dr. Steinman or when entering the Medical Pavillion and the splicers try to bust through the glass windows; these very accomplished sequences only propel the individual story of how you're going to get where, or who is doing what right now. They do not ever speak to the history or backstory, that is reserved for the audio of the game, forcefed by a bland character-device. Half-Life did what Bioshock is trying to do (tell a story from first-person only), and did it ten times better, in my limited play time with both. Bioshock's actively cinematic parts are great, and it may have created a fully-fleshed world that I just don't get (yet), but it is hampered narratively by devices that are not organic, but tacked on out of necessity. MGS may have its problems, but I think its ability to make the cinemas affect the gameplay is unprecedented and unseen today.
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Offline Kairon

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RE:Bioshock
« Reply #145 on: August 30, 2007, 07:04:23 PM »
The problem with moral choices in video games is that they're rarely, if ever, moral.

Wake me up when games play more like MASQ and less like Fable.

Yes. I said it. Fable doesn't have moral choices. Read the article.

MASQ, however, is AWESOME.
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Some shall be pardon'd, and some punished:
For never was a story of more woe
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Offline Mashiro

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RE: Bioshock
« Reply #146 on: August 31, 2007, 12:13:55 AM »
Quote

Thanks for airing your ignorance to everyone.


No it isn't ignorance, I know the kind of games I like. Killer7 isn't one of them.

Edit: I know you like LOVE Killer7 but in no way shape or form am I interested in the game nor will I ever be. It just doesn't look fun in the least.

To elaborate, I'm sure everyone here had impressions on games before they purchase them. To be honest, my "gut feeling" about a game is usually right, especially when it comes to games I am not interested in the least in.

Sometimes I let people, reviews or other sources get the best of me (it happens every once and a while, usually stemming from me wishing I was wrong about my initial feelings about a game) but I was let down with Rayman Raving Rabbids, I was let down with Elebits, I was let down with Paper Mario on N64, I was let down by the entire PS2 line up I bought with the system (to see what I was missing back in the GC days . . . which was nothing apparently) and so on and on forth.

After a while you just learn to trust your instincts (unintentional reference to Starfox) and Killer7 is just one of those games I don't see myself enjoying so I don't plan to pick it up.

Everyone has their own tastes and I know what mine are and Killer7 doesn't appeal to any of my tastes.

I'm sorry that this comes off as "ignorance" to you but nothing will change my mind about that game or any other.  

Offline Kairon

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RE: Bioshock
« Reply #147 on: August 31, 2007, 04:43:37 AM »
Every once in awhile it's good to test your instincts to make sure they're still nice and sharp...
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline Svevan

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RE:Bioshock
« Reply #148 on: August 31, 2007, 06:20:29 AM »
Quote

Originally posted by: Mashiro
I'm sorry that this comes off as "ignorance" to you but nothing will change my mind about that game or any other.

Quote of the year. I'm not trying to be mean, just pointing out that deciding something without any facts or experience IS ignorance. But the conversation's over unless you want to move to another thread (where I will promptly drop the discussion since you've stated there's nothing to discuss).
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Offline Dirk Temporo

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RE:Bioshock
« Reply #149 on: August 31, 2007, 06:33:02 AM »
Quote

Originally posted by: GoldenPhoenix
Bioshock is like Killer7


lol no.

Quote

Originally posted by: Mashiro
I never played Killer7, nor will I ever play Killer7. Looks like crap.

Sorry.


Don't like Killer7? What's the matter? Too DEEP for you?
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