Author Topic: Wii Progressive scan  (Read 15683 times)

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Offline Wackman

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Wii Progressive scan
« on: May 20, 2006, 08:25:23 AM »
Hii,

Will the Europeen/Pal Wii console support a component cable? The europeen Gamecube doesn't. They have the rgb scart cable, wich is fine on a normal television. But for really good progressive scan display, you'll need a component cable so you can play the game at 480p.


Offline The Omen

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RE:Wii Progressive scan
« Reply #1 on: May 20, 2006, 08:38:44 AM »
Just a hunch, but I think so.  It appears all of the games are in progressive scan thus far which makes me think the cables would be in virtually every region.  Very few games for the GC even used 480p, but since it's pretty common with the Wii already, I'd say plan on it.
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Offline mantidor

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RE:Wii Progressive scan
« Reply #2 on: May 20, 2006, 09:23:22 AM »
The say its going to be standard, and theres no longer two different outputs like the GC, so Ill say that it might even be included with the console from the start.

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Offline Wackman

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RE:Wii Progressive scan
« Reply #3 on: May 20, 2006, 09:43:46 AM »
Quote

Originally posted by: mantidor
The say its going to be standard, and theres no longer two different outputs like the GC, so Ill say that it might even be included with the console from the start.


I know, but i'd like to have this confirmed for the Pal wii.  For some reason they dleft this fuction out on the gamecube (probably cause there weren't that many televisions with component input).
I also think that component will be supported but i'm just trying to make sure...  

Offline NinGurl69 *huggles

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RE: Wii Progressive scan
« Reply #4 on: May 20, 2006, 11:46:47 AM »
Whats the TV market in PAL Land like now?  Do the recent TVs include the same 480p (and higher) @ 60Hz options/connections the NTSC markets at getting?

I imagine, if p.scan and interlaced connections are included in the same cable, NTSC land would get a component + S-Video/AV cable, while PAL land would get a component + RGB Scart cable.

But will Nintendo %&$@ us again and go the cheap way with a flimsy default patch cable?
 
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Offline BranDonk Kong

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RE: Wii Progressive scan
« Reply #5 on: May 20, 2006, 06:11:07 PM »
Actually since about halfway through the console's lifespan, I'd say a huge chunk of Gamecube games supported progressive scan. Almost every GCN game I have does (RE4, all 1st party games, almost all EA games, and quite a few more).
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Offline KDR_11k

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RE: Wii Progressive scan
« Reply #6 on: May 20, 2006, 08:45:30 PM »
I suppose we'll only get the 60Hz option again...

Offline Wackman

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RE:Wii Progressive scan
« Reply #7 on: May 21, 2006, 02:07:52 AM »
"Actually since about halfway through the console's lifespan, I'd say a huge chunk of Gamecube games supported progressive scan. Almost every GCN game I have does (RE4, all 1st party games, almost all EA games, and quite a few more)."

The games supported it, But the Pal Gamecube concole didn't support progressive scan. There is no Component cable functionality......That only works on cubes in japan and the US.  

Offline mantidor

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RE:Wii Progressive scan
« Reply #8 on: May 21, 2006, 07:25:03 AM »
it has never had digital outputs in PAL regions? not even at launch? I think not, what happened is that Nintendo made nearly impossible to get the component cables for progressive scan, which obviously caused low sales of the cables and Nintendo, as the crazy company we hate and love, somehow deduced that the functionality wasnt used or demanded and remove it from the hardware two year ago if Im not mistaken, every cube produced since then doesnt have the output.

Its like they realy didnt like progressive scan, and went trough all the trouble to make it as unaccesible as possible while still offering it as an "option".

"You borrow style elements from 20yr old scifi flicks and 10 yr old PC scifi flight shooters, and you add bump mapping and TAKE AWAY character, and you got Halo." -Pro

Offline KDR_11k

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RE: Wii Progressive scan
« Reply #9 on: May 21, 2006, 07:30:56 AM »
Well, it had the port but there was no cable for it.

Offline Wackman

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RE:Wii Progressive scan
« Reply #10 on: May 21, 2006, 07:49:22 AM »
Quote

Originally posted by: KDR_11k
Well, it had the port but there was no cable for it.


It had the port, you could buy/ import the cable, but the PAL Cube actually didn't support it. REALLY!


Offline KDR_11k

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RE: Wii Progressive scan
« Reply #11 on: May 21, 2006, 08:48:23 AM »
Well, yes, the software doesn't have the option for that. I think the "hold B at startup" stuff activated prog scan on the NTSC cube...

Offline Wackman

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RE: Wii Progressive scan
« Reply #12 on: May 21, 2006, 12:01:34 PM »
The software in Europe has an extra option to display game sin 60Hrz (or Mhrz..?) in stead of 50. That option is "hold B at startup". But that's no Progressive scan.It is an improv3ment however.

Offline NinGurl69 *huggles

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RE: Wii Progressive scan
« Reply #13 on: May 21, 2006, 12:47:33 PM »
So, do PAL TVs with 480p / 60Hz and component connections exist?
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Offline thejeek

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RE:Wii Progressive scan
« Reply #14 on: May 22, 2006, 06:01:42 AM »
Standard PAL is approx 575 lines interlaced at 50Hz. Most newer TVs here in the UK can also do NTSC, (480i 60Hz) and some can do PAL60 (575i 60Hz). Progressive scan support is rarer - I don't think many low end CRT TVs support it but he situation might be different for LCD or plasma though. Also, FWIW we don't tend to have US-style component cables - we use SCART, which is a multiway cable that carries an RGB signal along with composite or UV and audio.  

Offline Wackman

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RE:Wii Progressive scan
« Reply #15 on: May 22, 2006, 12:16:31 PM »
The Plasma's and LCD televisions are mostly HD Ready and support Component. CRT's in europe don't support component.
And with the World Championship Soccer in June, the HD televisions will sell like hot cakes. I have a projector that supports HDMI and Component. I really want to play the Wii games the best way possible..

Offline NinGurl69 *huggles

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RE: Wii Progressive scan
« Reply #16 on: May 22, 2006, 04:45:39 PM »
That's positive to hear.  The Superbowl events help HDTVs sell each year in the U.S.

It seems to be more of a matter of time and marketing/LYING to the public that they need HD and simply having an HD monitor automatically grants them HD content.
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Offline KDR_11k

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RE: Wii Progressive scan
« Reply #17 on: May 23, 2006, 01:44:36 AM »
The Plasma's and LCD televisions are mostly HD Ready

If you don't consider "physical resolution of at least 1280x720" a requirement for HD, that is.

I've got a CRT with component connections on my other desk, it's a computer monitor. Can't they push component through SCART? The Wii should have a digital/computer plug (HDMI, DVI, VGA, whichever you prefer), of course.

Offline thejeek

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RE: Wii Progressive scan
« Reply #18 on: May 23, 2006, 04:15:41 AM »
Quote

Can't they push component through SCART?


Yeah - sorry that's what I meant - SCART is capable of carrying a component signal (i.e. RGB) but it's not what people usually mean when they say a component cable or component inputs. Also, I dunno if SCART is quite the same quality or can handle the same bandwidth as proper component cables - the individual wires in SCART are much thinner and the connector isn't so substantial.

Offline KDR_11k

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RE: Wii Progressive scan
« Reply #19 on: May 23, 2006, 09:17:31 AM »
Wiki says SCART can't carry component. It's YPrPb, not RGB.

Offline thejeek

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RE: Wii Progressive scan
« Reply #20 on: May 23, 2006, 11:54:24 AM »
SCART can certainly carry RGB, and Wikipedia confirms it. Do you mean that component video is YPrPb?

Offline Wackman

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RE:Wii Progressive scan
« Reply #21 on: May 23, 2006, 12:19:50 PM »
Quote

Originally posted by: thejeek
SCART can certainly carry RGB, and Wikipedia confirms it. Do you mean that component video is YPrPb?


Scart can carry rgb (RGB scart) but can't carry component  (YPrPb). Scart RGB contains the separate informations for the red, green, and blue as separate channels.

Component video YPrPb (YUV) consists of three signals. The first is the luminance signal, which indicates brightness or black and white information that is contained in the original RGB signal. Monochrome signals contain only intensity luminance information, also called luma. It is referred to as the Y component. The apostrophe indicates that the component is gamma corrected.
The second and third signals are called 'color difference' signals which indicate how much blue and red there is relative to luminance. The blue component is B-Y and the red component is R-Y. The color difference signals are mathematical derivatives of the RGB signal.

Each of the three channels R, G and B include the color signal and the luminance information. Viewing any of the three channels separately, a black and white image is visible, because the Y information is included in all three channels. This is a wast of bandwidth, because it is actually three times the same signal.

By using just a channel for the luminance information and two channels for the color information, bandwidth can be saved by carrying the same information.  (component/YPrPb).

Offline thejeek

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RE: Wii Progressive scan
« Reply #22 on: May 23, 2006, 12:31:24 PM »
Yeah - OK - I understand YPrPb versus RGB and I understand the implications for saving bandwidth, but I believed that component was RGB.

I'm suprised to find it's YPrPb instead of RGB for component cables - I thought color spaces encoded as separate luminance and chroma is only useful for saving bandwith if you subsequently compress the signal by throwing away some of the chroma. How is this a benefit for a high bandwidth connection like HDTV over component cables (as opposed to analog broadcast or digital compression)?

Offline NinGurl69 *huggles

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RE: Wii Progressive scan
« Reply #23 on: May 23, 2006, 02:18:13 PM »
What matters is Japan/US NTSC is built on YUV color, so YPrPb/component is dominant.  And the vast majority of DVD video is stored in YV12, which conveniently passes thru YPrPb.  DV format is also YV12.  YUV is lovely becuz it's compresses quickly digitally; it gives me great results for my video captures.

What's stupid about component cabling is the fact someone decided to label the cables with the colors "Red-Green-Blue".
CONFUSION. INSANITY.
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Offline Wackman

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RE:Wii Progressive scan
« Reply #24 on: May 23, 2006, 02:46:29 PM »
Quote

Originally posted by: Professional 666
What matters is Japan/US NTSC is built on YUV color, so YPrPb/component is dominant.  And the vast majority of DVD video is stored in YV12, which conveniently passes thru YPrPb.  DV format is also YV12.  YUV is lovely becuz it's compresses quickly digitally; it gives me great results for my video captures.

What's stupid about component cabling is the fact someone decided to label the cables with the colors "Red-Green-Blue".
CONFUSION. INSANITY.


exactly! People think that the component cables are R (red), G (green) and B (blue), but they aren't. It's understandible though that they make that assumption.