Author Topic: No Castlevania on the wii  (Read 13610 times)

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Offline stevey

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No Castlevania on the wii
« on: May 17, 2006, 12:10:10 PM »
link I was hoping to use the wiimote as a whiip in castlevania
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Offline Dirk Temporo

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RE: No Castlevania on the wii
« Reply #1 on: May 17, 2006, 12:26:18 PM »
Since I don't want an idiot making games for the Wii, I can't say I'm sorry. Seriously, "the Wii is for people who want a new experience"? Uh... No? It's for everyone. Nintendo made damn sure they got that across. If it wasn't, they wouldn't have made the shell, now would they?
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Offline wandering

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RE:No Castlevania on the wii
« Reply #2 on: May 17, 2006, 12:35:49 PM »
I was just playing Dawn of Sorrow, too.

Quote

In April, Igararashi. told Nintendo Power that he "really like the controller" and "if the time allows and if [Wii] is well-received, then [he] would love to work on it." It's currently unknown if Igarashi's opinion of the Wii or desire to develop for the machine changed with large money hats from Sony.

Fixed.
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Offline Bill Aurion

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RE: No Castlevania on the wii
« Reply #3 on: May 17, 2006, 12:40:11 PM »
I like how he pretty much admitted that Castlevania is the same rehashed game over and over...
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Offline Smash_Brother

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RE: No Castlevania on the wii
« Reply #4 on: May 17, 2006, 12:41:36 PM »
Yes, yes he did.
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Offline UltimatePartyBear

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RE: No Castlevania on the wii
« Reply #5 on: May 17, 2006, 12:42:59 PM »
I don't see the discrepancy between wanting to make games for the Wii and not wanting to make Castlevania games for the Wii.  Maybe the Wii makes him want to make something new.

Offline ThePerm

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RE: No Castlevania on the wii
« Reply #6 on: May 17, 2006, 01:27:25 PM »
why doesnt anybody make a rip off game of castelvania caled Vamperia?
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Offline Spak-Spang

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RE:No Castlevania on the wii
« Reply #7 on: May 17, 2006, 01:32:32 PM »
I take all developer comments with a grain of salt.

The truth is, if Nintendo's Wii takes off developers and publishers will make anything for the system.

Do you really think Nintendo Wii couldn't handle and figure out a pretty amazing control scheme for games like:

Castlevania (3D, but 2D could work as well.)
Grand Theft Auto
Final Fantasy
Virtua Fighter (Hey I believe 3D fighting games could become incredibly cool with the new controller.)
Soul Caliber (Really this is begging for a Wii version of the game.)
Devil May Cry

These comments mean nothing right now.  Let's wait and see what happens within a year.  It took that long for the DS to gain popularity, and now you are seeing some pretty inventive ways to play mainstream games on the system...and it rocks.


Offline Blue Plant

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RE:No Castlevania on the wii
« Reply #8 on: May 17, 2006, 02:59:18 PM »
You can bet if it were Sony who created the Wii's type of controller and setup for the PS3 that he would be singing its praises and wouldn't hesitate to translate his series to take full advantage of this new type of control.

Offline King of Twitch

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RE: No Castlevania on the wii
« Reply #9 on: May 17, 2006, 03:40:35 PM »
3rd parties are running out of bull@$%! excuses to avoid developing for Nintendo, though I'm looking forward to hearing "the dog ate my dev kit."
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Offline The Omen

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RE:No Castlevania on the wii
« Reply #10 on: May 17, 2006, 03:53:48 PM »
Quote

You can bet if it were Sony who created the Wii's type of controller and setup for the PS3 that he would be singing its praises and wouldn't hesitate to translate his series to take full advantage of this new type of control.


Sony did create the Wii's controller...didn't you hear?  They 'thought about' that same idea in 1994.

Konami has pissed me off since about 1994, so I would hardly expect anything but stupidity from them...oh, and a few Disney games.  
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Offline nemo_83

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RE:No Castlevania on the wii
« Reply #11 on: May 17, 2006, 04:20:15 PM »
Usually I would say it is Nintendo's fault because they are the ones who have to push the system to everyone including players of more mature games, but they did push it to everyone at E3 which makes this developer's comments translate to, "We're working on PS3, Sony is paying us for exclusivity, so Wii is for kids because we want our crappy 3D PS3 Castlevania to sell well though it plays for crap on a six hundred dollar console, and the Wii could be prove to be major competition to our product since we may ripoff Wii games using Sony's tilt pad rather than bringing our show to Wii and making a great Castlevania with full 3D whip, sword, and spell casting control."  

That's just how it sounds to me.  Castlevania on Wii makes more sense than any HD console with an interface that has proven to make 3D Castlevanias in the past suck balls honestly.  This makes no sense when some of the best selling games on DS and GBA (which are no doubt aimed at less mature/core audiences than Wii).
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Offline The Omen

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RE:No Castlevania on the wii
« Reply #12 on: May 17, 2006, 05:39:33 PM »
They can't see how cool it would be to use the whiipmote?  What dopes...


The funny thing is Konami could make a 2D Castlevania for download on the VC, just like the GBA or DS games, and it would sell like hot cakes.  They just aren't thinking out of the box, sadly.   Argh they're so f'n dumb!
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Offline BranDonk Kong

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RE: No Castlevania on the wii
« Reply #13 on: May 17, 2006, 05:53:18 PM »
Non-2D Castlevania games are teh suck.
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Offline Mario

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RE: No Castlevania on the wii
« Reply #14 on: May 17, 2006, 06:34:34 PM »
Someone inform this guy that a lot of gamers are buying Wii.

Offline jasonditz

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RE: No Castlevania on the wii
« Reply #15 on: May 17, 2006, 07:49:41 PM »
He'll figure it out about the time MGS4 sells less copies than any of the other MGS title.

Offline TrueNerd

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RE: No Castlevania on the wii
« Reply #16 on: May 17, 2006, 10:00:52 PM »
Okay, I'm still getting Portrait of Ruin though, right?  

Offline wandering

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RE: No Castlevania on the wii
« Reply #17 on: May 17, 2006, 10:05:01 PM »
No, that's being moved to the PSP. The DS is a system for people who want a new experience, not lengthy traditonal games.
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Offline Bloodworth

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RE: No Castlevania on the wii
« Reply #18 on: May 17, 2006, 10:13:00 PM »
People, this is the Magic Box we're talking about here.  There's no telling where they got their info from.
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Offline KDR_11k

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RE: No Castlevania on the wii
« Reply #19 on: May 18, 2006, 03:24:41 AM »
Sure, the Wii is for people who want something new. Just like the DS. Freaking hypocrite.

why doesnt anybody make a rip off game of castelvania caled Vamperia?

They did. Okay, so they didn't call it Vamperia.

Offline Avinash_Tyagi

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RE:No Castlevania on the wii
« Reply #20 on: May 18, 2006, 04:26:44 AM »
IGN: It seems that with the Castlevania series that the Nintendo Wii might be a perfect fit, with the whip, and I'm wondering if that might be something you're approaching.

Koji Igarashi: Can you workout for an hour, and keep on whipping? I'm very interested in the Wii hardware, and I'm attending a Nintendo presentation in Japan, as well as a Nintendo press conference this week. I realize that the Wii market is casual gamers, that are looking forward to a short game experience and I hardly doubt that with the Castlevania style, they'll all sit down and want to play for multiple hours or even a day.  Also, I just really can't think of any good ideas. My thought is that a Castlevania game doesn't fit very well with it unfortunately. But maybe when I go back to Japan I might come up with some brilliant idea, and I'll try to think of the possibilities.


Meh he tries to claim its because we won't want to play a long game on the system, but the truth is he just doesn't have any ideas, personally I can think of quite a few ideas right off the top of my head.

Offline nitsu niflheim

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RE: No Castlevania on the wii
« Reply #21 on: May 18, 2006, 04:41:11 AM »
I guess the DS is not a system for new idea, or people that want new experiences, yet we will have 2 Castlevania games for DS for a total of 5 once you count the 3 GBA Castlevania games.

The comment he made makes me think that he is afraid to try anything new.

His last two console Castlevania's have been major dissapointments, but I guess he's okay with that.  He proven twice now that either Castlevania just doesn't work in 3D, or that he completely lacks the ability to make a 3D Castlevania, take your pick.

He thinks that just because the PS2 has the larger userbase that that equals large sales.  If that is so, then why did both of his PS2 (and 1 Xbox port) fail to burn up the charts?  Because they were not all that great.  LoI was too linear, and CoD was too slow, felt like the character was trudging through molasses.
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Offline UltimatePartyBear

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RE: No Castlevania on the wii
« Reply #22 on: May 18, 2006, 05:41:25 AM »
I quite enjoyed LoI until I learned from the Internets that I was supposed to hate it.  Good thing I just borrowed a friend's copy.  Anyway, that comment sounds to me like he thinks just using the controller to control the whip would be tiring, and considering how much you have to swing the whip in a Castlevania game, he's probably right.  There'd have to be a better use of the Wii controller than that to justify the game's existence.

Offline Avinash_Tyagi

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RE: No Castlevania on the wii
« Reply #23 on: May 18, 2006, 06:00:52 AM »
Then why doesn't he come up with one?  

He lacks the creativity to appreciate the Wii.

Offline Spak-Spang

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RE: No Castlevania on the wii
« Reply #24 on: May 18, 2006, 06:18:25 AM »
As much as I like the Whipmote idea.  For a 3D Castlevania, I would just simplify it to point and attack no whip action for the gameplay.  It would allow you to keep the game intense, and allow true freedom of aiming with the Whip.  

Perhaps with the special items actually throwing axes and crosses would work...but simple is better than complex.

Too bad the game won't be made until Wii is kicking Sony's butt.