I have been trying to figure out how to design Bomberman for Smash Brothers, and make him unique and interesting.
Here is what I have come up with.
Bomberman:
His special moves are mostly based around Bomb attacks. Yet his regular attacks still include traditional punches and kicks.
His Special moves allow him to use many different bombs from his arsenal.
B: Bomberman drops a bomb on the ground. This bomb has a fuse of a few seconds, and it then explodes making a trail of fire along the bottom of the screen in typical Bomberman tradition.
Bomberman can pick up these bombs by pressing A next them and as he holds them they get bigger and form a stronger blast. If he holds them long enough he will create a dangerous Bomb that has a Circular Radius that even travels through objects. Bomberman can also kick these bombs towards opponents. Note: No other character can pickup Bomberman's bombs or kick them. Bomberman can get hurt by the blasts of bombs, but he has a resistance that allows it to do less damage to him.
Down B: Land Mine: These recently added Bomberman specials would act like the remote detotation devices in Smash Brothers, yet they will have less Smash Effect. Bomberman can't pick these up and he himself and once armed they can hurt him just as much as anyone else.
Forward B: Detotator Bomb: These classic Bombs are the most dangerous arsenal Bomberman has. Bomberman can only lay one of these at a time, but once on the battle field he can trigger it at anytime. Allowing for a chain of bombs to blow up, or a well placed blast to send Smashed Opponents flying.
Up B: Bomberman has a nice Bomb Jump move that when timed with a short fuse bomb will propel him in the air. This move Drops a bomb underneath Bomberman which he pushes off of to reach higher heights. The bomb explodes a circular radius downward, but the force also propels Bomberman up into the air.
Bomberman requires a bit of finesse to use, as his special moves are powerful but require a great deal of timing.
In Smash Brothers, Kicked or thrown bombs will explode upon impact of something.
Bomberman also has a special ability no other character has. He can pickup Bob-Bombs infinitely and they will not blowup on him. He can also Bomb jump off placed bombs and not explode them.
His regular hand to hand combat is not very strong. His Smash attacks are rather weak in comparison. His best bet is to catch people off guard and send them flying with his bombs. A character with great weakness in close combat, yet ranged combat can be quite dangerous.