Author Topic: Super Smash Bros. Brawl  (Read 461416 times)

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Offline Hocotate

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RE:Super Smash Bros. Brawl
« Reply #350 on: May 23, 2006, 11:39:54 PM »
One character I would love to see would be Baby Bowser from Mario Sunshine. His down B move could transform him into the "evil" mario with the paintbrush. This has probably already been mentioned by someone else, but I've always thought he would be a good character for SSB from the moment I saw him in Sunshine.
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Offline wandering

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RE:Super Smash Bros. Brawl
« Reply #351 on: May 23, 2006, 11:46:32 PM »
Quote

Originally posted by: Smash_Brother

IMHO, the secret character lineup sucked ass. Mr. Game and Watch can die in a fire, MewTwo was woefully underpowered, Marth and Roy never even appeared in a game which an English speaker could play and understand, Pichu is a weaker, sh*ttier version of Pikachu, and DOCTOR Mario?! Bleh...

Toss 'em all out, I say.

I love Game and Watch!

And as for them using Japanese-only characters, if it helps drum up interest for the games in NA, I'm all for it.

Quote

Originally posted by: Smash_Brother
People have theories about THIS guy already...

Those look like different flags to me...
 
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Offline Luigi Dude

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RE: Super Smash Bros. Brawl
« Reply #352 on: May 24, 2006, 12:34:57 AM »
Yeah, those flags do look pretty different.  I get the feeling the castle might actually be Akaneia, which would be Marth's kingdom.

http://ssbm.detstar.com/debug/versus/dairantou.html

If you access the debug menu and go to the stages part you can see there is a stage called Akaneia, but if you try to access it the game will freeze because it's not there.  Meaning Marth was suppost to have his own stage but it most have been removed because of time constraints.

Maybe Sakurai remembered this and made sure this was one of the first stages that would be made.  Which might explain why it's one of the stages shown in these early images.
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Offline Dirk Temporo

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RE: Super Smash Bros. Brawl
« Reply #353 on: May 24, 2006, 01:23:44 AM »
They shouldn't axe anyone. At all. Anybody new from FE would play completely different from Marth and Roy and piss all the people who used to play them (including me) off a whole lot. Axeing anyone will result in a global uproar, as will changing movesets.
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Offline couchmonkey

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RE: Super Smash Bros. Brawl
« Reply #354 on: May 24, 2006, 06:46:38 AM »
Hmm, if they have to remove characters, I wouldn't mind seeing Dr. Mario, Pichu and Young Link go.  I'd like to see the rest stay, but maybe update some of the moves for the clones so they play a bit differently.

Dr. Mario could still be included as a straight-up costume change for Mario.  Young Link....I could see replacing him with a less cloney cel-shaded Link, but overall I don't care if he goes, in fact I find his inclusion frustrating since he's the same guy as Link.  As you can imagine, having Samus and Zero-Suit Samus in one game freaks me out too.  Anal-retentive, much?

I don't think anyone has to worry about Ganondorf getting the axe, he's too high-profile not to make it in the game.  I could sadly see Ness or the Ice Climbers going, what with the release of Mother 3 and the fact that Ice Climbers was never a high profile series.  But they're neat characters so I really hope they stay.
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Offline Smash_Brother

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RE:Super Smash Bros. Brawl
« Reply #355 on: May 24, 2006, 07:39:34 AM »
Quote

Originally posted by: Arbok
He's still Link though. There is a difference between changing a character's appearance to match what they looked like last in a video game, versus removing characters altogether simply because their games are no longer "current."


But is that the case in the eyes of the new developer?

I mention Fire Emblem because it's the only series which has replaceable characters. Roy was supposed to be the hero of the first FE game which made it stateside, which tells me that they understand the advertising benefits of placing characters in the game who have current games out.

Are there people who are more likely to try Twilight Princess, Zero Mission, Wario Ware, Kirby Wii, etc. because the characters are in the game? Of course they are.

Knowing that Wii will likely have a FE game within the first six months, I'd be stunned if there wasn't at LEAST 1 FE character from FE Wii in SSBB. They likely will axe Roy because he was supposed to represent the "current", but I wouldn't be shocked if they both got the axe in favor of two new FE characters (possibly a hero and a villain).

It's silly to argue about it as it's not like WE can change the outcome. I'm just saying that if this new dev has suggested that not all characters will return, then everything is up in the air.

Also, I know the flag doesn't match, but I highly doubt it's Marth's kingdom. The castle flies red flags with a black dragon. Red and Black are flag colors typically used for villains in FE and dragons are used by villains as flying mounts.
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Offline Bill Aurion

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RE: Super Smash Bros. Brawl
« Reply #356 on: May 24, 2006, 08:11:58 AM »
"But is that the case in the eyes of the new developer?"

Sakurai would be the one to okay any change, and I don't see him getting rid of characters like Ice Climbers...

As for the Fire Emblem characters, I see Marth staying and Roy getting the bump...I'd be slightly disappointed considering Roy is my primary character, but you know what?  I'll just find a new favorite, plain and simple...There is probably no one here that didn't end up changing characters between SSB and Melee, so why is this a big deal?...There won't be "a global uproar" due to a change in character lineup...It hasn't happened for any other fighting game and it won't happen for Brawl...
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Offline Smash_Brother

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RE:Super Smash Bros. Brawl
« Reply #357 on: May 24, 2006, 08:20:13 AM »
Quote

Originally posted by: Bill Aurion There is probably no one here that didn't end up changing characters between SSB and Melee, so why is this a big deal?


I went from Kirby/Link to Bowser.

No one will preach SSB gospel like I will, but the reality is, no matter how much outcry we may have for how we want SSB games made and handled, speculating means jack squat and saying, "I'll be furious!" means even less.
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Offline Arbok

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RE:Super Smash Bros. Brawl
« Reply #358 on: May 24, 2006, 08:34:58 AM »
Quote

Originally posted by: Smash_Brother
I mention Fire Emblem because it's the only series which has replaceable characters. Roy was supposed to be the hero of the first FE game which made it stateside, which tells me that they understand the advertising benefits of placing characters in the game who have current games out.


...gah? No, no, no. You keep taking this to a US level as if the Smash Bros roster revolves around NOA or something. It doesn't. Roy's Fire Emblem was the current one in Japan, his inclusion was because of that. It was not because they planned to bring it to the US as the "first one", that was not their intent at all and they didn't even consider porting over Fire Emblem games in English territoires until AFTER SSB:M was here. As said before, NOA had the option of keeping them, or removing them (would that have been preferable?) and they chose the former and many are happy they did.
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Offline ShyGuy

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RE: Super Smash Bros. Brawl
« Reply #359 on: May 24, 2006, 09:11:57 AM »
Hey, is SSBB going to be bundled with the shell? Makes sense to me.

Offline Spak-Spang

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RE: Super Smash Bros. Brawl
« Reply #360 on: May 24, 2006, 09:29:16 AM »
Shyguy:  If a classic controller is needed to play the game, then it will be bundled.  Though really, it should be bundled with two classic controllers if you want to get the basic Smash experience.

Offline Smash_Brother

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RE:Super Smash Bros. Brawl
« Reply #361 on: May 24, 2006, 09:47:23 AM »
Quote

Originally posted by: Arbok ...gah? No, no, no. You keep taking this to a US level as if the Smash Bros roster revolves around NOA or something. It doesn't. Roy's Fire Emblem was the current one in Japan, his inclusion was because of that. It was not because they planned to bring it to the US as the "first one", that was not their intent at all and they didn't even consider porting over Fire Emblem games in English territoires until AFTER SSB:M was here. As said before, NOA had the option of keeping them, or removing them (would that have been preferable?) and they chose the former and many are happy they did.


This changes the fact that Marth and Roy might get the axe in SSBB...how?

I'm saying that, since FE is the only series receiving regular updates which replace the entire cast, it would be perfectly logical for the "current" FE characters to be represented in SSBB.

For this reason, Ness might be replaced with the new hero of Mother 3 (because it isn't Ness).
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Offline Hostile Creation

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RE: Super Smash Bros. Brawl
« Reply #362 on: May 24, 2006, 09:49:53 AM »
I also used Kirby/Link, before changing to Marth (and sometimes Sheik).

And SSB is not just nostalgia.  That's certainly a factor, and it plays heavily into it, the history of Nintendo and the cumulative love for all their games.
But the game is also a game in and of itself, that has awesome gameplay and stands above even some of the franchises it represents, in my opinion.  I play as Marth, and five years later I can still be nostalgic about using him, though I've never played the game he's in.  I really like Marth, despite not having played his game.
It can work either way.  And remember, Japan is also a target audience, and they have played the game.
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Offline BlkPaladin

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RE: Super Smash Bros. Brawl
« Reply #363 on: May 24, 2006, 11:25:39 AM »
You know I was thinking that because the developer of the new title is now a third party developer it might be easier to get the other characters in the title now, than it would of been when Melee came out.
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Offline IceCold

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RE: Super Smash Bros. Brawl
« Reply #364 on: May 24, 2006, 01:59:49 PM »
Quote

Hey, is SSBB going to be bundled with the shell? Makes sense to me.
I would rather they bundle it with the console then. That way, everyone has the shell, even the ones that don't buy Smash Bros. The userbase wouldn't be split, and developers could use it if they wanted to, knowing that everyone has it.
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Offline mantidor

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RE:Super Smash Bros. Brawl
« Reply #365 on: May 24, 2006, 04:00:25 PM »
This game is probably going to have the best soundtrack ever, Zelda overworld with orchestra and choral arrangements? hopefully a MM theme also? I dont know if Metroid themes like Brinstar or Maridia fit with a chorus, but also I doubted that it could sound so good with orchestra alone, I really cant wait to hear it.



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Offline Robageejammin

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RE:Super Smash Bros. Brawl
« Reply #366 on: May 24, 2006, 04:38:51 PM »
yea seriously. I can't stop thinking what music they'll have for the halberd stage. I'm hoping for some awesome kirby superstar music that blows away everything i know about orchestra/chorus. Some retro stuff would be great, i remember being in complete awe the first time i heard the SNES starfox music in melee.
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Offline Louieturkey

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RE:Super Smash Bros. Brawl
« Reply #367 on: May 24, 2006, 05:08:48 PM »
I'm definitely hoping for the MP opening music in this thing.  I sometimes just let the intro play over and over to listen to the music.

Offline Arbok

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RE:Super Smash Bros. Brawl
« Reply #368 on: May 24, 2006, 05:37:50 PM »
Quote

Originally posted by: Smash_Brother
This changes the fact that Marth and Roy might get the axe in SSBB...how?


I wasn't even talking about that in my last post. I was simply pointing out that Roy was NOT placed in SSB:M because he was going to be in the first Fire Emblem game to hit US shores, as it was a false statement and part of the reason the US even got FE games was on account of Melee.  
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Offline MattVDB

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RE:Super Smash Bros. Brawl
« Reply #369 on: May 24, 2006, 05:40:55 PM »
The Smash Bros Dojo now has shots up of two more characters.  Zero Suit Samus and Wario.  Samus looks so cool, while Wario just plain looks fun.  If this trend continues, next week is our man Snake.

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Offline Athrun Zala

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RE:Super Smash Bros. Brawl
« Reply #370 on: May 24, 2006, 05:47:38 PM »
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Originally posted by: Louieturkey
I'm definitely hoping for the MP opening music in this thing.  I sometimes just let the intro play over and over to listen to the music.
ooohhhhh......I love that one, I would love that one as BGM ona Tallon IV based level ^^.....

and checking the character bios on SSBD, it says that on certain condition Samus losses the suit......I wonder if it'll be like Zelda/Sheik......or maybe after sustained damage?
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Offline Arbok

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RE:Super Smash Bros. Brawl
« Reply #371 on: May 24, 2006, 05:48:43 PM »
Quote

Originally posted by: MattVDB
The Smash Bros Dojo now has shots up of two more characters.  Zero Suit Samus and Wario.  Samus looks so cool, while Wario just plain looks fun.  If this trend continues, next week is our man Snake.

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"This isn't a pure character addition. Rather, under certain conditions, Samus will "remove" her Power Suit. Whoa! That's a woman under there!

Naturally, Zero Suit Samus loses power and stamina, so she should fight using the speed she gains instead.
Also, her gun transforms and can be used as a whip. Of the two, one might consider the whip to be her main weapon.

And don't worry—you'll still be able to play as standard Samus, too."

So it sounds like Samus now takes on a Shiek style of play, as opposed to Zero Suit being a whole new character. This also seems to hint more toward Dr. Mario possibly not making it, if these are in fact the same character.
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Offline MattVDB

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RE: Super Smash Bros. Brawl
« Reply #372 on: May 24, 2006, 05:56:48 PM »
Sustained damage= Samus turns into Zero Suit Samus kinda bugs me.  I love Samus because I can play with her, frequently passing the 300 percent mark before I die.  If after 150 she changed into ZSS that would be annoying.  Now, if she used her super to transform, I'd be ok with that, depending on how much the supers really change the battle.  If one super changes the course of the round, I wouldn't like that.  But, if it say, equaled the hammer in changing the battle, that'd be fine.  Personally, I avoid the hammer (have since the original).  I see how it has potential, but I prefer to get kills "fairly" rather then use a hammer.  Besides, killing a player with a hammer is just too much fun to pass up.

Offline Hostile Creation

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RE: Super Smash Bros. Brawl
« Reply #373 on: May 24, 2006, 06:30:19 PM »
I'm the same way, MattVDB.  I'm unexcited about the supers; I mean, they look fun, but not something my friends and I will have in battle often.
I suspect suit changing is optional, or related to the super move (based on the trailer, it seems that way).

Anyway, I'm totally into the hot new Zero Suit pics.  WORK THAT ASS SAMUS
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Offline mantidor

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RE: Super Smash Bros. Brawl
« Reply #374 on: May 24, 2006, 06:51:56 PM »
I love the super moves, they look so fun, I really dont mind if they are instant killers.

And I still dislike very much zero suit samus, the whip thing is kind of tacky.

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