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Originally posted by: Smash_Brother
I'm not suggesting games jump back to immense levels of difficulty, but in the grand scheme of things, games just seem to be getting easier and easier.
I agree that games are getting easier, but one might argue that it is a natural progression away from the early days of arcade gaming, where games were engineered to wrestle one's hard-earned quarters out of his pocket. In an era where gaming is a one-time purchase, the focus naturally shifts to prolonging one's enjoyment with the game (so the consumer does not regret his purchase) rather than encouraging frustrated players to play (i.e., buy) again and overcome a system that is tilted in the machine's favor. Gaming is no longer an obstacle where the pleasure comes from winning, but an environment where simple interaction brings joy and victory--if present--is just icing on the cake.
I know I enjoyed just being in the overworld of the past 3D Mario games, and I expect Mario Galaxy to be no different. Still, nothing quite matches the feeling of defeating a boss you spent hours, days, or even weeks trying to overcome. Each system of enjoyment has its benefits, and surely the two can co-exist.