Author Topic: TIME Magazine Hands-On With Wii  (Read 10489 times)

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Offline S-U-P-E-R

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TIME Magazine Hands-On With Wii
« on: May 07, 2006, 12:56:30 PM »
WarioWare, Zelda, Tennis hands-on, plus a couple of Madden details.

In next week's issue of TIME Magazine, Nintendo has given TIME a hands-on with the Wii and a couple of upcoming games. Watch for this on your local newsstands or mailbox, as there's a mention of it right on the cover. And, between a whole lot of words, there are gameplay details on WarioWare, a tennis title, and Zelda: Twilight Princess.    


WarioWare uses the same formula of rapid minigames with the motion sensor controller; TIME mentions quite a few of the minigames, including fly swatting, weight lifting, key-turning, fishing, driving, cooking, balancing, and hula-dancing. There's no mention of multiplayer one way or another yet. In Zelda, the controller was used to swordfight, aim a bow and arrow, and fish. TIME magazine also described the new Tennis game as probably being the most fun and having excellent controls; the player can forehand, backhand, lob, and slice the ball with its very refined controls.    


In addition, there are some quotes from Electronic Arts about what they're working on for Madden for the Wii. As previously mentioned, the player can control the game largely through gestures, like hiking the ball, passing, etc., and the game can tell the difference between different kinds of passes, like bullet passes or higher lob passes.


Offline Knoxxville

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RE:TIME Magazine Hands-On With Wii
« Reply #1 on: May 07, 2006, 02:16:04 PM »
w00t!  TIME GET!!

Offline Kairon

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RE: TIME Magazine Hands-On With Wii
« Reply #2 on: May 07, 2006, 02:55:40 PM »
I've always been more of a NewsWeek man myself...

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Offline MaleficentOgre

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RE: TIME Magazine Hands-On With Wii
« Reply #3 on: May 07, 2006, 03:41:02 PM »
I'll read it. how much does time cost?

Offline couchmonkey

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RE:TIME Magazine Hands-On With Wii
« Reply #4 on: May 07, 2006, 03:56:01 PM »
Groovy! WarioWare was a sure thing, anyway.  Tennis sounds good, definitely a sport that could work well on Wii.
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Offline ib2kool4u912

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RE:TIME Magazine Hands-On With Wii
« Reply #5 on: May 07, 2006, 05:15:43 PM »
Quote

Originally posted by: MaleficentOgre
I'll read it. how much does time cost?

I think around $4 or so.  

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Offline JonLeung

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RE:TIME Magazine Hands-On With Wii
« Reply #6 on: May 07, 2006, 05:40:11 PM »
Hey, that's cool.  Is this the first we've (more or less officially) heard of a WarioWare for the Wii?

Offline Requiem

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RE: TIME Magazine Hands-On With Wii
« Reply #7 on: May 07, 2006, 06:20:45 PM »
Yes....yes I think so....
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I'm not a whore, ok? Really.....really, I'm not.

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Offline mantidor

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RE: TIME Magazine Hands-On With Wii
« Reply #8 on: May 07, 2006, 06:42:11 PM »
If you think about it it was hinted in the very first trailer, I realized that when they mentioned the fly swatting thing.
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Offline Requiem

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RE: TIME Magazine Hands-On With Wii
« Reply #9 on: May 07, 2006, 07:52:52 PM »
Wait......

Manditor, you may be on to something.

If I recall correctly, the fly-swatting segment was.......multiplayer! That could mean that WarioWare has finally gone multiplayer!

Huzzzah!
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Offline TrueNerd

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RE: TIME Magazine Hands-On With Wii
« Reply #10 on: May 07, 2006, 08:20:41 PM »
What do you mean, "finally has gone multiplayer"? The one for GameCube was all about the multiplayer.

Anyways, this whole Zelda/Wii controller things sounds... meh to me. I'll try it out to be sure, and it may be cool, but it's not that exciting. Maybe that's just because I know the game will be more then able to stand on it's feet without that functionality. And w00t for Wario Ware!  

Offline Requiem

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RE: TIME Magazine Hands-On With Wii
« Reply #11 on: May 07, 2006, 08:25:31 PM »
Really?

No sh!t.....

Disregard my previous comment.
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I'm not a whore, ok? Really.....really, I'm not.

But, if she slips man....if she slips, I slide!"

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Offline wandering

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RE: TIME Magazine Hands-On With Wii
« Reply #12 on: May 07, 2006, 08:53:59 PM »
Actually, what Requiem posted was exactly what I was thinking. The cube version was multiplayer, but not true multiplayer...you took turns playing the old GBA games. Still a lot of fun with friends, but, for this game, I want four people to be able to compete in every minigame simultaneously. That would make it the ultimate party game.
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Offline Ian Sane

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RE: TIME Magazine Hands-On With Wii
« Reply #13 on: May 07, 2006, 09:20:59 PM »
WarioWare is no suprise.  I honestly can't think of anything more likely for Nintendo to make as one of their first Wii titles.  It was one of their first DS games after all.  Plus this whole non-gamer, simple games stuff seemed to first come about after the surprise success of the first WarioWare game.  Nintendo LOVES WarioWare and they're going to milk the crap out of it.

I haven't bought any WarioWare games so I'm probably not going to buy this.  I wonder how well the "100s of super small games" concept will play out on a full fledged console game.  With a portable there's good reason to make a game that you play in small doses so the concept is a good fit.  But on a console usually you're sitting down and planning on playing some games for a fair period of time.  That's a big difference and I hope Nintendo takes that into account.

A tennis game might be cool.  I'm hoping that maybe Nintendo won't shoehorn Mario into it and will try to create a NEW franchise for a change.

As for Zelda, I just hope the Gamecube game hasn't been messed with since that's probably what I'll be playing it on when I get it.  I think it's pretty damn obvious that we're not playing Zelda now entirely becuase of this Wii stuff.

Offline Renny

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RE: TIME Magazine Hands-On With Wii
« Reply #14 on: May 07, 2006, 09:24:21 PM »
The "core gamer" is usually sitting down to play for awhile. I'm looking forward to playing WarioWare Wii for awhile.
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Offline Bloodworth

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RE: TIME Magazine Hands-On With Wii
« Reply #15 on: May 07, 2006, 10:08:56 PM »
Actually Ian, I don't think the GameCube game was going to be ready in time for last year.  There are still things in the core game that they're tying together.  I'll be interested in seeing just how the Wii controls fit the game.
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Offline Crimm

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RE:TIME Magazine Hands-On With Wii
« Reply #16 on: May 07, 2006, 10:17:49 PM »
Interesting that the first magazine they give a hands on to (UbiSoft gave an approved hands on to GI) was Time.  It really does fit in with their "growing the industry" rhetoric.
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Offline 18 Days

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RE: TIME Magazine Hands-On With Wii
« Reply #17 on: May 07, 2006, 11:21:21 PM »
I'm expecting TP to be released on both Gamecube and Revolution.
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Offline Infernal Monkey

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RE: TIME Magazine Hands-On With Wii
« Reply #18 on: May 08, 2006, 02:27:47 AM »
Wario Ware is the perfect game to launch with the machine, much like DS (unless you live in America and it wasn't a launch title owned so bad), it showed just what sort of wacky new things could be done on the system right off the bat in quick random succession.

And the whole portable vs. console amount of time thing can never successfully be used in any e-whinge ever. Seriously. Nobody turns on their consoles with the intention of wasting a few hours everytime. Unless you're a weirdo RPG fan.  

Offline Nick DiMola

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RE:TIME Magazine Hands-On With Wii
« Reply #19 on: May 08, 2006, 03:48:00 AM »
Tennis Game Eh? Here's to hoping it is a new Mario Tennis. I can barely sleep at night just thinking about the Nintendo Press Conference tomorrow. Today is going to be agony waiting for tomorrow.  
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Offline Spak-Spang

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RE: TIME Magazine Hands-On With Wii
« Reply #20 on: May 08, 2006, 04:44:16 AM »
It probably won't be Mario Tennis, as Nintendo is trying to grow up and appeal to a larger demographic.  To create a different Tennis game that Adults would be comfortable to play would go along way to helping Nintendo.  Too bad, because Mario Tennis would be a great launch game.

Offline Hostile Creation

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RE: TIME Magazine Hands-On With Wii
« Reply #21 on: May 08, 2006, 07:47:27 AM »
I'm not sure whether or not I'll buy Warioware Wii, but I definitely want to play it.  I'm sure one of my friends will get it.
There are so many microgame possibilities.  It boggles the mind.

As for tennis, I believe there was a screenshot, and I believe it was one of not Mario Tennis, but I could be mistaken.
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Offline archioverload

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RE: TIME Magazine Hands-On With Wii
« Reply #22 on: May 08, 2006, 07:53:13 AM »
"A tennis game might be cool. I'm hoping that maybe Nintendo won't shoehorn Mario into it and will try to create a NEW franchise for a change."

Tingle Tennis?
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Offline Spak-Spang

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RE: TIME Magazine Hands-On With Wii
« Reply #23 on: May 08, 2006, 08:28:28 AM »
You know I haven't bought a single WarioWare game.  I need more substance to my games...but the concept sounds amazing.

Personally, I really think WarioWare and the Wii controller is even better than WarioWare for the DS or with the Tilt.

You can literally do so much crazy concepts...and simple things that regularly wouldn't be fun become fun.

Screwing in a screw

Hammer

Fly Swatting

Writing

Drawing

Shooting

It is all possible in Wario Ware in a new and fun environment.


Offline Hostile Creation

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RE: TIME Magazine Hands-On With Wii
« Reply #24 on: May 08, 2006, 08:57:46 AM »
Imagine playing that plate swivelling game from Warioware Touched on Wii.  It'd be impossible
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