Author Topic: Rumour: Nunchuck to have Dual 3D motion sensing  (Read 31166 times)

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Offline couchmonkey

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Rumour: Nunchuck to have Dual 3D motion sensing
« on: April 21, 2006, 07:32:10 AM »
Nintendorks doesn't even try to be a serious Nintendo news site anymore, but it may have caught a lucky break...a former site fan that works in the development community claims that the analog stick half of the nunchuk configuration will ALSO have 3D motion sensors in it, allowing you to, for example, walk with the stick, look with the left half of the nunchuk, and slash a sword with the right half of the nunchuk.

Brandon (webmaster for Nintendorks) considers the rumour to be fairly reliable, and it seems like the kind of simple but cool addition Nintendo might see fit to keep secret...more reasonable than VR helmets and that sort of thing.  Did Nintendorks' slacker attitude allow them to get the scoop the mainstream gaming media can't tell us about due to NDAs?
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Offline Strell

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RE: Rumour: Nunchuck to have Dual 3D motion sensing
« Reply #1 on: April 21, 2006, 07:44:56 AM »
Seems like that could be overkill.  I'm debating whether or not I could control that sort of thing, even as a gamer.  

Probably would just have to try it out first....
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Offline Michael8983

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RE:Rumour: Nunchuck to have Dual 3D motion sensing
« Reply #2 on: April 21, 2006, 07:51:46 AM »
I think it's BS. Other than the example mentioned, I don't think there are many types of games that would benefit from it. Certainly not enough to justify the added cost.
The only way I could see it happening is if it has a much more basic, cheaper sensor like the one Warioware Twisted. One that would only detect rotation. That way it could be used primarily to rotate the cam in 3D games which would leave the Rev-mote and buttons free.

Offline Ian Sane

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RE: Rumour: Nunchuck to have Dual 3D motion sensing
« Reply #3 on: April 21, 2006, 07:53:42 AM »
I figure Nintendo would have revealed that when they revealed the controller.  That's not really something that would need to be kept secret.  "Oh, we'll gain such an advantage on the competition.  They'll copy our remote but then we'll reveal that the attachment also has motion control and TOTALLY BLOW THEIR MINDS!"

Offline mantidor

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RE:Rumour: Nunchuck to have Dual 3D motion sensing
« Reply #4 on: April 21, 2006, 07:56:55 AM »
I like the idea but wouldnt that increased the price of the otherwise cheap accesory?

I just want confirmation that the analog stick will be standard with the console, first Iwata says so in the TGS revealing of the controller, and then Harrison says they are not sure yet in the latest GI interview, make up your mind, Nintendo!!

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Offline couchmonkey

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RE: Rumour: Nunchuck to have Dual 3D motion sensing
« Reply #5 on: April 21, 2006, 08:02:28 AM »
I'm pretty sure it will be standard, Harrison probably just doesn't want to look like a dolt if they change their minds later.  But really, even when they first announced the nunchuk Iwata was saying, "we hope this will become the new standard for video game controls".

I admit the potential for two motion sensors is questionable, but keeping it a secret wouldn't hurt Nintendo and would give the company something extra to reveal later on, which is just what they seem to want.  It's not just about confusing the competition, it's also about keeping the interest of consumers.
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Offline ThePerm

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RE: Rumour: Nunchuck to have Dual 3D motion sensing
« Reply #6 on: April 21, 2006, 08:06:37 AM »
there was supposed to be "one more secret" in the cotnroller according to miyamoto. I always wondered when it was announced why not?(besides cost) I also really wondered that when i though of the idea of a sword game.
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Offline Spak-Spang

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RE: Rumour: Nunchuck to have Dual 3D motion sensing
« Reply #7 on: April 21, 2006, 08:07:37 AM »
I think this would potentially make it very confusing to use the analog stick at the same time as moving with in 3D space.

That isn't easy...it would be a complete mind trip on the brain...and I dunno if it would benefit.

I can see using the analog in one hand and the wand in the other.  Or two wands.

But just imagine moving one hand in 3D space, while trying to move with the analog stick, and push buttons for actions all in one hand.  THAT IS OVERKILL, and would defeat the purpose of being easy to control.


Offline EasyCure

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RE:Rumour: Nunchuck to have Dual 3D motion sensing
« Reply #8 on: April 21, 2006, 08:21:43 AM »
i would like to hear an official statement from MaryJane on this topic, if anyone would know a thing or two about mindblowing, im assuming they would.
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Offline couchmonkey

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RE: Rumour: Nunchuck to have Dual 3D motion sensing
« Reply #9 on: April 21, 2006, 08:25:33 AM »
Imagine using the two halves as the sides of a steering wheel...there may be applications.  Same could be done with two remotes, but why require two remotes if one controller can do the same job?  Perhaps all of the two-remote games Nintendo showed such as drumming and cooking would be better served with this set-up.  It's potentially cheaper than two remotes and it gives you additional control options.  Cook with your hands and walk around the kitchen with the analog stick.

Hey it's fun arguing in favour of something instead of against it for a change.  I need to stop being such an Ian.
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Offline Kairon

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RE:Rumour: Nunchuck to have Dual 3D motion sensing
« Reply #10 on: April 21, 2006, 09:09:50 AM »
Quote

Originally posted by: EasyCure
i would like to hear an official statement from MaryJane on this topic, if anyone would know a thing or two about mindblowing, im assuming they would.


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Offline KDR_11k

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RE: Rumour: Nunchuck to have Dual 3D motion sensing
« Reply #11 on: April 21, 2006, 10:09:03 AM »
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Offline trip1eX

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RE: Rumour: Nunchuck to have Dual 3D motion sensing
« Reply #12 on: April 21, 2006, 10:30:29 AM »
The Red Steel GI article seemed to say the revmote was used for looking around.

Offline Dirk Temporo

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RE: Rumour: Nunchuck to have Dual 3D motion sensing
« Reply #13 on: April 21, 2006, 11:20:25 AM »
I CANNOT MULTITASK LIKE THAT.

MY CAPS LOCK IS BROKEN

Okay, not really. But I wanted to stress my point.
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Offline joedick

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RE:Rumour: Nunchuck to have Dual 3D motion sensing
« Reply #14 on: April 21, 2006, 11:25:46 AM »
Remember how much information that came directly from developers there was before E3 last year? And remember how much of it was true? I think it was approximately zero.

Offline vudu

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RE: Rumour: Nunchuck to have Dual 3D motion sensing
« Reply #15 on: April 21, 2006, 11:49:35 AM »
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline EasyCure

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RE:Rumour: Nunchuck to have Dual 3D motion sensing
« Reply #16 on: April 21, 2006, 01:43:37 PM »
actually i meant to say "mind trips" not mind blowing.
i said "they" only because i wasnt sure if that user is male or female.
and to KDR_11k, thanks for agreeing with me
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Offline NinGurl69 *huggles

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RE:Rumour: Nunchuck to have Dual 3D motion sensing
« Reply #17 on: April 21, 2006, 01:49:04 PM »


You want mind blowing?  Try playing games with Left-stick aiming for 3 years (N64) then the next day play 007: Agent Under Fire which only allows aiming on the Right-stick.

That game made me more hostile and violent and increased the probability I would harm others in real life.
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Offline Svevan

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RE: Rumour: Nunchuck to have Dual 3D motion sensing
« Reply #18 on: April 21, 2006, 02:05:11 PM »
I'll seem really stupid if this ends up being true, but I think it's complete bogus. Considering that they want to release the Revolution as a complete system, but they don't yet know if the nunchuk will be included with this "complete" package, I really really doubt that the major secret, a huge gameplay/control feature, would be tucked away in a sold separately peripheral. Not to mention it just sounds awkward.

Wait, why in the crap do we need to look with the nunchuk in a game like Red Steel? The function of the RevMote (right hand) in Red Steel is to look around. TWO look controls? Whatever. Calling bogus on this one.  
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Offline joedick

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RE:Rumour: Nunchuck to have Dual 3D motion sensing
« Reply #19 on: April 21, 2006, 02:16:57 PM »
Quote

Considering that they want to release the Revolution as a complete system, but they don't yet know if the nunchuk will be included with this "complete" package, I really really doubt that the major secret, a huge gameplay/control feature, would be tucked away in a sold separately peripheral. Not to mention it just sounds awkward.


Hasn't it been confirmed that the nunchuk will be included with the system?

Offline NinGurl69 *huggles

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RE: Rumour: Nunchuck to have Dual 3D motion sensing
« Reply #20 on: April 21, 2006, 02:31:49 PM »
Think:  Aiming/looking and camera control are typically linked, or outright the same thing.  Point gun left, camera looks left.  "Gun = camera", so to speak.

What's gonna happen to the camera when you start waving your melee weapons around, drawing X's?  The path of your blade and your line-of-sight DON'T share the same kind of relationship as a firearm with your line-of-sight (provided you point at what you see).

If your sword was your camera, things would be WACKO and unplayable.

Either we take the roomur seriously, or start questioning why Red Steel's sword mechanics haven't been detailed to the same degree as the shooting mechanics (which are obvious).
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Offline AnyoneEB

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RE: Rumour: Nunchuck to have Dual 3D motion sensing
« Reply #21 on: April 21, 2006, 02:49:45 PM »
In Red Steel, when shooting, the camera follows the gun intelligently with the delay. I assume the camera would also intelligently follow your sword fight. After all, it would probably be always pointed toward your single enemy (like Z-targetting).

Offline NinGurl69 *huggles

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RE: Rumour: Nunchuck to have Dual 3D motion sensing
« Reply #22 on: April 21, 2006, 03:03:08 PM »
Ah, I forgot Z-targetting.  I must know more.
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Offline nemo_83

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RE:Rumour: Nunchuck to have Dual 3D motion sensing
« Reply #23 on: April 21, 2006, 03:45:16 PM »
sounds more like they are just putting a gyro in the nunchuck piece (where the remote works in 3d with multiple technologies including the sensor bar).  i've been reading all kinds of BS on the internet lately, one rumor said the remote would have a power glove type peripheral attaching the remote to your wrist i guess but hooked to something in your palm that has a key ring peripheral.  i guess i only remembered it because i've been thinking that it would be cool if the remote had a loop or ring that went through the top and bottom where the a and b buttons are.  you could click it down like an a button, scroll it, pull it like a trigger, and spin the remote around in your hand without it flying off.  you could spin your pistol in a game, reel a rod when fishing, load a revolver spinning the wheel and then cock the hammer, use a spinning mechanism for a particular cannon in Metroid, you could roll the ball in Metroid continuously, it could be used for steering in Mario Kart, or fast turn control in first person while the remote is used for precise aim or sword play.  
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Offline Mario

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RE: Rumour: Nunchuck to have Dual 3D motion sensing
« Reply #24 on: April 21, 2006, 06:59:35 PM »
That'd make Pikmin 3 f'ing awesome.