Author Topic: Official GDC Keynote Summary  (Read 17017 times)

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Offline Pale

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RE: Official GDC Keynote Summary
« Reply #25 on: March 23, 2006, 02:30:10 PM »
Check out this sweet thread over at PA..

http://www.penny-arcade.com/forums/viewtopic.php?t=1073820759

If you are wondering anything about the Turbo Grafx 16, it's a great place to start.  
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Offline Renny

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RE: Official GDC Keynote Summary
« Reply #26 on: March 23, 2006, 02:36:30 PM »
Damn. Can't wait to explore all the TG16 games I missed as a kid, due to obvious budget constraints. They better be cheap.
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Offline UncleBob

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RE: Official GDC Keynote Summary
« Reply #27 on: March 23, 2006, 04:04:37 PM »
I think I need to go change my underwear.

I never had a TG-16.  Never knew anyone who did.  But man, I *loved* playing the demo kiosk at Childern's Palace.  I don't know if it was because the games were loads of fun or if it was just because they were games that I didn't normally have access to, but I know I spent a large chunk of time there playing them.

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Offline Djunknown

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RE:Official GDC Keynote Summary
« Reply #28 on: March 23, 2006, 04:49:06 PM »
Quote

Plus there's the issue of games released for both the Genesis and SNES. Earthworm Jim is available on both but the Genesis version is clearly superior since it has an extra level.


I'd be guessing that the SNES version would get the nod. Circumstantial evidence is the Megaman Anniversary collection: Mega Man 8 was the PSone version, not the Saturn Version with Cutsman/Gutsman. The superior version tends to be 'forgotten' by the big-wigs (also see Castlevania Symphony of the Night Saturn version...)

All I want out of this is simple: The Streets of Rage >Final Fight series. Though it'd be a blast to play TG-16 titles, I always wanted to play Bonk's Adventure.

Quote

In fairness, the strategy is working well in Japan. The DS and its games (particularly the Brain series) are selling like hotcakes. In the US, they're quickly falling behind the PSP. Anyone hoping that Metroid will save it need only remember back as far as 2002 when Metroid Prime was soundly beaten in sales by Splinter Cell.


Point taken. I still remember the shock when I saw the sales figures that year. The motherland is safe and secure; what about where the real money is made? I guess we'll see if Brain Training becomes a gateway drug game for the non-gamer market in North America and beyond when it the time comes.
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Offline Louieturkey

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RE:Official GDC Keynote Summary
« Reply #29 on: March 23, 2006, 05:02:55 PM »
I'd like to mention that it's very unlikely for us to see Jaguar or CD-i(zelda CD-i anyone?) or Saturn games because they were CD based and Nintendo is looking at smaller gamefile sizes from what they have said about the PSP's download service.  Hopefully, though, they will include PC Engine CD stuff and that will open the door for Saturn/CD-i/Jaguar as well.  

Offline Smash_Brother

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RE: Official GDC Keynote Summary
« Reply #30 on: March 23, 2006, 05:51:08 PM »
I'll be downloading "Bonk" of Turbographix 16 phame.

Jaguar had a cart system and a CD addon. The cartridges could be downloaded pretty easily, I bet.

Alien vs. Predator on the Rev? Schweet...
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Offline ruby_onix

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RE: Official GDC Keynote Summary
« Reply #31 on: March 23, 2006, 07:46:25 PM »
If Nintendo's building legitimate Genesis and Turbografx emulators into the Rev to play downloaded cart/card games, they need to spend the extra five minutes to make the system able to play actual Sega CD and TGCD discs. The Rev's CD/DVD drive can already read the discs without any effort.
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Offline KDR_11k

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RE: Official GDC Keynote Summary
« Reply #32 on: March 23, 2006, 08:48:19 PM »
Something about a Danish or German Rev hype article perhaps? I remember reading somewhere it basically translates into "coooooool."

Must be danish because the closest thing in German is "Spannung" and that translates to "tension".

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Offline Knoxxville

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RE:Official GDC Keynote Summary
« Reply #33 on: March 24, 2006, 07:21:35 AM »
What would be sweet is if Ninty releases actual replica pads of the emulated consoles, which could either be wired and connect the the gamecube controller ports, or maybe even RF wireless through said ports (a'la Wavebird).  I think that would kick way more azz than a shell that you have to park the Rev remote into.

Offline IceCold

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RE:Official GDC Keynote Summary
« Reply #34 on: March 24, 2006, 01:20:11 PM »
They might do that for each of the Nintendo consoles too..
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Offline jasonditz

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RE:Official GDC Keynote Summary
« Reply #35 on: March 24, 2006, 04:28:44 PM »
Quote

Originally posted by: Smash_Brother
I'll be downloading "Bonk" of Turbographix 16 phame.

Jaguar had a cart system and a CD addon. The cartridges could be downloaded pretty easily, I bet.

Alien vs. Predator on the Rev? Schweet...


The Jaguar's got 17 buttons on its standard controller. There's no way Nintendo's going to make the shell controller capable of simulating that monstrosity.