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Originally posted by: KDR_11k
480i games look really bad on most HDTV's
That's because those "great new" technologies like LCD have a native resolution and anything that isn't in this native resolution looks like total crap. It's the reason I still use a CRT because I don't want to be forced to set everything to the same resolution (and there's only stupid aspect ratios available at a decent size).
and games that don't support widescreen are even more annoying (you're either forced to stretch the game, which really uglies it up, or play it with bars on the side which makes my 42" tv effectively a 27").
That's the problem you should have been aware of when you opted to buy a widescreen TV. They suck for everything because there's no native 16:9 data, movies are wider (seriously, I have yet to encounter a movie that doesn't have a bit of black bar left when displayed on our 16:9 screen but maybe you're getting cropped versions that fit into 16:9) and TV is narrower.
Wait.... what exactly are you saying here? That Nintendo shouldn't support widescreen and progressive scan because you think LCD's and Plasmas are dumb? That you think I made a bad decision and should be punished with poor quality? I'm really confused what your point is here. Yes, CRT's are more robust with resolutions. But they have a screen size limitation, are heavy, and aren't as luminescent as a plasma or LCD.
The fact is that my Gamecube is the only content that doesn't scale nicely to my plasma tv. My Xbox, most of my DVD's, and most of the TV I watch are in widescreen. Those that aren't get deinterlaced (and in some cases upscaled) by my playback hardware.
LCD's and Plasma TV's are here to stay. I'm sorry that you don't like them KDR, but Nintendo shouldn't refuse to require games to support widescreen and progressive scan just because you think the technology isn't robust enough. Every other content provider and game system is friendly to fixed-resolution widescreen HD displays - why can't Nintendo?
Gaming is better in widescreen. Most TV and movie content has moved to widescreen. I fail to see the downside in requiring it for all games. There's no hardware limitation, even the Gamecube can handle it nicely - but since Nintendo doesn't require widescreen / progressive scan support not every game uses it.
Again, I'm not saying to do HD - I've conceded that one. But if you want to at least look reasonably good on HD sets you have to do 480p and widescreen. It's a make-or-break for me.