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Originally posted by: trip1eX
A successful launch lineup means having a hit game. I don't know if that's possible or not since launch games often have short development times.
First party ones aren't an issue. Look at Super Mario World, Super Mario 64, and Super Smash Bros. Melee. Okay, SSBM came out a couple weeks after launch day, but it's probably still within the "launch window" and is the very epitome of a GCN game, a killer app and a system seller.
The Revolution needs all the games it can get, but for launch, the promised SSB game should hold a lot of people over. For at least a short while. But it'll sell it, for sure. That's the hit game we all want. (Even me, even though I'm sick of SSBM.)