ok now the long answer,
First, Requiem you talk about the Wind Waker like if it was a radical change, it isnt, it isnt the OoT of anything because the game expanded again what OoT and Majora's Mask did, it perfected the controls, thanks in part to the wonderful GC controller, and in part of its excellent design. Your comparison with Majoras Mask makes no sense to me whatsoever.
"Zelda REV will be BETTER (control wise) because TP has REV features. End of story. You can't argue that fact."
No, thats hardly a fact, and its the reason Im glad you dont work at Nintendo and I hope you never will, because
and Im repeating myself again again and again TP is a
Gamecube game. Its core is the GC controller, Im confident Nintendo wont be as mediocre as to implement old gameplay mechanics using the remote for the real Zelda rev, it will be something completly fresh. Miyamoto said it himself, "this is the last Zelda game as we know it" and its pretty obvious why, as Ian has said in many posts, it would be terrible if all that Nintendo does is map functions that are done with a button to a movement or gesture in the remote, Im personally expecting an OoT level of change for the real Zelda Revolution, there arent more dimensions to explore (please do not talk nonsense about the fourth dimension

), but what the remote will bring will be almost parallel to the 2D-3D jump, thats the kind of hype I have right now.
Im going to try to explain myself with Metroid Prime, the interface becomes transparent not only because of the controller and its functionality, but because of its superb design, we dont notice it of course (and that means its an awesome game), but the game, its levels and enemies are carefully design to take advantage of the control scheme, and the control scheme is tied to the limitations of the controller itself, hence the lock on feature. The way we kill bosses for instance, it isnt like Super Metroid, where quick reflexes were more important, but its more like a puzzle, remember how the last boss is? for Metroid Prime 3 I expect something unbelievable, lock on should be completly gone, puzzles would be trully a 3D experience, because the controller is no longer limited. Would mapping the remote to MP2 help MP3 gameplay mechanics? not at all. I have the same thoughts about Zelda.
"It is absolutely NOTHING like that. Adding functionality has the possibility of making the controls even more transparent. Is that a bad thing? You said it yourself, Nintendo is a master at this sort of thing. Do you actually expect them to half-ass it?"
Thats where I think you just dont get what makes Nintendo games so great, again, TP is a damn GC game, and thats its core, the only way to not make mediocre remote interface for me would be to make the game from scratch, to completly overhaul it. Sure fishing would be a cool thing, but its nothing more than a gimm!ck ( gimm!ck has such a negative tone in the gaming community, but for me it isnt a bad thing, its just not the awesome excellence Im acostumed with Zelda games)
"If this is true, TP will be the example of what it means to be a REV game. It will have the side-by-side comparison that is needed to prove the concept. What other franchise would be better than the critically accliamed Zelda, the game of all games? If Zelda works marvelously, then it must be good for gaming."
oh god lets hope thats not the case, it would be really bad if we compare TP GC mechanics with its Rev counterparts, thats like comparing how LttP is with the Dpad and with the analog stick if it was ever implemented (as dumb as many of you think this comparison is for me is very relevant), better to compare it with Ocarina of Time gameplay mechanics, or in this case, Zelda Rev gameplay mechanics.
"Is that it IceCold and Mantidor? Are you afraid that the original game will be somehow altered or lost? What proof do you have to arouse (sp?) such fear?"
Its the same case with you, have you any proof that these unconfirmed Revolution features will indeed make the real Zelda Revolution better?
I dont think the original core TP game will be altered siginificantly (although Id prefer alot more that instead of these added functionality, they would stick to their promise and focus all their efforts to create the ultimate "traditional" Zelda game), but I cant see these added features as nothing else that a cheap move to give an extra push to the Rev, which for me its completly unnecesary.
"Sorry Mantidor, lol. But if the only thing upsetting you is needing to wait longer for TP then you really should just say that and not imply that Nintendo is wasting their time and doing something pointless on the level of delaying LttP to add analog stick functions.-"
Well I dont think this is pointless, it has a specific purpose, to promote the Revolution even more. It is a waste for me because I think the remote is fully capable of a lot more than just mapping old gen gameplay mechanics, its almost Virtual Reality, This wont trully show what its capable of, kind of the same way that analog in aLttP wont show the real capabilities of an analog stick ( I personally think that the remote is even a bigger change and improvement that what the analog stick was in its time).
I know that for you Im way overreacting but Im a Nintendo fanboy and particulary a Zelda fanboy, I tend to over-analyze things related to them

Now Ill finish my bottle of wine, I hope these post was understandable (I shouldnt post drunk but its my birthday

)