Author Topic: Mario Kart Revolution  (Read 3718 times)

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Offline ThePerm

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Mario Kart Revolution
« on: November 17, 2005, 06:37:23 PM »
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Offline King of Twitch

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RE: Mario Kart Revolution
« Reply #1 on: November 17, 2005, 06:47:19 PM »
What are the chances of Namco's little arcade game being ported over? Has anyone played it?
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Offline Hostile Creation

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RE: Mario Kart Revolution
« Reply #2 on: November 17, 2005, 07:10:59 PM »
I was just thinking how awesome it would be if my college imported that game and set it up (free of charge, like the other games) in the student union building.
Totally awesome.  Never to happen, though
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Offline MODE_RED

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RE: Mario Kart Revolution
« Reply #3 on: November 18, 2005, 11:17:44 AM »
I'm surprised (and slightly disappointed) that more people aren't posting on this topic!!!!

I love Mario Kart like my firstborn child, and the prospect of its appearance on Revolution is giving my feeble mind delusions of grandeur.

I'd like to propose that updates to the Super Mario Kart as we know it be limited to the Nintendo DS. I've read a review in which a journalist suggested the ideas of a magikoopa spell that switches the top and bottom screens of your opponents, and being able to blow in the mic for extra speed (could be at the expense of precise control, and that you may give nearby a players a speed boost.)

What I suggest for Mario Kart Revolution is that it be renamed to Super Mario Smash Kart with tons of online modes. And you all should know by that title where I'm going with this.

Using the remote, players can now take swipes at other carts, toss stuff into the road, grab onto poles to make perfect turns and catch a ride from a balloon in the air. You could even pick a fireflower from the grass and then use it on your opponents.

It would be fun to hit your opponent with an umbrella, and then use the umbrella to float after a jump.

Hitting your opponent could give you coins which will increase your speed and make you harder to spin out.

The various karts themselves could have their own battle gear like spikes or steam rolling tires.

The cast could all have special biker/motocross/cool haircut redesigns as well. Nintendo could include members of Super Smash Bros. cast while they're at it.

You could grab onto another's kart right before they boost so you can get a boost too, or drag your hand in the sand to make a smokescreen behind you, but if you touch the asphalt or something hot you'll hurt yourself and spin out.

Use your arm to activate tricks in the air for more coins.

Come on people! Let's see your ideas!  
Developers, we should want gamers 2 fall in love with THEIR gaming experiences, not OUR feature lists. Let's not forget we're gamers too. But don't get stuck in your own dreams. What'd be special about dreams if we're all forced 2 dream the same thing? MODE RED

Offline NinGurl69 *huggles

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RE: Mario Kart Revolution
« Reply #4 on: November 18, 2005, 11:29:06 AM »
I save my excitement for games that exist.
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Offline MODE_RED

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RE: Mario Kart Revolution
« Reply #5 on: November 18, 2005, 12:16:01 PM »
I save my excitement for anything that excites me, and game ideas and suggestions excite me. This is why I design videogames, although I won't say which ones (some of you may already know who I am).

Anyway, what do you think of my Super Mario Smash Kart suggestions? I'd like to hear all your opinions and ideas!
Developers, we should want gamers 2 fall in love with THEIR gaming experiences, not OUR feature lists. Let's not forget we're gamers too. But don't get stuck in your own dreams. What'd be special about dreams if we're all forced 2 dream the same thing? MODE RED

Offline King of Twitch

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RE: Mario Kart Revolution
« Reply #6 on: November 18, 2005, 12:37:07 PM »
Go back to the old SMK, where it was more like go-karting and less like a Disneyland ride, but no customization. Remove the voice acting. Oh yea, bring back the coins and the good music.
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Offline Spak-Spang

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RE: Mario Kart Revolution
« Reply #7 on: November 18, 2005, 12:48:58 PM »
MODE_RED:

Your ideas have some good implication.  I think I would love to play Mario Kart Revolution with just the Remote, and not complicate it with Remote and Analog stick.

I still don't know how you would design the game to play...however I do like your swipe attack idea.  It reminds me of the double dash move, and that is what I would want to use it as....crash into people and steal items or just use the weight of your kart to ram the competition into walls and such.


Offline MrMojoRising

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RE:Mario Kart Revolution
« Reply #8 on: November 23, 2005, 11:35:56 PM »
Quote

Originally posted by: MODE_RED
I save my excitement for anything that excites me, and game ideas and suggestions excite me. This is why I design videogames, although I won't say which ones (some of you may already know who I am).

Anyway, what do you think of my Super Mario Smash Kart suggestions? I'd like to hear all your opinions and ideas!


Hmm...Mode Red...Red=Russian...

He's Alexey Pajitnov!

Offline Mario

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RE: Mario Kart Revolution
« Reply #9 on: November 24, 2005, 01:47:17 AM »
I hope it will allow for 8 players online. I want Mission Mode to return, too, that was a nice challenge in MKDS.

As far as the Revolution controller goes, I think it'd be neat to use the analog in the left hand to accelerate, brake and steer, all the normal stuff, while the right hand with the remote can be used for things like aiming items, and... other new stuff! I would prefer Nintendo to figure out a control scheme using just the remote alone though.
Quote

You could grab onto another's kart right before they boost so you can get a boost too

Sweet idea! Though realistically, how would you know when another player was going to boost?