Author Topic: Nice impressions of PDZ  (Read 22923 times)

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Offline foolish03

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Nice impressions of PDZ
« on: November 11, 2005, 12:59:51 PM »
It might turn out good.  heres the link for those interested.

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Offline Kairon

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RE:Nice impressions of PDZ
« Reply #1 on: November 11, 2005, 01:45:36 PM »
If I had an extra $460 and nothing better to spend it on, I would've liked to have known where Rare was taking this game. Any game with cooperative story mode already gets at least one thumbs-up from me! (which is probably why I enjoyed Gauntlet 64 sooo much....)

Thankfully I don't need to spend my entire college saving (yes, all $460 dollars of it) to analyze exactly what Rare's been up to for the past 4 years, I'll just wait until my hardcore-gaming friend gets his 360 and then I'll have the best of both worlds!

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Offline Stimutacs Addict

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RE: Nice impressions of PDZ
« Reply #2 on: November 11, 2005, 03:51:04 PM »
i love opeth!!!!
I'll shut up now...

Offline foolish03

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RE: Nice impressions of PDZ
« Reply #3 on: November 11, 2005, 06:00:24 PM »
yeah i dont have the cash to get a 360 right now.  College empties my pockets.  It does look good though.
"If you can read these letters, Your waisting your time..."
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Offline Nephilim

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RE:Nice impressions of PDZ
« Reply #4 on: November 12, 2005, 07:55:05 PM »
blah I waited 30mins for the video on the site, told me there was a error and I had to quickly click on the link to get it, I did...waited another 30mins and failed again

Offline couchmonkey

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RE: Nice impressions of PDZ
« Reply #5 on: November 14, 2005, 09:14:04 AM »
Well, it looks a lot better in motion than in stills.  I find the recent still shots are better than what they showed around E3, but still kind of weak.  It's hard to tell much about the gameplay, it looks...like a first-person shooter.  I didn't hear much of their impressions other than "they changed her accent" and "the armor is like having more damage".  Not really firey-hot info.  They seemed to enjoy it, though, which is good.

I don't know whether to cross my fingers and hope for the best for Kameo and Perfect Dark or wish that they turn out like crap.  I love Rare and I want to see them make a comeback, but on the other hand I sure don't feel like spending $500 CDN on an Xbox 360.

That's my opinion, not yours.
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Offline Bill Aurion

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RE: Nice impressions of PDZ
« Reply #6 on: November 14, 2005, 03:19:35 PM »
Joanna's character model sucks... >=|
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Offline odifiend

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RE: Nice impressions of PDZ
« Reply #7 on: November 15, 2005, 03:32:51 AM »
What are you talking about?  She has that streak in her hair that shows how unique she is.  Like I thought she was unique before, being a female in a male run business, but now she has a defining characteristic.  Yeah, cuz when i go incognito, I want people to recognize the crap out of me.  Joanna is going places.  Likely the same places as Bloodrayne and that chick in Rogue Ops.
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Offline Kairon

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RE: Nice impressions of PDZ
« Reply #8 on: November 15, 2005, 04:48:41 AM »
That's just mean odifiend.../sad

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A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline foolish03

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RE: Nice impressions of PDZ
« Reply #9 on: November 15, 2005, 06:09:03 PM »
yeah i dont like the art style of the models.  Why couldnt they have just went full on realistic.  They do this in timesplitters too.  Whats with the rare teams.  The like fantasy too much.
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Offline Renny

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RE:Nice impressions of PDZ
« Reply #10 on: November 16, 2005, 12:39:42 PM »
They should take some lessons from Monolith on how to make teh hotness.
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Offline Sir_Stabbalot

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RE:Nice impressions of PDZ
« Reply #11 on: November 16, 2005, 02:45:22 PM »
Quote

Originally posted by: foolish03
yeah i dont like the art style of the models.  Why couldnt they have just went full on realistic.  They do this in timesplitters too.  Whats with the rare teams.  The like fantasy too much.


Microsoft had them change the style so it wouldn't compete with Halo 2.
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Offline Don'tHate742

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RE: Nice impressions of PDZ
« Reply #12 on: November 18, 2005, 06:32:07 AM »
You didn't like timesplitters?!

I'm honestly glad TS didn't go realistic....it would of looked like crap.
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Offline couchmonkey

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RE: Nice impressions of PDZ
« Reply #13 on: November 18, 2005, 09:37:05 AM »
I like the cartoony look of these games, personally. I find realism boring.  Boring guy in a boring suit walks into a boring grey warehouse, and shoots a boring, 100% perfectly modeled gun at a boring guy in boring army fatigues.  If anything Perfect Dark should have gone cartoonier, because the enemies are pretty bland and generic.  Of course none of this matters if the game turns out to be really good, but that's in doubt since they keep hiding it from the press and it wasn't anything super special earlier this year.
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Offline Artimus

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RE: Nice impressions of PDZ
« Reply #14 on: November 18, 2005, 10:08:15 AM »
This is the only launch game not to be sent out for press reviews...good or bad sign?

Offline NinGurl69 *huggles

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RE: Nice impressions of PDZ
« Reply #15 on: November 18, 2005, 11:01:39 AM »
It'll make the launch FULL OF SURPRISES.

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Offline couchmonkey

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RE: Nice impressions of PDZ
« Reply #16 on: November 18, 2005, 11:05:10 AM »
I say bad.  If the game is awesome, there's no reason to hide it from the public, and the game has a good reputation, so a lot of gamers will probably buy it sight unseen.

Edit: This is what a lot of us feared when Microsoft bought Rare out...rushed games.  We've already waited 6 years, Microsoft, let them have one more to make it good!  Unless the product is so far gone that that isn't even possible.
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Offline foolish03

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RE: Nice impressions of PDZ
« Reply #17 on: November 18, 2005, 12:31:43 PM »
Turns out they sent it to the manufacturing plant before getting it authenticated by microsoft so it would be ready for launch.  Thats why reviews werent up.  1up.com has a first impressions of the game.  There doing an hourly update.  SO far they have nothing but good words for it. I'll definitely get this game whenever i get a 360.
"If you can read these letters, Your waisting your time..."
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Offline Bill Aurion

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RE: Nice impressions of PDZ
« Reply #18 on: November 18, 2005, 01:09:56 PM »
1up gave PGR3 a freaking 10, so I don't trust their impressions in the very LEAST...
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Offline mac<censored>

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RE:Nice impressions of PDZ
« Reply #19 on: November 18, 2005, 04:54:33 PM »
Quote

Originally posted by: couchmonkey
I like the cartoony look of these games, personally. I find realism boring.

You're certainly right that "cartoony" is often a good thing, if done well.  The problem is that Rare sucks at it.  Rare cannot do creative character designs, everything they try comes out looking dorky and boring (the cringefully stupid-looking main character in Kameo is a good example).

So for a company like Rare that can't do cartoony right, I'd say it's safer to stick to "realistic" -- at least that depends more on technical prowess, which is their strong point.

Offline Arbok

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RE:Nice impressions of PDZ
« Reply #20 on: November 18, 2005, 08:06:55 PM »
Quote

Originally posted by: macshit
The problem is that Rare sucks at it. Rare cannot do creative character designs, everything they try comes out looking dorky and boring...


You mean the Rare of today sucks at it, as their characters and enemies in the DKC series were beyond awesome.
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Offline KDR_11k

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RE: Nice impressions of PDZ
« Reply #21 on: November 18, 2005, 08:58:36 PM »
MS even allowed Rare to press the PD0 DVDs before the game passed certification just so it makes it for launch! MS is definitely pushing them (hell, they already had 6 years to make it work, it has to be finished some day) and personally I feel they are justified in doing it. Rare takes way too much time and therefore money to make a game and lately all that time doesn't seem to pay off anyway. Other developers manage to make much better games in much shorter timeframes so it's reasonable to expect Rare to do or die because they certainly aren't asking the impossible. If Rare's internal "lifestyle" (you know, all that corruption and giving advantages to relatives and stuff) make it hard to make a game quickly perhaps it's time some people get fired.

Offline WuTangTurtle

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RE: Nice impressions of PDZ
« Reply #22 on: November 18, 2005, 11:04:17 PM »
umm can someone refresh my mind on a realistic looking Rare game?  Conker, Starfox Adventures, and the gba games, none of which look realistic at all.  IMO of the recent games they have made or just finished, none look realistic at all, then again i have 2 years study of 3d max, and a brief course in Maya.  Also those Kameo graphics don't strike me as really good, i've seen better character models from fellow classmates.

Offline odifiend

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RE: Nice impressions of PDZ
« Reply #23 on: November 19, 2005, 02:25:12 AM »
Perfect Dark for its time was realistic.  Blood staining the walls and clothing, dizzy effects when you were striked, even the physics of bodies bobbing while you were shooting them.  Sigh, I wish Free Radical had the rights to perfect dark...
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Offline Sir_Stabbalot

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RE:Nice impressions of PDZ
« Reply #24 on: November 19, 2005, 03:02:06 AM »
Quote

Originally posted by: odifiendSigh, I wish Free Radical had the rights to perfect dark...


Amen.
"I am going away, but the State will always remain" - Louis XIV, on his deathbed.

"Chimps are like fine wine: I drink them both." - A friend of a friend of mine.