Author Topic: Miyamoto New IP predictions  (Read 9853 times)

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Offline ShyGuy

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Miyamoto New IP predictions
« on: September 16, 2005, 07:40:41 AM »
Now that we've seen the controller, let's hear some of your predictions for Miyamoto's upcoming brand new game for the Revolution.

Looking at the teaser Video, I'm going to say:

Miyamoto's Kitchen.
Prepare food for fussy children, dinner parties, large banquets. Unlock new ingredients and downloadable content is new recipies.

Offline TMW

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RE: Miyamoto New IP predictions
« Reply #1 on: September 16, 2005, 07:46:23 AM »
I still really like that rumor that says his new IP is a horror game.  

Can you imagine the sheer...awesomeosity of such a concept?  
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Offline Hostile Creation

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RE: Miyamoto New IP predictions
« Reply #2 on: September 16, 2005, 07:51:08 AM »
That possibly fake Gumshu shot is an interesting idea.  Obviously it's not new, but think about it anyway: use it as a flashlight to look through a dark room, as a gun when you're in danger, as a magnifying glass looking for clues in certain situations.  Detective games are PERFECT for Revolution.
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Offline Ian Sane

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RE: Miyamoto New IP predictions
« Reply #3 on: September 16, 2005, 07:53:11 AM »
I imagine it will be something like Jungle Beat or Warioware Touched.  Short, gimmicky, and with no meat to it.  That's kind of harsh but that's the sort of game this controller seems best suited to.  The teaser video showed a whole bunch of quirky 15 minute pick-up-and-play stuff so that's likely what Nintendo has planned.  It won't be some amazing epic game that hardcore gamers will take weeks to finish.  It will be small, simple, and designed for non-gamers.  You will see the entire game within the first weekend and the game will rely on high scores for replay value.  It's the sort of game you'll pull out at parties but after the initial playthrough will rarely play on your own.

So a kitchen game fits this idea well.  You'll love it for the first 15 minutes and will get a kick out of showing it to people.  I figure a boxing game is a for-sure and we'll probably get a lot of rhythm games.

Offline The Omen

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RE:Miyamoto New IP predictions
« Reply #4 on: September 16, 2005, 07:56:19 AM »
I have a feeling we'll be seeing a game where you conduct an orchestra.

Also, if you use two 'remotes' together, one for each hand, can't that, in effect, be used as a steering wheel for racing games?

Quote

I still really like that rumor that says his new IP is a horror game.

Can you imagine the sheer...awesomeosity of such a concept?



I cannot imagine it.  I can imagine it being my favorite game ever, though.  
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Offline Hostile Creation

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RE: Miyamoto New IP predictions
« Reply #5 on: September 16, 2005, 08:09:48 AM »
Super Mario Brothers is suited to a gimmicky controller because all you can do is run and jump is it therefore gimmicky and not epic and it will never catch on.

COME ON, Ian.  (six thousand dollar suit, I mean come on!)
You think subtle movements of a FPS game or adventure game would be exciting enough to preview in a trailer that doesn't show any footage?  Give me a break, you'd have no idea what's going on.  This exemplifies some possibilities while making it visually exciting.  All of the demos they exhibited to IGN showed standard controls for games like MP2, or directing movement for a plane.  You're being incredibly close-minded and tossing it aside as a gimmick before anything has even been shown.  I haven't minded you for the past few months, and I've even told people off for constantly insulting you, but now you're just spouting bullsh!t.
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Offline couchmonkey

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RE: Miyamoto New IP predictions
« Reply #6 on: September 16, 2005, 08:10:03 AM »
I've sunk at least 12 hours into Jungle Beat and I still haven't unlocked everything, so I say bring on the "short" gimmicky games.  More importantly, it's still FUN - I'll never replay a lot of the huge adventure games out there because they're filled with unecessary sections, too much plot, and not enough instant gratification.  I could easily play Jungle Beat for another 20 hours just to earn higher scores without getting bored.

Edit: Uh, got Ian'd there, sorry.  My predictions: cooking game and conducting game both sound very possible.  I don't know... Miyamoto hasn't really made a game in that vein for years...it's all been pretty traditional adventure games.  I think Pikmin and Star Fox are the last new titles he created, aren't they?  Maybe we'll see Marionette resurface, this controller would allow puppet style controls.  What the heck would you do in a game about puppets?  I could see Miyamoto inventing a puppet platformer.  That's my guess.  PUPPET PLATFORMER GO!
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Offline ShyGuy

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RE: Miyamoto New IP predictions
« Reply #7 on: September 16, 2005, 08:13:09 AM »
Hmm, games you don't play for six hours straight.. Maybe this is a good thing?

Offline Don'tHate742

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RE:Miyamoto New IP predictions
« Reply #8 on: September 16, 2005, 08:13:32 AM »
Quote

Originally posted by: TMW
I still really like that rumor that says his new IP is a horror game.  

Can you imagine the sheer...awesomeosity of such a concept?


No doubt. That has to be one the very best ideas I've ever heard.

RE5 not on REV...pish posh. I would imagine that Capcom is going to blow everything wide open at some conference and reveal what they've been secretly working on. An RE4 game with new elements such as roaming around with a flashlight looking for clues could quite possible be the best horror game ever.

It's already fun to shoot Zombies in RE4, but could you imagine the added accuracy and quickness in a REV RE game.

And if Capcom doesn't decide to release something like this....oh well...there loss. Nintendo could easily develope it in house or even garner support from companies thought to be lost (Silicon knights).  
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Offline Bill Aurion

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RE: Miyamoto New IP predictions
« Reply #9 on: September 16, 2005, 08:25:51 AM »
I imagine it will be something like Jungle Beat or Warioware Touched. Short, gimmicky, and with no meat to it.

I've said this before, but this proves you haven't played Jungle Beat, and thus have no opinion on it...
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Offline Artimus

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RE: Miyamoto New IP predictions
« Reply #10 on: September 16, 2005, 09:45:48 AM »
Resident Evil 5...wow. Capcom HAS to make that for Rev! Absolutely has to!

I am so excited. It all hinges on developers actually doing it right, but the possibilities are just mind blowing...

Offline Ian Sane

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RE: Miyamoto New IP predictions
« Reply #11 on: September 16, 2005, 10:11:53 AM »
Capcom won't make Resident Evil 5 for the Rev because they're already making it for the other consoles.  Capcom might make an exclusive Resident Evil game for the Rev but it won't be RE5.  At best Capcom will release a port that uses that extra attachment but they won't go to the trouble to take a PS3/X360 game and completely redesign it for the Rev.

Offline The Omen

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RE:Miyamoto New IP predictions
« Reply #12 on: September 16, 2005, 10:40:23 AM »
Quote

Capcom won't make Resident Evil 5 for the Rev because they're already making it for the other consoles. Capcom might make an exclusive Resident Evil game for the Rev but it won't be RE5. At best Capcom will release a port that uses that extra attachment but they won't go to the trouble to take a PS3/X360 game and completely redesign it for the Rev.



Strongly disagree.  It wouldn't take a complete redesign as you like to say. It could even be used with the normal styled controller that Merrick confirmed exoists.
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Offline Talon

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RE:Miyamoto New IP predictions
« Reply #13 on: September 16, 2005, 10:40:26 AM »
Capcom will make resident evil 5 for rev if nintendo sells a shitte loads of units and has a more mature audience that is likely to buy it or nintendo could just give capcom a cash incentive to port it across (money talks and capcom is all ears).

As far as the game demos go atm, they are just that demos, designed to show off some of the capabilites of the controller nothing more.

And as for new IP's id like to see a brand new rpg that utilizes that controller.  Or maybe even some RTSs.
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Offline couchmonkey

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RE: Miyamoto New IP predictions
« Reply #14 on: September 16, 2005, 10:46:30 AM »
If Nintendo makes it simple enough, I think we will see certain ports adjusted for Rev control.  Nintendo needs to provide some tools for mapping typical GameCube analog stick signals to remote-waving signals and then I think a lot of developers would move certain types of games to the analog-remote setup.
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Offline Ian Sane

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RE: Miyamoto New IP predictions
« Reply #15 on: September 16, 2005, 11:00:59 AM »
"It wouldn't take a complete redesign as you like to say. It could even be used with the normal styled controller that Merrick confirmed exoists."

You misunderstood what I posted.  We may get that.  That's all we'll get though.  I'm saying that Capcom won't retool the game so that you use the controller like a flashlight and stuff like that that some people were suggesting.  All of the cool ideas that could be implemented in a horror game for the Rev won't be included in RE5 or any other multiplatform game.

Offline Stimutacs Addict

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RE: Miyamoto New IP predictions
« Reply #16 on: September 16, 2005, 11:07:48 AM »
ian i'd love to quote you from another topic but i'll just paraphrase
Publishers push their product wherever they know they can get some money. If capcom thinks that people would buy their (multiplatform)game on the Rev, then why wouldn't they release re5 AND a Rev-exclusive RE title? or maybe offer a flashlight in darker areas (how long would it take to include that?) for teh kiddish gamers on rev.  

as to how the controller would work

Rev ANALOG STICK - control character with analog attachment
A BUTTON - action/fire - i think B might be better suited for firing/action
knife - Z2
Aim gun - A or Z1
 give orders - if they had just included a microphone... oh well, perhaps use a dpad function
 Open menu - select
 map. - select (map will be on second page of menu, just twist the rod to change page/)
oh yea and quickturn with Z1 if Aim stays on A

lets remember that not every game has to take advantage of the special features (though the media will bash the concept if it's not employed by every game), but if they wanted,  Capcom could just map aiming/looking to the controller. enter first person mode by moving controller forward about 6 inches while holding A... or press dpad up.. quickturn with dpad down, hold left or right while moving controller to adjust camera

that wouldn't require much finagling with the controls at all. if they did want to do some cool stuff, i think it should enter aiming mode if you pull the controller back towards your face (like you're looking down a barrel of a gun)... but that depends on how this technology works. If it can measure teh velocity of your movement then they could simply make it so you have to pull it back swiftly so no one scratching his nose midgame (idiot) draws his firearm. boom. RE5 in no time, assuming they put enough oopmh in the hardware (i still think its going to be pretty powerful.. you shouldnt underpower a system with such a bitchen control scheme)
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Offline Don'tHate742

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RE: Miyamoto New IP predictions
« Reply #17 on: September 16, 2005, 11:29:25 AM »
Screw that...It's Capcom's own fault if they don't implement the REV's features. I see what your saying Ian, and I think that most game companies won't utilize the controller's features as is, espcially if they can just port it. Money runs companies, and if they can make alot of money from the least amount of work, then they are going to do the least amount of work.

Nintendo needs to persuade them somehow to put forth the effort.

If Capcom would agree to make a survival horror for REV the uses all aspects of the REV, then I can't see how they wouldn't sell a million copies in the US alone (Nintendo's area of weakness).

If done right, it could possibly be the killer-app we all are waiting for (especially with co-op mode). Combine that with Smash Bros., Mario 128, Metriod, and a Camelot RPG and you have a very good launch line up already. Which would give Capcom further reason to support the REV...

I guess we'll just have to wait and see.
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Offline wandering

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RE: Miyamoto New IP predictions
« Reply #18 on: September 16, 2005, 10:25:31 PM »
 
Quote

I imagine it will be something like Jungle Beat or Warioware Touched. Short, gimmicky, and with no meat to it.

When has Miyamoto EVER made a game like that?

Quote

I still really like that rumor that says his new IP is a horror game.

That would indeed be awesome.
I'm imagining something like Disney's Haunted Mansion (the RIDE, not the movie, sheesh)...something dark and cool where things jump out at you, minus the gore or other nasty content ususually associated with horror.

Quote

That's all we'll get though. I'm saying that Capcom won't retool the game so that you use the controller like a flashlight and stuff like that that some people were suggesting. All of the cool ideas that could be implemented in a horror game for the Rev won't be included in RE5 or any other multiplatform game.

I wouldn't be so sure. Developers love to retool their games to take advantage of console-specific features, provided doing so doesn't require too much effort. And I doubt that programming motion control will be too hard, especially in case where the developer is just replacing analog control.
 
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Offline Rancid Planet

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RE:Miyamoto New IP predictions
« Reply #19 on: September 16, 2005, 11:37:19 PM »
Quote

Originally posted by: ShyGuy
Hmm, games you don't play for six hours straight.. Maybe this is a good thing?


You didn't just say that.

TELL ME, you didn't just SAY THAT!


Offline Stimutacs Addict

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RE: Miyamoto New IP predictions
« Reply #20 on: September 17, 2005, 07:59:20 AM »
i hope his new IP uses two wands/stresses co-op or vs. modes... then we could get two controllers with the system.
I'll shut up now...

Offline wandering

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RE: Miyamoto New IP predictions
« Reply #21 on: October 04, 2006, 10:21:00 PM »
Miyamto's new IP lives! Hooray!

Quote

Which Wii title are you focusing on, Mr. Miyamoto?

Miyamoto:
(Thinking hard). I’m putting a lot of effort in the title that Mr. Sao announced at E3!

- After the E3 press conference, everyone thought the Wii was wonderful but, it seems they were expecting a surprise Wii title from Nintendo.

Miyamoto:
Yes. I can’t tell you about the details yet but, it’s something new so do wait a little longer (Laughs). At the moment, it will have to be the tennis part of "Wii Sports".


link (edit: and here's part one , if anyone's interested.)
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Offline IceCold

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RE: Miyamoto New IP predictions
« Reply #22 on: October 04, 2006, 10:29:08 PM »
Can't wait! Hopefully it's does what Nintendogs did for the DS..
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Offline Mario

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RE: Miyamoto New IP predictions
« Reply #23 on: October 04, 2006, 10:31:01 PM »
Hmm, I thought it was all the Mii / Wii Sports stuff, guess not.

Still waiting for Pikmin 3...

Offline WuTangTurtle

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RE: Miyamoto New IP predictions
« Reply #24 on: October 04, 2006, 11:03:26 PM »
you know Nintendo could just pay 3rd parties to add Wiimote controls  to their hand me down games....I mean ports, lol.  Nintendo gave incentives for GBA connectivity features, they even had the whole Qfund thing which isnt the same thing but I'm just saying if they could do these things why not this?

......Miyamoto's new IP is Super Happy Upending tables Simulator!