I doubt you were directing any of those comments at me, but, well, I'd like to respond to them anyway.
Regarding IGN....
IGN is made up of idiots, for the most part. That doesn't mean that they're wrong everytime they praise something, or wrong everytime they crticise something. It's just that their opinions tend to lack, you know, intellegence. Which leads them to crtisizing a game like Beach Spikers because the boobs don't bounce, or TWP because it uses 'antiquated' text instead of voice acting, etc.
I think the fact that they opened their minds to Revolution's controller, without critising the lack of buttons or making snide comments about the Revolution's perported inferior graphics capabilities, was suprising. And I think their positive comments are corraberated by what we already know about the controller, and what IGN has told us about how well it functions. So, coupled with good features like the one that visually demonstrated some control possibilities, I'd say their coverage of the controller unveiling was suprisingly good.
Their still a bunch of idiots, though.
Regarding EA.....
Everyone wants lots of 3rd party support. The fact that the unimaginative and evil EA says they like the controller and can work with the controller is good news, even for people who hate EA.
Regarding Zelda not being about adventuring instead of swinging a sword...
I'm honestly not sure I agree. Zelda, like many Nintendo games (and especially Miyamoto games) is about simulating experience. It's about putting you in the shoes of a boy who's heading out into the world for the first time, it's about making you feel like you are actually partaking in his journey as much as possible. When you play your Ocarina, you don't select the song you want to play form a menu... you actually push buttons that correspond to notes, just so that it feels, as much as possible, like you are playing a real ocarina.