Author Topic: The Official IWATAON Speech Thread  (Read 175446 times)

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Offline Stimutacs Addict

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RE: The Official IWATATON Speech Thread
« Reply #475 on: September 15, 2005, 08:24:49 PM »
wait... are those attachments not going to be wireless? that cord better be a solid 3 feet, then.
I'll shut up now...

Offline mantidor

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RE: The Official IWATATON Speech Thread
« Reply #476 on: September 15, 2005, 08:25:15 PM »
The first impression of the Revs controller is not that "it sucks" (except nintendo haters but thats another thing entirely) its basically a "WTF!?" as Id been saying. Still, it invites you to play, you people have to admit it causes lots of curiosity, if Nintendo gets the software right (duh! of course they will) people will buy the idea.

"You borrow style elements from 20yr old scifi flicks and 10 yr old PC scifi flight shooters, and you add bump mapping and TAKE AWAY character, and you got Halo." -Pro

Offline MANTI5

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RE:The Official IWATATON Speech Thread
« Reply #477 on: September 15, 2005, 08:26:31 PM »
http://www.x-entertainment.com/articles/0909/commercial-powerglove.wmv

Look similar? And we all know that was the greatest thing ever...

Offline Mario

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RE: The Official IWATATON Speech Thread
« Reply #478 on: September 15, 2005, 08:28:38 PM »
Quote

A d-pad is a pretty weak substitute for 4 independent buttons.

What's the difference?

Offline Ian Sane

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RE: The Official IWATATON Speech Thread
« Reply #479 on: September 15, 2005, 08:28:59 PM »
"If you have 2 football games and 1 play like the traditional one and the other play differently, yet intuitively and immersively, then most sports gamers will probably move to the newer ones to try it."

Unfortunately most gamers will go with the one with the NFL licence and Madden's the only that has that.  Still aside from that stuff like this doesn't matter to a lot of people.  Tekken is more popular than Virtua Fighter yet most hardcore fighting fans would say Virtua Fighter is better.  EA Sports games always outsell other sports games regardless of quality.  The cooler game is what matters.  Now the cooler game might be the Rev game but different controls aren't going to make a big difference on their own.

"Couldn't we fall back on a GCN controller? You won't even have to disconnect the GCN controller every time you wanted to play, or anything, as they run off different ports and can be plugged in at all times. Have this new controller be the main one, and a GCN one to fall back on for traditional games (maybe pack one in with the system, or something). Works for me."

It has the same problem that add-ons for the remote have: they're more stuff to buy.  Now us Cube owners already have the controllers but a newcomber doesn't.  With the PS3 you buy one controller for each person and it works with 99% of the games with a few oddballs like DDR as exceptions.  With the Rev you have to buy a whole sh!tload more controllers and accessories for the same amount of functionality.  That's insane.  No casual gamer would go for that.  If Nintendo's plan is for us to buy 10 different add-ons to play our games and buy Cube controllers then they have no cost advantage.  It doesn't matter what the Rev costs if the controller costs are so high.  You might as well buy the more expensive PS3.  At least then you know you just have to buy ONE controller and it works with almost everything.

Offline Hostile Creation

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RE: The Official IWATATON Speech Thread
« Reply #480 on: September 15, 2005, 08:29:18 PM »
I seem to remember MANTI5 from a while back and I seem to remember him being a bit of a douche then, too.

Edit: Oh by the way, haven't said anything, but I think this has the potential to rock the freakin' world.  Viva la revolution, for sure.
MANTI5 seems to forget that the powerglove is what?  A decade and a half old, and a much bigger gap.
HC: Honourary Aussie<BR>Originally posted by: ThePerm<BR>
YOUR IWATA AVATAR LOOKS LIKE A REAL HOSTILE CREATION!!!!!<BR><BR>only someone with leoperd print sheets could produce such an image!!!<BR>

Offline Ian Sane

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RE: The Official IWATATON Speech Thread
« Reply #481 on: September 15, 2005, 08:30:02 PM »
"What's the difference [d-pad compared to four buttons]?"

With four buttons you can push multiple buttons at once.  You can't do that with a d-pad.  It's the same problem as using the c-stick for the N64 c-buttons.

Offline Bill Aurion

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RE:The Official IWATATON Speech Thread
« Reply #482 on: September 15, 2005, 08:30:32 PM »
Quote

Originally posted by: MANTI5
http://www.x-entertainment.com/articles/0909/commercial-powerglove.wmv

Look similar? And we all know that was the greatest thing ever...

I love how technology hasn't expanded since the 80's, right?  RIGHT?  Oh wait, that's not right at all...
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline The Omen

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RE:The Official IWATATON Speech Thread
« Reply #483 on: September 15, 2005, 08:32:01 PM »
Quote

http://www.x-entertainment.com/articles/0909/commercial-powerglove.wmv

Look similar? And we all know that was the greatest thing ever...


Oh sh!t, you're right!  I change my mind.  This is garbage!  Thank you!
"If a man comes to the door of poetry untouched by the madness of the muses, believing that technique alone will make him a great poet, he and his sane compositions never reach perfection, but are utterly eclipsed by the inspired madman." Socrates

Offline MANTI5

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RE:The Official IWATATON Speech Thread
« Reply #484 on: September 15, 2005, 08:34:31 PM »
Technology is different, concept the same. It was seen as a gimmick and sold as one. No one want a hundred different attatchments when one well designed controller works better.

And no, you don't remember me because I've only rarely posted over the years.

Offline Hostile Creation

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RE: The Official IWATATON Speech Thread
« Reply #485 on: September 15, 2005, 08:35:41 PM »
I do specifically remember you, actually.  You've posted rarely, but you've posted.  I have a great memory.
Plus you really were a spoil-sport, and that tends to stick in the memory, too.
HC: Honourary Aussie<BR>Originally posted by: ThePerm<BR>
YOUR IWATA AVATAR LOOKS LIKE A REAL HOSTILE CREATION!!!!!<BR><BR>only someone with leoperd print sheets could produce such an image!!!<BR>

Offline BigJim

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RE: The Official IWATATON Speech Thread
« Reply #486 on: September 15, 2005, 08:37:38 PM »
My main concern is that Nintendo needs to convince us that this betters gaming, and that this is the future of gaming, and not just the ultimate gimmick. They still haven't even made the case that the DS is "better". It's just different. Often times annoying.

The idea of swinging a sword sounds cool, but weren't we fine pressing a button? It was fast and simple. Doesn't sword swinging, even if it's just a nudge of the wrist, exert more energy than necessary to accomplish that act, especially since it's so highly repetitive? I really don't think I want to wiggle my hand through a whole game of Zelda, while hanging onto some completely separate control stick accessory with my other hand...

I PRAY that Nintendo has thought this through, VERY deeply, and that their video examples are strictly theoretical. I HOPE they don't force new control movements just because they're possible. They may think they're immersing us, but if people have to stop playing Zelda after 15 minutes to give their hands a break, that would be a serious problem.

And these are just natural concerns to have at this point, IMO.
"wow."

Offline MANTI5

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RE:The Official IWATATON Speech Thread
« Reply #487 on: September 15, 2005, 08:39:01 PM »
Umm, you should have your memory checked, I've NEVER posted anything that could be seen as being a spoil sport before this thread.

And back on topic, I don't hate nintendo, the only non nintendo console I've owned(since atari) is the original playstation and that was only to play street fighter alpha 3.

Offline Bill Aurion

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RE: The Official IWATATON Speech Thread
« Reply #488 on: September 15, 2005, 08:39:18 PM »
OH GOD, BACK TO "GIMMICKS"!  Thanks, but I'll take the gimmick over same old, same old for the rest of eternity...
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline Artimus

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RE: The Official IWATATON Speech Thread
« Reply #489 on: September 15, 2005, 08:40:58 PM »
My favorite part of all this is people are so concerned with the look.

"GOOD FEATURES, MAKE IT LIKE TEH REGULARZ CONTROLERLSZDHSDKF!"

I love how closed minded everyone is, how determined current gaming is the best.

Offline Bill Aurion

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RE: The Official IWATATON Speech Thread
« Reply #490 on: September 15, 2005, 08:42:32 PM »
Well I guess we just have to realize that a lot of people are cowards that are afraid of change...It threatens them and they protect themselves by screaming "GIMMICK!" into the crowd...Sorta like how the N64's analog stick was a "gimmick"...
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline mantidor

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RE: The Official IWATATON Speech Thread
« Reply #491 on: September 15, 2005, 08:42:37 PM »
BigJim, you are basing those claims on the video, which is just supposed to show someone really exited, I doubt will have to jump in chairs and wave our arms all across the room while playing.

"You borrow style elements from 20yr old scifi flicks and 10 yr old PC scifi flight shooters, and you add bump mapping and TAKE AWAY character, and you got Halo." -Pro

Offline Mario

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RE: The Official IWATATON Speech Thread
« Reply #492 on: September 15, 2005, 08:43:03 PM »
If people want it to control just like Xbox 360 and PS3 they can plug their GC controllers into it, and really, the only people bitching about this are people who already have GC controllers, so that's not a point.

Offline The Omen

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RE:The Official IWATATON Speech Thread
« Reply #493 on: September 15, 2005, 08:45:47 PM »
Quote


I PRAY that Nintendo has thought this through, VERY deeply, and that their examples are strictly theoretical. I HOPE they don't force new control movements just because they're possible. If people have to stop playing Zelda after 15 minutes to give their hands a break, that would be a serious problem... yet another thing fixed that wasn't broken.


When do you ever have to fight for more than 2 minutes in any Zelda game?  And besides, we don't know all the dynamics yet, so why speculate on things as inane as being tired from swinging the controller?  

Me?  I can't wait to fight with the master sword...or blast away in time splitters 4...or jab Bald Bull in Punch Out...

As for it being optional...I don't think they should make this optional because then it becomes a gimmick...I want them to stand behind this.
"If a man comes to the door of poetry untouched by the madness of the muses, believing that technique alone will make him a great poet, he and his sane compositions never reach perfection, but are utterly eclipsed by the inspired madman." Socrates

Offline Shecky

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RE:The Official IWATATON Speech Thread
« Reply #494 on: September 15, 2005, 08:47:17 PM »
Quote

Originally posted by: BigJim
The idea of swinging a sword sounds cool, but weren't we fine pressing a button? It was fast and simple. Doesn't sword swinging, even if it's just a nudge of the wrist, exert more energy than necessary to accomplish that act, especially since it's so highly repetitive? I really don't think I want to wiggle my hand through a whole game of Zelda, while hanging onto some completely separate control stick accessory with my other hand...

I PRAY that Nintendo has thought this through, VERY deeply, and that their video examples are strictly theoretical. I HOPE they don't force new control movements just because they're possible. They may think they're immersing us, but if people have to stop playing Zelda after 15 minutes to give their hands a break, that would be a serious problem.



I agree, I think posts get lost when things are this hectic, see my post on page 24 for a few ideas of how it could still be used, IMO, in a "practical" manner.  

Offline trip1eX

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RE: The Official IWATATON Speech Thread
« Reply #495 on: September 15, 2005, 08:47:42 PM »
What's with the swinging a controller will be tiring stuff?  Come on now gamers aren't that wussy are they?  If anything one should welcome the extra exercise!

Offline BlackNMild2k1

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RE:The Official IWATATON Speech Thread
« Reply #496 on: September 15, 2005, 08:50:24 PM »
I've read the reviews on 1up.com
I've seen the pictures, and even the video
I've read most of all the post in this thread
and all I have to say is...

If touching is good, but feeling is better...

then things must be great, 'cause I am feeling this and can't wait to touch it!!

viva la Revolution

Offline Ian Sane

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RE: The Official IWATATON Speech Thread
« Reply #497 on: September 15, 2005, 08:51:26 PM »
With MANTI5 posting people are going easier on me.  Thanks, pal.

I'm not saying "GIMMICK" yet because this idea has a little more solid reasoning to justify it's existence.  There was no reason to release the DS.  The GBA still had a few years left ahead of it.  Plus Nintendo initially had no good ideas for the DS beyond a few glorified mini-games.  It's a gimmick if there's no real idea behind it and the plan is to sell on novelty.  Connectivity had the same problem.  Neato concept with no really good idea behind it.  This looks more like Nintendo has a plan.  They had to release a new console and they have some wacky theory to support all this.

We'll have to wait until we see some serious games.  If all we get is Mario where you move the controller to do what a jump button can do then it's a gimmick.  If they have something real then it's not.

Though I do think Nintendo's whole "gaming is too complex" routine is purely a manufactured problem.

Offline Shecky

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RE:The Official IWATATON Speech Thread
« Reply #498 on: September 15, 2005, 08:52:24 PM »
Quote

Originally posted by: trip1eX
What's with the swinging a controller will be tiring stuff?  Come on now gamers aren't that wussy are they?  If anything one should welcome the extra exercise!


DDR is exercise, flicking a wrist a couple hundred times is just asking for pain.  (and truthfully would get boring if you had to do it that many times)

I urge all of you to go practice with your TV remote... heck have a friend playing WW and flick the remote everytime he swings  Remember it's got to be free floating, no resting it comfortably in your lap.

Offline cubist

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RE:The Official IWATATON Speech Thread
« Reply #499 on: September 15, 2005, 08:53:02 PM »
I'm still not sure why people are jumping the gun with their first impressions.  None of us outside of the lucky TGS attendees have actually taken a spin with the new controller.  Furthermore, there hasn't been any software for the press to release something concrete about an actual Revolution experience.  I'm still soaking it all in just by the way the darn thing looks.  I'm actually pretty psyched.  

True, there were GCN controller ports for the Revolution at E3; however, do we know if these controller ports will work with new Revolution software if a player doesn't like the Rev game.  I'm not even sure if most developers will give us that option.  The only plus side to using a GC controller for Rev games are third party ports.  If a developer doesn't want to conform to the new controller, will Nintendo allow the use of a GC controller for ports and allow people to scream "gimmick".  

The point it -- It is still too early for any of us to start screaming bloody murder.  A little more optimism would be good.  Just don't get yourself all worked up about it and hyped...only to be disappointed in the end.

 
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