Author Topic: Marionette  (Read 12115 times)

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Offline nemo_83

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Marionette
« on: August 04, 2005, 06:16:47 PM »
Marionette video


wikipedia definition of the term, marionette






I don't know where this came from or when, but this is awesome.
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Offline Bill Aurion

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RE: Marionette
« Reply #1 on: August 04, 2005, 06:28:15 PM »
So how is this Revolution related again?  I was thinking that old Miyamoto game "Marionette" had been revived and you destroyed my dreams...
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Offline nemo_83

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RE:Marionette
« Reply #2 on: August 04, 2005, 06:36:16 PM »
You can't see the possibilities here?  Remember Iwata saying they were looking into reinvisioning the old games with the new "hardware."

I'm not saying this is some leaked video, but it has a lot of heart and imagination despite its roughness.  Its the big idea that counts; not the big budget.

Also if you read on wikipedia you will also see the origin of the title Super Mario.  We've played Super Mario World; what about Super Mario Nation?  



" you destroyed my dreams..." lol; i totally set out to scar you for life

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Offline nickmitch

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RE: Marionette
« Reply #3 on: August 04, 2005, 07:54:11 PM »
I like it. . .as long as I don't have to acually jump.
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Offline ThePerm

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RE:Marionette
« Reply #4 on: August 04, 2005, 08:38:15 PM »
that was freaking cool
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Offline Spak-Spang

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RE: Marionette
« Reply #5 on: August 04, 2005, 08:48:54 PM »
Umm, I didn't like it.  I think its got serious problems, and will be very limited in game potential.

Offline IceCold

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RE:Marionette
« Reply #6 on: August 04, 2005, 08:58:58 PM »
Eh? I thought Marionette was either the game (as Bill said) OR had something to do with the DS Wi-Fi connection and Demasked. If you are in the forest and no one can see you, how do they know where you are or something like that. I remember someone really went into painstaking detail to prove it.
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Offline nemo_83

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RE:Marionette
« Reply #7 on: August 05, 2005, 11:08:56 AM »
I provided the definition of a marionette to give you context as to what Nintendo ment when they called the next game, Marionette.  People were sure it ment online, but really it meant marionette puppet; which is also where the name Super Mario originally came from.  EGM even said at one point that they had been informed it was a marionette game.  

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Offline nickmitch

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RE: Marionette
« Reply #8 on: August 05, 2005, 11:12:47 AM »
I thought that Mario was the name of Nintendo's landlord in the early years.
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Offline nemo_83

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RE:Marionette
« Reply #9 on: August 05, 2005, 11:32:05 AM »

The name Super Mario was ripped straight from the term supermarionation.
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Offline Dasmos

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RE:Marionette
« Reply #10 on: August 05, 2005, 04:48:42 PM »
Nemo click on the link to "supermarionation" from the article and read where it says the "term predates and is unrelated to Super Mario.
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Offline nemo_83

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RE:Marionette
« Reply #11 on: August 05, 2005, 05:16:33 PM »
It predates Mario Bros, but it is not a mere coincidence Nintendo named their best selling franchise Super Mario.  

Nintendo chose the name as an allusion to marionettes.  They aren't stupid at Nintendo; they knew what they were doing when they chose the name.

The origin of the term is related to none other than Harryhausen...wait for it, the man who did the stop motion animation for the 1933 King Kong; Nintendo also created a game before Super Mario Bros, some people here might remember called Donkey Kong, which was based off of King Kong.  Art inspires art, it doesn't come out of thin air.  The term supermarionation is a modification of the term superdynamation.

Also I want to quote wikipedia.  "The control mechanisms were originally placed within the puppets' heads, which meant the heads had to be disproportionately large compared to the bodies, like many comic strip characters."

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Offline Dasmos

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RE:Marionette
« Reply #12 on: August 05, 2005, 07:17:29 PM »
If this is so, why has there been no theme of puppets, or marionettes in any mario games to date. Surely if they did name mario after supermarionation (or super marionette animation) there woud surely be some theme of puppetry in the orginal games.

Oh and surely Mario Segali is just a side thought to the naming.
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Offline mantidor

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RE: Marionette
« Reply #13 on: August 05, 2005, 07:32:14 PM »
I always thought Mario was named after some landlord or something like that who was the owner of the place where NoA started...
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Offline Mario

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RE: Marionette
« Reply #14 on: August 05, 2005, 07:34:05 PM »
SM = Super Mario
SM = Shigeru Miyamoto

Offline mantidor

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RE: Marionette
« Reply #15 on: August 05, 2005, 07:36:36 PM »
the plot thickens...
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Offline KirbySStar

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RE: Marionette
« Reply #16 on: August 05, 2005, 08:19:10 PM »
No puppet?  You are the puppetmaster.  You control Mario.

Offline KnowsNothing

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RE: Marionette
« Reply #17 on: August 05, 2005, 08:22:22 PM »
SM backwards is MS.

Chew on THAT for a while.
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Offline TMW

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RE: Marionette
« Reply #18 on: August 05, 2005, 08:30:59 PM »
Super Mario...Super Metroid....Sado Masochism...Sexy Maayan...Scully & Mulder....

...I'll stop now.  
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Offline nemo_83

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RE:Marionette
« Reply #19 on: August 05, 2005, 10:30:00 PM »
The focus of Mario and its sequels was character control.  The concept was a virtual puppet you control with the controller.  I'd say it controlled pretty well for one dpad and two face buttons.

The theme is expressed in the gameplay and obviously Nintendo has plans to make a more marionette themed Mario game.


Imagine if this concept were taken to the nth degree; I'm talking the RS.  A smaller lighter helmet using a gyro, wifi, standard 480p stereoscopic 3d graphics, a mic, and suround sound.  Way better graphics of course, a camera to track additional hand, head, and body movements similar to Sony's new eyetoy that can see 3d, and gyros in the controller prongs.

You can play most games like Castlevania and swing the whip around in 3d.  Zelda, Metroid, Smash Brothers, Pikmin; is there a game that this would not work well with?  


Did you check out some of the other videos of other IPs?

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Offline Artimus

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RE:Marionette
« Reply #20 on: August 06, 2005, 04:44:05 AM »
This is one of those threads that makes me want to cry.

Offline nickmitch

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RE: Marionette
« Reply #21 on: August 06, 2005, 09:40:07 AM »
I'll give you zelda and metroid but smash bros and pikmin? SM would be too hard and strenuous. And being able to move pikmin around with the c-stick is important.
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Offline nemo_83

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RE:Marionette
« Reply #22 on: August 06, 2005, 12:00:04 PM »
Quote

Originally posted by: TVman
I'll give you zelda and metroid but smash bros and pikmin? SM would be too hard and strenuous. And being able to move pikmin around with the c-stick is important.


Smash Bros would be the first real fighting game ever.  You would simply run up and throw any punch you want or swing a weapon exactly as you want.  There could still be some buttons on the controller, but mostly you could program any "move" to be triggered by specific poses.

In Pikmin you would be able to reach into 3d and select with your fingers, virtually, which Pikmin you want, and then use the mic to tell them what to do.  

I hope Nintendo gets some Blizzard games on the REV.
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Offline KnowsNothing

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RE: Marionette
« Reply #23 on: August 06, 2005, 12:03:18 PM »
Smash Bros?  What?  A fighting game like that would simply be fighitng.  In order for your character to hit your friend's character, you're going ot have to hit your friend.

Sounds great!
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Offline UncleBob

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RE: Marionette
« Reply #24 on: August 06, 2005, 06:11:05 PM »
I like that idea... ::invites a few "friends" over::... Wait, it's online!  I don't even have to invite them over!  Whoo!  I can hit them from a distance!

On another note, "Super Mario Nation" seems to fit well with the "Revolution"....
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