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Originally posted by: Ian Sane
I'm on the pro-HD side but I strongly disagree with one point made in this editorial.
"Nintendo could go a long way toward defusing the PR nightmare they’re heading for by requiring that all Revolution games support 480p and especially 16:9 wide-screen."
I don't like that because it's a restriction. In principle it's no different than Microsoft forcing devs to support HD or Nintendo forcing devs to not support HD. The ideal solution is to put the damn port on the Rev and tell third parties to do whatever they want. HD support should be an option free for any Rev developer to make use of. And if they don't want to support anything extra for display purposes they don't have to.
But this generation should have proven pretty clearly that not forcing devs to support widescreen means no devs will support widescreen.
Of all the games that I played on the Cube this generation, only Buffy and F-Zero supported it. I hate to admit that it makes a difference, but when I had Halo 2 and Metroid Prime at the same time, it was pretty painful going from widescreen back to academy ratio; I felt like I was wearing blinders when I was playing Prime, since suddenly I had no periphery.
The fact is, by the end of this new generation most or all TVs sold in the US will be widescreen HD- or EDTVs. It will make a difference in terms of who buys what. I never even entertain the notion of buying a multi-platform game for the Cube anymore; even though I'd rather support the Cube, I know that the Xbox version of said game will be Widescreen, hi-def.
Not only that, but while a standard-def TV owner won't see the difference between a hi-def source and a standard-def source, putting a standard-def, interlaced signal into any digital TV looks like absolute crap. I'm not saying that they need to full-on support high def / widescreen - that would, by most estimates, quadruple the amount of RAM required for the box (which is probably the real issue here in terms of cost-saving) - but at the very least you have to support 480p / widescreen to look good on a digital TV.
I love Nintendo desperately, but if the Rev doesn't support 480p at the very least, I will probably wait to get one. As an HDTV owner who's gotten spoiled on progressive scan sources, even with the Gamecube, I just couldn't go back to a composite source. It would be roughly akin to going back to monaural sound from surround, or having to go back to only having d-pads from using analog sticks for so long.