Too bad I'm never online on the weekends. Engaging argument a day too late:
I thought the Block Fort was awesome. All you need to do is look at the map to find other players, it shouldn't take you more than a minute to get at them. Overall I felt MK64's track selection was slightly superior, but the thing that really gets me about Double Dash's battle mode is that after six years, it barely improved. Mario Kart 64 had the luxury of being a pioneering multiplayer game, without much to be compared to. The bar has been raised. I look at a game like Timesplitters 2, and Double Dash just looks sad next to it. I realize Mario Kart is not about having 100 playable characters, track editors, and a million options, but six arenas is a slap in the face...it seems like they put almost no effort into them.