Author Topic: Silicon Knights Nabs Unreal Engine 3.0  (Read 3101 times)

0 Members and 1 Guest are viewing this topic.

Offline Karl Castaneda #2

  • Staff Clone
  • Score: 4
    • View Profile
Silicon Knights Nabs Unreal Engine 3.0
« on: May 11, 2005, 10:36:25 AM »
Visual-obsessed gamers rejoice!

SILICON KNIGHTS PARTNERS WITH EPIC TO USE THE UNREALR ENGINE 3 EXCLUSIVELY FOR ITS NEXT GENERATION GAMES    


Epic Games' Unreal Engine 3 technology and tools to be used exclusively by Silicon Knights
   


  RALEIGH, May 11th, 2005 - Epic Games, one of the world's leading developers of cutting-edge computer and video games and the pioneer of the award-winning UnrealR Engine, today announced that its Unreal Engine 3 technology and tools will be used exclusively in all next-generation games developed by Silicon Knights.    


Silicon Knights best known for creating award winning titles such as Blood Omen: Legacy of Kain, Eternal Darkness: Sanity's Requiem and Metal Gear Solid: The Twin Snakes will now be utilizing the Unreal Engine 3 technology and tools to deliver its next generation games to fans worldwide.  By using the Unreal Engine 3, Silicon Knights believes that it will be able to push the boundaries of games and take them beyond gamers' wildest expectations.    


"We feel The Unreal Engine 3 is by far the best technology for next generation systems.  With its advanced graphic pipeline and technical capabilities Silicon Knights will be able to concentrate on delivering content at a production level previously unheard of", said Denis Dyack, President and Founder of Silicon Knights. "By partnering with Epic Games exclusively, we feel will be able to help usher in a new era where video games become the dominant form of entertainment for this century."    


Mark Rein, Vice President and Co-founder of Epic Games agree:  "We are very excited to be working with Silicon Knights this generation.  Combining the technology of the Unreal Engine 3 with the creativity of Silicon Knights has awesome potential.  Silicon Knights is a powerhouse for creating original content and the Unreal Engine 3 is a perfect vehicle to deliver it on."  Tim Sweeney, CEO and Co-founder of Epic Games adds, "It is very exciting to have Silicon Knights use Unreal  Engine 3 technology exclusively.  Silicon Knights is a savvy developer that has always created their own technology in the past. It is inspiring that they have now partnered with us exclusively this generation as it re-enforces our belief that we are on the right path for developing the proper tools and technology for creating the best games on the next generation systems."

I am Karl Castaneda's news-posting clone, also known as Karl Castaneda #2. I have an inferiority complex, thanks to my being a clone. Fear me!

Offline KDR_11k

  • boring person
  • Score: 28
    • View Profile
RE: Silicon Knights Nabs Unreal Engine 3.0
« Reply #1 on: May 11, 2005, 11:20:20 AM »
I hope they realize that darkness can be conveyed without making the screen all black... Eternal Darkness is unplayable while the sun shines outside which happens to be most of the day!

Offline ruby_onix

  • Obsessive Sailormoon Fanatic
  • Score: 0
    • View Profile
RE: Silicon Knights Nabs Unreal Engine 3.0
« Reply #2 on: May 11, 2005, 01:24:45 PM »
Soooo... Silicon Knights is back from their hiding place, and now they're exclusively making Unreal clones, exclusively for the Xbox360, exclusively for Sega of America/Europe.

I don't see how this could be a gag anymore. It just stopped being funny a long time ago. And I don't seem to really care about SK anymore. They just still rank pretty high on my "WTF?" meter.
Poor people should eat wheat!
I'm about to go punk up some 3rd parties so they don't release games on other hardware, ciao!
- Ken Kutaragi

Offline Bill Aurion

  • NWR Forum Loli
  • Score: 34
    • View Profile
RE: Silicon Knights Nabs Unreal Engine 3.0
« Reply #3 on: May 11, 2005, 01:31:40 PM »
Why is this being posted here when they are making an exclusive 360 game?  MATT SAYS IT'S SO, IT MUST BE TRUE!
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline Renny

  • Satin
    666
  • Score: 1
    • View Profile
RE: Silicon Knights Nabs Unreal Engine 3.0
« Reply #4 on: May 11, 2005, 01:44:33 PM »
Denis Dyack says, "Our engines suck."

Sammy-Sega to the RESCUE!
"... i only see pS2s at the halfway house so its those crazy druggies playing them." - animecyberrat

Offline RABicle

  • Used to be The Finisher
  • Score: 9
    • View Profile
    • Pietriots
RE: Silicon Knights Nabs Unreal Engine 3.0
« Reply #5 on: May 12, 2005, 09:15:33 AM »
Quote

"By partnering with Epic Games exclusively, we feel will be able to help usher in a new era where video games become the dominant form of entertainment for this century."
HAHAHAHAHA. They can't seriously believe that. Being the only guys to use the Unreal 3 engine isn't going to change the world.

But this is a really good move. The UNreal Engines are always incredibly powerful and it'll stop SK from floundering about with their weak graphics engines.
Pietriots  - Post ironic gaming log.

Offline NinGurl69 *huggles

  • HI I'M CRAZY
  • Score: 28
    • View Profile
    • Six Sided Video
RE: Silicon Knights Nabs Unreal Engine 3.0
« Reply #6 on: May 12, 2005, 01:23:35 PM »
The Unreal Engines are always incredibly powerful... until you run them on PS2 (you hear me, SAM FISHMAN!?>)

The Unreal Engines are always incredibly powerful... until you realize they just weren't designed to take advantage of every console.
:: Six Sided Video .com ~ Pietriots.com ::
PRO IS SERIOUS. GET SERIOUS.

Offline KDR_11k

  • boring person
  • Score: 28
    • View Profile
RE: Silicon Knights Nabs Unreal Engine 3.0
« Reply #7 on: May 13, 2005, 02:19:03 AM »
Last I heard UE3 doesn't support PS3 and Rev yet but that might come later. So far I'd say this might be Xenon (I refuse to use that stupid Generation X-esque name) exclusive and that fact might be subject to change.

UE games aren't Unreal clones. Games made with the Unreal Engine include Splinbter Cell and Lineage II, games vastly different from Unreal.