Author Topic: Happy Birthday, KN!  (Read 49228 times)

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Offline Caterkiller

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RE: Star Fox Assault
« Reply #25 on: January 28, 2005, 01:13:04 PM »
 I hope your right hostile creation, I would want it that way where the running around isn't in alot of the game. But maybe it will be done very well and I will love it. Any way, how about that renting the game Feb 1st? wouldn't that potentialy hurt sales if they are able to have it two weeks befor its release then maybe beat it? Or maybe they love it and buy it, who knows?
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RomanceDawn

Offline Hostile Creation

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RE: Star Fox Assault
« Reply #26 on: January 28, 2005, 01:20:17 PM »
I'm sort of counting on the fact that, if they're that confident about it, this will mean it's really damn good.
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Offline Berto2K

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RE: Star Fox Assault
« Reply #27 on: January 30, 2005, 06:18:17 PM »
The game is hard, but in a good way.  I am liking it so far.  It may look a little cheesy, but that is because its going back to old school gameplay.  
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Offline Hostile Creation

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RE: Star Fox Assault
« Reply #28 on: January 30, 2005, 06:38:36 PM »
Ah, how do you have it?  Cool.  You'll have to let us know everything, of course.

It's hard, eh?  Excellent.  At first, when I saw the videos for the tank and all of that I thought it looked terrible, but it didn't take me long to appreciate how it was just going with the old style, which is pretty cool.  Can't wait to check this game out.
HC: Honourary Aussie<BR>Originally posted by: ThePerm<BR>
YOUR IWATA AVATAR LOOKS LIKE A REAL HOSTILE CREATION!!!!!<BR><BR>only someone with leoperd print sheets could produce such an image!!!<BR>

Offline Gamefreak

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RE: Star Fox Assault
« Reply #29 on: January 30, 2005, 06:50:37 PM »
I don't like the art style. I'm totally not liking the whole "anime makeover" .... The ships in SFA/Smash Bros.  looked much cooler... Say what you will about SFA, but the graphics and art direction far eclipse this new game... Not to mention it was consistent with Star Fox's look from SF64 and Smash Bros. Melee... The new game's art and ships look way too pointy and anime and ripped out of some cliche Japanese show about robots flying around blowing each other up...
Also, Fox and co looked way better in SFA...
And finally, the graphics, on a technical level, were so much better in SFA it's not even funny.. The on ground missions look horrible for a GCN game so late in the game and for a game so long in development... Even the character models are bad... While they have fur shading (not quite as good as SFA's from what I've seen) in the briefing screens they don't have them in game, where the polycounts are also much lower. Anyway, so yeah I don't like the look of the game at all..

As for the game itself, hopefully it will turn out to be good, but I'm not banking on much better than that... So far it just seems like a more arcadey/worse looking version of Rebel Strike..

Offline Bill Aurion

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RE: Star Fox Assault
« Reply #30 on: January 30, 2005, 06:54:27 PM »
Oh God, just leave the graphics (whore) the hell out of this, please...Comparing Starfox shooters to Starfox shooters, SASS looks to contain the same hardcore arcade shooter action...

OH GAWD IT DOES NOT HAVE GRAPHICS 7.9
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Offline Berto2K

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RE:Star Fox Assault
« Reply #31 on: January 30, 2005, 07:26:41 PM »
Quote

Originally posted by: Gamefreak
I don't like the art style. I'm totally not liking the whole "anime makeover" .... The ships in SFA/Smash Bros.  looked much cooler... Say what you will about SFA, but the graphics and art direction far eclipse this new game... Not to mention it was consistent with Star Fox's look from SF64 and Smash Bros. Melee... The new game's art and ships look way too pointy and anime and ripped out of some cliche Japanese show about robots flying around blowing each other up...
Also, Fox and co looked way better in SFA...
And finally, the graphics, on a technical level, were so much better in SFA it's not even funny.. The on ground missions look horrible for a GCN game so late in the game and for a game so long in development... Even the character models are bad... While they have fur shading (not quite as good as SFA's from what I've seen) in the briefing screens they don't have them in game, where the polycounts are also much lower. Anyway, so yeah I don't like the look of the game at all..

As for the game itself, hopefully it will turn out to be good, but I'm not banking on much better than that... So far it just seems like a more arcadey/worse looking version of Rebel Strike..

You are basing a games enjoyment simply onthe graphics?  Then you need to leave.  My god.  Seriously, I thought we were pasted this.   Well at least the gamers are.  I dunno where you getting the anime stylization from.  Guess that means one more copy available for someone else who will appreciate the game for its gameplay then.

If you want to see the game in action for yourself, just look over here.  the vids were captured by myself of the the final retail version.  http://gc.advancedmn.com/article.php?artid=4201

As for myself, I am throughly enjoying it.  Yes it has gone back to its roots as a shooter.  Its a good one too.  Lots of options in what to blow up just for fun or because its needed.  
   
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Offline Hostile Creation

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RE: Star Fox Assault
« Reply #32 on: January 30, 2005, 07:39:06 PM »
I'm downloading them now, thanks a lot for the link.  I'll also alert my friend, an avid Starfox fan.

Does this support LAN?  I remember hearing it did, way back when.  Would you be able to play co-op on two separate television screens, for instance?
HC: Honourary Aussie<BR>Originally posted by: ThePerm<BR>
YOUR IWATA AVATAR LOOKS LIKE A REAL HOSTILE CREATION!!!!!<BR><BR>only someone with leoperd print sheets could produce such an image!!!<BR>

Offline CHEN

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RE:Star Fox Assault
« Reply #33 on: January 31, 2005, 07:52:25 AM »
Sweet. Thanks Berto. I tried a demo once a while back and I remember the single-player being pretty tough as well. I stumbled upon this mech-like (miniboss?) villian in space with battlecruisers everywhere. And I got served mercilessly. So yeah, high hopes here.

Edit: Heh, it's the same mission I described. And it seems you're better in it. Then again, I was on a showfloor with hundreds of people.

Offline TMW

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RE: Star Fox Assault
« Reply #34 on: January 31, 2005, 09:12:39 AM »
Sucks to be me.

I can't load the page...so I'll just have to take you guy's word for it.

Alas...with no Blockbuster or Hollywood Video in my area...I won't get to rent it early...

Woe...woe is me...
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Offline Berto2K

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RE: Star Fox Assault
« Reply #35 on: January 31, 2005, 12:41:21 PM »
Try the link again TMW, it should work now.  

Glad you guys like the vids, I gonna try and add a few more tonight.
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Offline Sir_Kero

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RE:Star Fox Assault
« Reply #36 on: January 31, 2005, 02:10:41 PM »
Quote

Originally posted by: Berto2K
Guess that means one more copy available for someone else who will appreciate the game for its gameplay then.

That would be me. Thanks GF!


Honestly, the only thing I don't like of what I've seen is the Rare influence. I really don't like the changes they made to Slippy and Peppy, much less the Airwings. I'm exceedingly glad to see them looking sharp like the originals.

As for the walking sections... I'd be surprised if Namco can make something as bad as Factor5's (seriously, what happened since Turrican? Sure it's been over a decade, but you'd think they'd never even played a good platformer)

P.S.
Just watched the gameplay video. Looks great! Feb 1st can't come soon enough (yes, 5 hours is too long)

Watching it I was almost expecting to hear the old Corneria theme. I guess I'm a little dissapointed with the SF64/Smash Bros. type Soundtrack. [sulk]I'll console myself with Wingless' take on it[/sulk]

Offline joshnickerson

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RE: Star Fox Assault
« Reply #37 on: January 31, 2005, 02:21:13 PM »
Downloaded a few and I love what I see so far (even though the voices are a bit iffy, but they'll probably grow on me). Can't wait for this one, though I'll probably force myself to wait until I finish Paper Mario.

Offline Bill Aurion

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RE: Star Fox Assault
« Reply #38 on: January 31, 2005, 02:32:12 PM »
"Watching it I was almost expecting to hear the old Corneria theme."

The gameplay video doesn't take place in Corneria, so that's understandable...
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Offline Hostile Creation

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RE: Star Fox Assault
« Reply #39 on: January 31, 2005, 02:45:10 PM »
It's so great to see them back in the Star Fox galaxy.  I nearly cried with joy when I saw Fortuna.
Jeezus, I'm ridiculously hyped for this game.  I wasn't feeling much prior to these videos, but now that I see some good old Star Fox is back it's hitting me all at once.
HC: Honourary Aussie<BR>Originally posted by: ThePerm<BR>
YOUR IWATA AVATAR LOOKS LIKE A REAL HOSTILE CREATION!!!!!<BR><BR>only someone with leoperd print sheets could produce such an image!!!<BR>

RE:Star Fox Assault
« Reply #40 on: January 31, 2005, 03:59:13 PM »
My god, thos vids were outstanding!  I cannot wait for this game!  Unfortunatly iI dont have much money, and I think RE4 is ranking a littler higher on my gaming priority list.  Fox and crew may have to wait for me...

Offline TMW

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RE: Star Fox Assault
« Reply #41 on: January 31, 2005, 05:32:05 PM »
Ah...those videos indeed rocketh.  

For once, I am looking forwards to Valentines day for all the wrong reasons.

I'm just glad I don't have a girlfriend.  It would be a tough decision...flowers and chocolate...or Starfox...

Jesus saves! Everyone else, roll for damage.<BR><BR>Just because you're paranoid doesn't mean there's not an invisible monster about to eat your face off.

Offline Myxtika1 Azn

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RE: Star Fox Assault
« Reply #42 on: January 31, 2005, 10:28:03 PM »
Berto, can you still charge your blaster and lock onto an enemy?  I don't see you doing that in the vids.
500 years ago, I shook the Pillars of Heaven.  Why should I fear a runt like you?

Offline Berto2K

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RE: Star Fox Assault
« Reply #43 on: January 31, 2005, 10:45:42 PM »
Yes you can.  I haven't played a Star Fox before Adventures, so didn't know about it till later (thanks Bill!).  These vids were from one of my first few runs through the mission.

The more missions you pass, the more areas you have available for multiplayer.  Each mission you beat, that area is availble in multi.  I have 11 arenas open for multi so far.
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Offline Hostile Creation

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RE: Star Fox Assault
« Reply #44 on: February 01, 2005, 04:14:19 AM »
I'd seen another movie that had the charge, but I was wondering why you weren't using it.  That makes sense.  You really should give Starfox 64 a play if you get the chance, though.  It's a great game.

Speaking of Starfox 64. . . the way the game was laid out, you could beat it in about an hour.  You went along a certain path until you got to Venom, usually consisting of about six or seven missions.  What really made the game was that you could change your path depending on certain secrets you found or objectives you accomplished, so you seldom went the same route twice and could decide, once you know how, which missions you wanted to play.  You mentioned eleven arenas (which is awesome, sounds like multi'll be a blast), so was that a whole run-through or two or is the game laid out differently?
HC: Honourary Aussie<BR>Originally posted by: ThePerm<BR>
YOUR IWATA AVATAR LOOKS LIKE A REAL HOSTILE CREATION!!!!!<BR><BR>only someone with leoperd print sheets could produce such an image!!!<BR>

Offline TMW

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RE: Star Fox Assault
« Reply #45 on: February 01, 2005, 05:59:04 AM »
One question that I must know the answer to...

Is there co-op?
Jesus saves! Everyone else, roll for damage.<BR><BR>Just because you're paranoid doesn't mean there's not an invisible monster about to eat your face off.

Offline Bill Aurion

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RE: Star Fox Assault
« Reply #46 on: February 01, 2005, 08:37:49 AM »
From the initial options, no...It *could* be an unlockable, but I say don't keep your hopes up...
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Offline SgtShiversBen

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RE: Star Fox Assault
« Reply #47 on: February 01, 2005, 08:45:51 AM »
The thing I want to know, might have already been answered, is if there is a save option this time.  I personally loved how SF64 didn't have one and made you beat the game in one sitting, scaring you that all your lives will be dwindled in the sun stage.  Ah good times.  I also remember the time I rented it from Blockbuster (before it was released) and got the rumble pack.  The days before the molestation of our beloved past time.
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Offline Ian Sane

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RE: Star Fox Assault
« Reply #48 on: February 01, 2005, 08:58:59 AM »
Yeah having to beat the game in one sitting was cool.  Having saves in games is a good thing if the game is long enough that you have to play it in multiple sittings.  But if it just has a couple a levels with a high replay value you should have to beat it in one sitting with a fixed amount of continues.  People complain that arcade style games are too short these days.  That's only because they now have saves and unlimited continues.

Though I think a level select of some sort would be nice for the times when you just want to play one specific level.  But it should just be a practice mode for levels that you've already completed.  In order to see the ending or unlock a new level in the level select you should have to play through the whole thing.  There's a fine line between being user friendly and dumbing down the game.

Offline Bill Aurion

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RE: Star Fox Assault
« Reply #49 on: February 01, 2005, 09:07:28 AM »
The game saves after each mission, but you can eventually unlock "Survival" mode which is basically "Oldschool Starfox" mode in which you see how far you can get without saving...

And you can go back and play any level you want, so this game has pretty set aside something for everyone... ^_^
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