Author Topic: Official DS Sales Thread  (Read 705713 times)

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Offline IceCold

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RE:Official DS Sales Thread
« Reply #325 on: June 15, 2005, 01:43:14 PM »
Famicom Wars should do at the very least decent, and stay on the charts for a while. But when Shonen Jump Superstars comes out, watch out - it will keep the DS lineup going until November.

Minna No Golf is tops overall for the PSP right - does anyone have any numbers on overall sales?  
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Offline BlackNMild2k1

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RE:Official DS Sales Thread
« Reply #326 on: June 15, 2005, 06:39:01 PM »
Japanese Daily Sales Rankings

June 14, 2005

1 NDS Takashi Tohoku University Kawasima brain training (Nintendo) ETC 2005/5/19
2 PS2 Metal Saga: Sajin no Kusari (Success) RPG 2005/6/9
3 PS2 Soccer Life 2 (Banpresto) SLG 2005/6/9
4 NDS Nintendogs Shiba (Nintendo) SLG 2005/4/21
5 GBA Mahou Sensei Negima! (Marvelous) AVG 2005/6/9

6 PS2 Tear Ring Saga (Enterbrain) SLG 2005/5/26
7 PS2 Romance Saga (SquareEnix) RPG 2005/4/21
8 PS2 NAMCO×CAPCOM (Namco) SLG 2005/5/26
9 PS2 Kenka Banchou - special edition - (Spike) ACT 2005/6/9
10 NDS Nintendogs dachs (Nintendo) SLG 2005/4/21
11 NDS Jissen Pachislot: Fist of the North Star (Sega)TBL 2005/6/4
12 NDS Nintendogs chihuahua (Nintendo) SLG 2005/4/21

13 PS2 World soccer winning eleven 8 live EVOLUTION (Konami) SPT 2005/3/24
14 NDS SD Gundam G Generation DS (Bandai) SLG 2005/5/26
15 PS2 C1 GRAND PRIX (Genki) SPT 2005/5/26
16 PSP Hero legendary (Bandai) RPG 2005/6/2
17 PSP Everybody Golf SPT (Sony) 2004/12/12
18 PS2 Semi - hero 4 SLG (????? * ?????) 2005/5/26
19 PS2 Killer 7 (Capcom) ACT 2005/6/9
20 NDS Touch! Kirby (Nintendo) ETC 2004/12/2

looks like PSP made the charts yesterday

Media Create Approximate Sales #'s

June 6-12

1. PS2 Metal Saga - Success - 63,000 (NEW)
2. PS2 Kenka Bancho - Spike - 39,000 (NEW)
3. PS2 Soccer Life 2 - Banpresto - 36,000 (NEW)
4. NDS Nou wo Kitaeru Otona no DS Training - Nintendo - 33,000 (153,000)
5. GBA Mahou Sensei Negima! - Marvellous - 24,000 (NEW)

6. PS2 Berwick Saga - Enterbrain - 11,000 (121,000)
7. PS2 Namco X Capcom - Namco - 11,000 (121,000)
8. PS2 Killer 7 - Capcom - 11,000 (OUCH)
9. NDS nintendogs Shiba & friends - Nintendo - 10,000 (197,000)
10. PS2 Shojo Gikeiden 2 - Wellmade - 9,000 (NEW)

p.s. Exact #'s(soft/hard-ware) should be released tomorrow night around midnight
 

Offline Artimus

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RE: Official DS Sales Thread
« Reply #327 on: June 16, 2005, 06:35:53 PM »
It's officially a trend:

1. Metal Saga: Sajin no Kusari  (PS2) - 63,219
2.  Kenka Bancho (incl. Limited Edition) (PS2) - 39,195
3. Soccer Life 2 (PS2) - 35,697
4. DS Training For Adults: Work Your Brain (DS) - 32,589
5. Magister Negi Magi: Private Lesson Library Island (GBA) - 24,167
6. Berwick Saga (incl. Limited Edition) (PS2) - 11,453
7. Namco X Capcom (PS2) - 11,275
8. Killer 7 (PS2) - 11,253
9. Nintendogs: Shiba & Friends (DS) - 10,194
10. Shojo Yoshitsune Den 2 (incl. Limited Edition) (PS2) - 9,463
11. Nintendogs (DS)
12. Nintendogs (DS)
...
14. SD Gundam (DS)
...
16. Killer 7 (GCN)
...
22. Naruto (DS)
23. Touch! Kirby (DS)
24. DK: King of Swing (GBA)


SYSTEM
DS - 32,765
PS - 27,741
PSP - 21,476
GBASP - 8,522
GCN - 2,558
GBA - 623
XBOX - 131



   

Offline jasonditz

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RE: Official DS Sales Thread
« Reply #328 on: June 17, 2005, 06:04:33 AM »
Wander Donkey is "Donkey Kong: King of Swing"

Offline BlackNMild2k1

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RE:Official DS Sales Thread
« Reply #329 on: June 17, 2005, 08:19:45 PM »
Daily Japanese Sales Rankings

Thu 16th June

1 PS2 Drag on Dragoon 2 (Square Enix) RPG 2005/6/16 (NEW)
2 NDS Takashi Tohoku University Kawasima brain training (Nintendo) ETC 2005/5/19
3 NDS DS easy pulling dictionary (Nintendo) ETC 2005/6/16 (NEW)

4 PS2 Dog night ? secret principles boisterous dance (Bandai) ACT 2005/6/16 (NEW)
5 PS2 Kenka Banchou - special edition - (Spike) ACT 2005/6/9
6 PS2 Slotter UP 7 intense fighting! Street fighter II (???) TBL 2005/6/16 (NEW)
7 NDS Trauma Centre (Atlus) ACT 2005/6/16 (NEW)
8 PS2 Metal Saga: Sajin no Kusari (Success) RPG 2005/6/9
9 PS2 Soccer Life 2 (Banpresto) SLG 2005/6/9
10 GBA Nonono puzzle (Nintendo) PUZ 2005/6/16 (NEW)
11 NDS Nintendogs shiba (Nintendo) SLG 2005/4/21
12 GBA Mahou Sensei Negima! (Marvelous) AVG 2005/6/9

13 PS2 Tear Ring Saga (Enterbrain) SLG 2005/5/26
14 PS2 Romance Saga (SquareEnix) RPG 2005/4/21
15 XB Jade Empire (Microsoft) RPG 2005/6/16 (NEW)  <---- O_O
16 NDS SD Gundam G Generation DS (Bandai) SLG 2005/5/26
17 PS2 World soccer winning eleven 8 live EVOLUTION (Konami) SPT 2005/3/24
18 NDS Nintendogs dachs (Nintendo) SLG 2005/4/21
19 PS2 NAMCO×CAPCOM (Namco) SLG 2005/5/26
20 PSP Everybody Golf (Sony) SPT 2004/12/12

Looks like an Xbox got a game on the charts, and above the only PSP game too

And the Dictionary debuts at no. 3!? well thats gotta hurt someones ego somewhere.......
Maybe with a translation dictionary some of those developers and finally translate some games in a decent timeframe.  

Offline Deguello

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RE:Official DS Sales Thread
« Reply #330 on: June 18, 2005, 06:37:27 AM »
Trauma Center making the charts makes me happy!  I wonder if Nintendo's other "Brain" game due out this month will see that same success as Thick Professfor Forge Long Title.
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Offline BlackNMild2k1

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RE:Official DS Sales Thread
« Reply #331 on: June 20, 2005, 12:46:17 AM »
Sat. June 18

1  PS2 Drag on Dragoon 2 (Square Enix)
2  DS Nou wo Kitaeru Otona no DS Training(Brain Training) (Nintendo)
3  PS2 Kenka Banchou (Spike)
4  DS Rakuhiki Jiten(Easy Dictionary) (Nintendo)
5  DS Nintendogs: Shiba and Friends (Nintendo)

6  PS2 Soccer Life 2 (Banpresto)
7  DS Nintendogs: Chihuahua and Friends (Nintendo)
8  DS Nintendogs: Dachs and Friends (Nintendo)

9  PS2 World Soccer Winning Eleven 8 Liveware Evolution (Konami)
10 DS Sawaru Made in Wario (Nintendo)
11 PS2 Tear Ring Saga (Enterbrain)
12 DS Chou Shittou Caduceus (Atlus)
13 DS Touch! Kirby (Nintnedo)
14 DS SD Gundam G Generation DS (Bandai)

15 PS2 Metal Saga: Sajin no Kusari (Success)
16 DS Naruto: Saikyou Ninja Daikesshuu 3 (Tomy)
17 PSP Minna no Golf Portable (Sony)
18 GBA Pokemon Emerald (Pokemon)
19 DS Super Mario 64 DS (Nintendo)

20 PS2 Romancing SaGa Minstrel Song (Square Enix)

The Dictionary is @ #4 ..... and Wario Ware is back in the Top 10

Brain Training and Nintendogs are still going strong
Non-Games are the Best-Games?  

Offline Mario

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RE: Official DS Sales Thread
« Reply #332 on: June 20, 2005, 02:31:47 AM »
Hahaha, it's great to see all these "non-games" selling so well. What do you think of that Ian?

Offline KDR_11k

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RE: Official DS Sales Thread
« Reply #333 on: June 20, 2005, 02:38:02 AM »
Norton Systemworks regularly places in the UK charts so it's not that surprising.

Offline PaLaDiN

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RE: Official DS Sales Thread
« Reply #334 on: June 20, 2005, 03:31:47 AM »
"What do you think of that Ian?"

*Resists urge to answer for Ian*
*Saves response for comparison with Ian's answer*
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Offline Ian Sane

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RE: Official DS Sales Thread
« Reply #335 on: June 20, 2005, 07:24:53 AM »
"Hahaha, it's great to see all these 'non-games' selling so well. What do you think of that Ian?"

Well I suppose it's better than Nintendo losing money hand over fist on them.  Still I don't want them and thus don't want Nintendo wasting resources on them.  So I would consider this a bad thing in the sense that it gives Nintendo a financial reason to continue to pursue a target market that doesn't include myself.  I only want Nintendo to be successful so that they continue to release games I like.

However they still haven't released this type of game in North America and that's where the real money is so I wouldn't declare this a great idea yet.  I don't think this is a winning strategy for a console, even in Japan, so for Nintendo's sake the Rev better not have a similar focus.

Offline Deguello

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RE:Official DS Sales Thread
« Reply #336 on: June 20, 2005, 07:39:02 AM »
Quote

Still I don't want them and thus don't want Nintendo wasting resources on them.


Ian, for Pete's sake, you used to write huge diatribes on this very line of thinking.  Especially to Paladin, because he feels the EXACT SAME WAY about online gameplay.  You used to refer to people who said THIS EXACT PHRASE selfish and the cause of all of Nintendo's problems.  What happened to THAT Ian?


And whoa, is Wario Ware DS still in the Top Ten?  Jesus.
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Offline KDR_11k

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RE: Official DS Sales Thread
« Reply #337 on: June 20, 2005, 07:59:05 AM »
I believe WW's success now can be attributed to the fallout of Nintendogs. The game brought in many new users, now those users are searching for more uses for their DS. WWT is probably the most non-gamer friendly out of the bunch.

Offline Mario

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RE: Official DS Sales Thread
« Reply #338 on: June 20, 2005, 08:24:56 AM »
Quote

Still I don't want them and thus don't want Nintendo wasting resources on them. So I would consider this a bad thing in the sense that it gives Nintendo a financial reason to continue to pursue a target market that doesn't include myself.

Well it increases their marketshare. "Non-games" don't sell INSTEAD of "hardcore" games, they sell to people outside the userbase, they bring new people in = a larger userbase = more third party support = more games.

The only "non-game" that doesn't appeal to me is the dictionary.

Offline Ian Sane

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RE: Official DS Sales Thread
« Reply #339 on: June 20, 2005, 08:54:35 AM »
"Ian, for Pete's sake, you used to write huge diatribes on this very line of thinking. Especially to Paladin, because he feels the EXACT SAME WAY about online gameplay. You used to refer to people who said THIS EXACT PHRASE selfish and the cause of all of Nintendo's problems. What happened to THAT Ian?"

The concept of non-gamer didn't exist at the time I was against this line of thinking.  Usually when people say something like this they're talking about certain genres or styles.  In Paladin's case it was an extra feature which I felt just adds to a game.  This is slightly different.  This is the creation of products that aren't even really games at all.  I don't like sports games but I won't protest Nintendo making a sports game because it attracts more gamers to the userbase which attracts more third party support to create more games.  This attracts people who aren't gamers and thus encourages the creation of product for them.  This is like a different market entirely.

Before it was like we were comparing different types of music.  Now we're comparing music albums to books on tape.  I can deal with the creation of games I don't like.  But a shift into an entirely different product is worth getting upset about.  There's never been a situation before where Nintendo has dedicated focus to people who don't play or want to play games.

Offline PaLaDiN

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RE: Official DS Sales Thread
« Reply #340 on: June 20, 2005, 09:21:05 AM »
Bah, I like my Ian answer more.

"Well Nintendo might have a point about Japan, but if they think that's going to hold up in North America they're sadly mistaken. I'm sick of NCL making decisions that have an international effect. It's like they stopped making pizza in the US because the Japanese seem to prefer sushi. Nintendo needs to make both pizza and sushi. It needs to be an "and" company, not an "or" company. I shouldn't have to choose between them. Back in the SNES days we used to have both. This is just more proof that Nintendo's being short-sighted and profit-driven these days.

Besides, by appealing to non-gamers Nintendo is sacrificing the real gamers who stick with them through thick and thin. They still haven't made any real games I would buy a DS for yet. I hope this doesn't encourage them to use the DS business model for the Rev, because that would, well, suck."

Normally I wouldn't be this childish but after reading his post I couldn't help it. Sorry Ian, I'll stop being an ass now.

"This is the creation of products that aren't even really games at all."

By your definition, Ian. The reason you don't consider them to be games is because they don't appeal to your tastes. What if I told you that I thought online games weren't really games at all but bastardized graphical chat programs? Who are you to say that playing with a puppy isn't a game? How are brain teasers not games? You might not think of them as games, but other people do.

You're just as selfish as I am.
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Offline Ian Sane

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RE: Official DS Sales Thread
« Reply #341 on: June 20, 2005, 10:01:42 AM »
That's an okay parody of me, Paladin.  You've got to work on the specific language and sentence structure a bit but it's not bad.

"The reason you don't consider them to be games is because they don't appeal to your tastes."

It's not so much I don't like them, it's that they lack key elements of what I think defines something as a videogame.  Like even if I do like them they don't provide me with the same type of enjoyment that a videogame does.  It's like how I don't think chess is a sport even though some people do.  To me it doesn't provide the same type of experience as playing something like volleyball does.  I don't mind chess but it's not a sport so if I go to gym class I don't expect or want to play chess.  When I buy a game system I expect and want to play what feels like a game.

"You're just as selfish as I am."

Only if you weigh our viewpoints as having equal merit.  I don't think I've ever said that the concept of not wanting Nintendo to focus on something you're not interested in is selfish.  I just felt that in your example you were because to me you were complaining about something pretty minor.  I'm not trying to start up that old arguement again, I just see focusing on non-gamers as a bigger shift in focus than adding online support to multiplayer games (I would consider a shift in focus to online-only gaming as very major however).  Some people have said that I want Nintendo to act exactly like Sony in order to be number one.  I've always responded that I don't and the reason being that I don't like Sony and I don't want Nintendo to be number one by no longer making games that interest me.  To me this non-gamer focus is the same thing.

If you were concerned about Nintendo making nothing but MMOs then I would agree with you.  But you're rejecting online gaming period which is why I don't.  Note how I'm not rejecting touchscreen gaming completely.  I'm merely rejecting a certain implementation of the concept, not the concept itself.

Offline BlackNMild2k1

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RE:Official DS Sales Thread
« Reply #342 on: June 20, 2005, 10:01:48 AM »
More fuel for the fire

Sun. June 19, 2005

1  PS2 Drag on Dragoon 2 (Square Enix)
2  DS Nou wo Kitaeru Otona no DS Training (Nintendo)
3  PS2 Kenka Banchou (Spike)
4  DS Nintendogs: Shiba and Friends (Nintendo)
5  DS Nintendogs: Dachs and Friends (Nintendo)
6  DS Rakuhiki Jiten [Easy Dictionary](Nintendo)

7  PS2 Soccer Life 2 (Banpresto)
8  DS Nintendogs: Chihuahua and Friends (Nintendo)
9  DS Touch! Kirby (Nintnedo)
10 DS Naruto: Saikyou Ninja Daikesshuu 3 (Tomy)

11 PS2 Tear Ring Saga (Enterbrain)
12 DS SD Gundam G Generation DS (Bandai)
13 GBA Mahou Sensei Negima! (Marvelous)
14 DS Sawaru Made in Wario (Nintendo)

15 PS2 Metal Saga: Sajin no Kusari (Success)
16 GBA Pokemon Emerald (Pokemon)
17 PS2 World Soccer Winning Eleven 8 Liveware Evolution (Konami)
18 DS Super Mario 64 DS (Nintendo)
19 DS Jissen Pachi-Slot Hisshouhou! Hokuto no Ken DS (Sega)

20 PS2 Romancing SaGa Minstrel Song (Square Enix)

11 DS titles
2 GBA titles

All 3 Nintendogs in the Top 10
Brain Training @ #2
Dictionary @ #6

that means 5 "Non-Games" in the Top 10
and not a PSP game in sight  

Offline Arbok

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RE: Official DS Sales Thread
« Reply #343 on: June 20, 2005, 11:32:21 AM »
That sale data is so beautiful I could cry... Only 7 titles not for the GBA or DS in the top 20. Great indeed.  
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Offline Artimus

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RE: Official DS Sales Thread
« Reply #344 on: June 20, 2005, 11:49:44 AM »
I think Nintendogs is 100% a game. The brain teasers aren't necessarily a game, but you do play them. The dictionary is a utility. The system has a touch screen, having utilities is only natural. They really need to bring the PDA software out now.

Offline IceCold

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RE:Official DS Sales Thread
« Reply #345 on: June 20, 2005, 01:00:17 PM »
Uh, what was I going to say?

Oh yea, I think WW got a price drop; that's why it's back in the Top 10.

It most definitely isn't a "waste of resources". You think that widening your userbase and making a healthy profit is a "waste of resources"? So what if they are not traditional games, or the games you like, yet? The "real games" will come out soon enough. You saw E3 - Mario Kart, SMB, Metroid, all of those games that were announced - those aren't your view of "real games"? Yes, you will need to have a little patience until they come out, but so what? They're still there. Nintendo is making games for both the non-gamer and the gamer, and look at how well they've done so far with the DS. What you see as a waste in resources I see as a blessing. "I only want Nintendo to be profitable if they makes games for ME!" Um, OK then...

Look at it this way. The people who are buying Nintendogs etc right now; many are "non-gamers". But now they have a DS. Nintendogs will finish eventually, and then they'll have a $200 system lying there. You think that they won't buy ANYTHING else after playing "non-gamer games"? Now that they have a DS, they're more likely of buying more games and adding to Nintendo's profit. I mean, they're sure to hear of Mario Kart through advertising and all, and then when their friends tell them "Mario Kart is ONLINE!! I can play with you if yuo buy it!" then many of them will buy it - what else will they do with their DS? This is true for many "gamer" games. That is what Nintendo is trying to do; convert non-gamers so that they can have a wider userbase.
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Offline Ian Sane

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RE: Official DS Sales Thread
« Reply #346 on: June 20, 2005, 01:49:37 PM »
"Nintendo is making games for both the non-gamer and the gamer, and look at how well they've done so far with the DS."

A lot of people bring up the DS to prove that there's no point in worrying over this non-gamer stuff and that Nintendo is making games for both groups and everything's cool.  Personally I see the DS as the whole reason why I'm concerned.  I'm not interested in the current DS lineup.  I am interested in some future titles but so far the whole thing seems like it was not designed with my tastes in mind, which is a stark contrast to Nintendo's other systems where I was clearly in the target market.  I'll probably buy it eventually but I don't see it suiting my needs as well as the GBA did mainly because so many of the games fall more towards the non-gamer category.  If the Rev is anything like the DS I'm going to have a hell of a time finding games for it I want to play.

Offline Artimus

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RE: Official DS Sales Thread
« Reply #347 on: June 20, 2005, 01:55:37 PM »
Ian, I agreed with you about online, but not this.

The DSs' selection problems are not anything to do with a focus on non-games. It just has a very low selection. However, it is not void of great games. Look at Kirby!

Offline MrMojoRising

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RE:Official DS Sales Thread
« Reply #348 on: June 20, 2005, 02:03:05 PM »
I agree with you Ice that it will likely make "non-gamers" turn into casual gamers, and will in turn do nothing but good.  At least these non-games are somewhat high quality, it's not like the crap that comes out on GBA like "that's so Raven!"  The GBA had plenty of titles like this but Nintendo still provided it's fans with gems.  The GBA probably could have survived with only crappy licenced games that sell to kids, but the money is in making the system have the widest user base possible.  GTA on PS2 probably got a lot of "non-gamers" to get a PS2 so they could kill people because that is teh boMMB!  Then they end up buying more games to justify their purchase of an expensive video game system...plus they might actually start to enjoy gaming, it is rather addictive.

Offline Blackknight131

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RE:Official DS Sales Thread
« Reply #349 on: June 20, 2005, 07:35:24 PM »
Quote

I can deal with the creation of games I don't like.  But a shift into an entirely different product is worth getting upset about.  There's never been a situation before where Nintendo has dedicated focus to people who don't play or want to play games.


I dont feel that worry.
What I'm getting from you is a feeling that Nintendo sees "non-games" perform very well and thus re-dedicates additional resources to their development.
The thing is, I can certainly see added resources being poured into such a direction, but I DON'T see those resources taking away from their existing regular game development. Rather, it is supplemental. Nintendo has the funds to spend on new programmers and liceneses for such endeavours, and I figure they would elect to make the constituent parts of a "non-game" development team seperate from the talent exisiting in their Mario, Zelda, Wario Ware etc etc teams...

Altho actually, wouldn't be susprised if the brains behind Wario Ware would be interested in coming up with new game concepts to appeal to the new market.