Author Topic: Killer 7 delayed... again  (Read 50112 times)

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Offline PaLaDiN

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RE: Killer 7 delayed... again
« Reply #25 on: February 25, 2005, 12:34:36 PM »
Well, I wasn't sure before but Samantha sold me on this game.
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Offline Ian Sane

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RE: Killer 7 delayed... again
« Reply #26 on: February 25, 2005, 12:45:42 PM »
"Decades from now, when critics like us and players like you sit around the table and talk about our hobby, we are going to do so with a new frame of reference: Before Killer 7 and After Killer 7."

That has got to be the most pretentious thing I have ever heard.  Who the hell said THAT?

Killer 7 is sounding like it will turn out like many other games that have tried to be arty.  The gameplay will be uninteresting and shallow and will take a backseat to the storyline and atmosphere.  As a result it will fail as a game and accomplish nothing.  This is what always happens because for some reason people who want to make game art classify it the same as literature, theatre, film or television.  Those are narrative by nature, gaming is not.  Like music, gaming CAN tell a story but it does not have to nor does it succeed as a game just because of it.  A great story told though a poor melody is still a bad song just as a great story told though poor gameplay is a bad game.  Game art is Super Mario Bros.  It introduced gameplay that influenced virtually all games that followed it and truly changed the industry in a way where "pre-SMB" and "post-SMB" could be used to describe the industry.  A true game artist is driven by gameplay.

Offline NinGurl69 *huggles

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RE:Killer 7 delayed... again
« Reply #27 on: February 25, 2005, 12:48:37 PM »
Quote

Originally posted by: PaLaDiN
Well, I wasn't sure before but Samantha sold me on this game.


I think I saw Samantha "doing what they say she does" in a trailer that came out a couple months ago.  Consider me sold since then.
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Offline Djunknown

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RE:Killer 7 delayed... again
« Reply #28 on: February 25, 2005, 03:45:04 PM »
I think I remember a woman in a catholic school outfit in a very 'compromising' postion if its the same trailer you're all thinking of. Could that be Samantha?

Gamerfeed has some info too

I'm still intrigued about Killer 7 just because its going to be one of those oddball titles, regardless of quality. Also, it could make Suda 51 (the creative force behind Killer 7) a household name stateside, It seems he has some acclaim in Japan.

Hopefully we'll see some sort of playable demo in the near future, let the people decide if they're ready for whatever Suda has in his head.
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Offline Dasmos

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RE:Killer 7 delayed... again
« Reply #29 on: February 25, 2005, 05:43:42 PM »
I hope it ain't too "adult" that it will censored for Australia.
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Offline MaleficentOgre

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RE: Killer 7 delayed... again
« Reply #30 on: February 25, 2005, 06:51:34 PM »
haha, the ausies won't be getting this game.  I remember IGN saying something about nudity in this game a while back.  and Samantha did do what that thing we know she does in a trailer a while back.
seriously, frickin cutting yourself and spraying it all over the place as a weapon.  HELL YEAH!!  I was sold on this game at that point
and now that I actually know how the game plays I'm even more excited.  It looks like something that'll be easy to grasp, hard to master, and a buttload of fun.  And thick atmosphere is what I live for in action/adventure games.  capcom better not dissapoint.

Offline KDR_11k

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RE: Killer 7 delayed... again
« Reply #31 on: February 25, 2005, 07:43:43 PM »
I'm already seeing this game indexed here... But then, Manhunt wasn't so K7 won't be, either.

Offline MaleficentOgre

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RE: Killer 7 delayed... again
« Reply #32 on: February 26, 2005, 03:48:23 PM »
woops! i made a goof.  I referenced samantha when I meant kaede.  nothing against cel shaded hotness in schoolgirl outfits, but I'm a bigger fan of bleeding over everything

Offline NinGurl69 *huggles

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RE: Killer 7 delayed... again
« Reply #33 on: February 26, 2005, 11:14:19 PM »
Well I REALLY meant Samantha when I mentioned her spending quality time with herself in a trailer.

More, please.
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Offline Robotor

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RE: Killer 7 delayed... again
« Reply #34 on: February 27, 2005, 07:42:38 AM »
This game sounds intensely interesting.  However I fear it will make me uncomfortable while playing, much like Eternal Darkness did at some points.  Still, it's interesting enough for me to consider a purchase.  I highly doubt it will be that influential, but it should still be a good game.
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Offline PaLaDiN

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RE: Killer 7 delayed... again
« Reply #35 on: February 27, 2005, 07:56:29 AM »
Ok, I didn't remember any of that Samantha stuff you guys are talking about so I just rechecked every trailer I could... nothing.

The morbid curiosity is killing me. Which trailer are you talking about? They actually released this in a trailer? I have got to see this.

I feel so dirty for asking.

That interview is discouraging though. Why couldn't they work on the gameplay a bit more? Why does it have to be sacrificed for the story? What were all those delays for if the gameplay is still simple? Am I just going to be watching an interactive movie?
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Offline NinGurl69 *huggles

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RE: Killer 7 delayed... again
« Reply #36 on: February 27, 2005, 11:27:04 AM »
Goto http://www.capcom.co.jp/killer7/main/menu_e.html (flash page)

Download the TGS2004 trailer.  I assume it's Samantha (short, orange hair) who's in the schoolgirl outfit, making happy noises.
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Offline MaleficentOgre

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RE: Killer 7 delayed... again
« Reply #37 on: February 27, 2005, 03:33:37 PM »
yeah, its samantha alright.

Offline couchmonkey

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RE: Killer 7 delayed... again
« Reply #38 on: March 01, 2005, 05:16:49 AM »
I'm with Ian.  Videogames are art, but all too often game designers who claim to be making a work of art in videogaming are making a work of art in another medium and throwing some crappy interactivity into it.  

I read the IGN preview this morning and when the Capcom guys were talking I felt like I was watching a bunch of pretentious artgoers discussing how amazing and ingenious this new exhibit is while standing around a statue made of Kraft cheese slices depicting two dogs having relations with a woman.  They are selling the game on spectacle, and that leaves me wondering if it will have any other redeeming qualities.

I can still appreciate the game's other artistic qualities, but the level of interaction is the feature that sets videogames apart from other artistic mediums.  If the gameplay in Killer 7 stinks (which I admit may not be the case) then it might as well be a cartoon or a comic book.
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Offline Djunknown

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RE:Killer 7 delayed... again
« Reply #39 on: March 04, 2005, 08:13:55 PM »
Gameinformer's got an interview. Killer...

A snippet for the lazy-at-heart:

"Game Informer: Killer 7 was announced quite some time ago, but we haven’t really seen much of it lately.  What’s been happening behind the scenes in that time?

Hiroyuki Kobayashi: When we showed the game last year at E3, we really didn’t have anything nailed down in regards to the game.  We just had some very loosely connected ideas and a general idea of what we wanted to do.  Compared to that time, what we have to show you today is an actual game."
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Offline vudu

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RE:Killer 7 delayed... again
« Reply #40 on: March 05, 2005, 05:15:03 AM »
Nice interview.  It's clear that Kobayashi thinks very highly of Suda.

One part I found rather funny:
Quote

GI: Could you give us an example of puzzle that we may find in the game?
HK: Well, you may have a puzzle where you have a bunch of candles and you need to figure out in what order you need to light them and maybe even how are you going to find something to light them with.  That’s just one sort of crude example.  If you can manage to light the candles, then maybe you’ll be able to acquire an item that you’ll use later on in the game?
It reminded me of this line from the GameSpy preview I read a couple weeks back.
Quote

Unfortunately, [the puzzles are very easy], and this lack of challenge may be the game's biggest downfall. In [one puzzle], we had to light a group of candles in a particular order, and they were actually numbered. C'mon guys, do you really think we're that stupid?
Hopefully the candles  were just numbered in the preview build so Capcome could get GameSpy in and out as quickly as possible.  
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Offline NinGurl69 *huggles

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RE:Killer 7 delayed... again
« Reply #41 on: April 01, 2005, 12:24:59 PM »
Hubba hubba hubba the official JPN Killer7 site got a few updates.  I don't recal the music being there, but i dig it.  And there's some new side character info (with a new layout).

Some new trailers plus a freaky anime-lookin "Gunslinger girl" named "Ayame Blackburn" (I say that, not BABELFISHMAN).

http://www.capcom.co.jp/killer7/main/menu.html

~~~~~

AHAHAAHAHAAHA i just watched her vid.  MAGICKALU GIRLU TRANSFOOOOORMU!!!1!!1
I have NO CLUE WHAT THE HELL'S GOING ON, BUT SHE'S GOT A GLITTERY BUBBLY BACKGROUND.  I must pre-order this game now.

http://www.capcom.com/xpml/game.xpml?gameid=750080

Capcom USA's had pre-orders for this game open for almost a month now.  Free T-shirto-GET!  Free shipping on orders over $40.00!  Free upgrade to 2-day shipping on pre-orders!  SAMANTHA-GET!

~~~~~

I just saw the "january" trailer that was under Ayame's, and apparently i haven't seen it before.  Shows more shooting/traversal gameplay we're used to seeing, and Kaede's still hot with a new purple one-piece dress whose skirt i still can't see up, she might even have context-sensitve last-split-second-you-got-close-to-me-so-prepare-for-some-swift-ass-kicking like Leon in Resi4.  Mask de Smith, well, changed costumes using the particle-breakup transformation animation, thing.
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Offline Nosferat2

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RE: Killer 7 delayed... again
« Reply #42 on: April 02, 2005, 07:13:33 AM »
I saw the demo at Gamestop. It was some sick quentin terrentino looking shiat, so i preordered it then and there in Feburary. The game looks crazy. Gamestop didnt offer me a shirt :-(.

BTW on the same day i saw tthe Giest demo too. Suffice it to say that i preordered Giest on the same day as well. Game looks like its going to be a blast.

Also since i was at it I went on and preordered Zelda and Nintendos Pennet(SP) Chase Baseball.

So Gamestop has  over $200 dollars of my money and i wont see a game until June. Damn Nintendo keeps pushing stuff back.
Oh well, those games should be worth the wait.  

Offline NinGurl69 *huggles

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RE: Killer 7 delayed... again
« Reply #43 on: April 03, 2005, 03:06:45 PM »
On Geist's ESRB rating:

"M (Mature): Violence, Blood and Gore, Partial Nudity"

Partial nudity w0t?!

AHAAHAHAHAHAHAAHAHA

YES
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Offline Hostile Creation

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RE: Killer 7 delayed... again
« Reply #44 on: April 05, 2005, 07:53:08 AM »
Why release 88 screenshots when you could just release another movie?

YES!  Ghost porn!
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Offline Famicom

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RE:Killer 7 delayed... again
« Reply #45 on: May 10, 2005, 10:55:21 AM »
One excerpt to rule them all.

"We're not suggesting that Killer 7 is not fun because that's not true. It's just a different kind of fun -- one that's bound to excite some players and royally piss off others. For the record, we fall in the first group.

"Gamers expecting a fast-paced, action-packed adventure romp are going to be disappointed with what Killer 7 offers. We don't see any way around that. This is not Doom. And it's not Resident Evil, either. Rather, it reminds us much more of some classic adventure games like Stalker or Myst. Players who can accept that truth will likely find themselves very pleased with what the game brings to the table."

You can read more juicy bits here.

I'm still buying this game.
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Offline Hostile Creation

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RE:Killer 7 delayed... again
« Reply #46 on: May 10, 2005, 01:34:24 PM »
Awesome, sounds good to me.  I wasn't really expecting an intense shooter game.  If it's like Myst with shooter qualities, man, that's all the more cool.  I was really hoping this would ooze with style, story, characters, and puzzles.  Shooting is a bonus, really.
And yeah, I love the style of the site, music especially.

Edit: Just read it and it sounds awesome.  The more disturbing, psychological, and weird, the better, I say.  I'm really into the whole disturbing storyline thing.  They suit me.
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Offline joshnickerson

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RE: Killer 7 delayed... again
« Reply #47 on: May 10, 2005, 02:53:56 PM »
I'm actually a bit interested in this game now, as compared to before, where I didn't give a crap about it. I figured it was just going to be a shooting game, but "Myst with shooter qualities" sounds very interesting. It might be worth a rental.

I'm just wondering how the Cube/PS2 sales will stack up...

Offline PaLaDiN

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RE: Killer 7 delayed... again
« Reply #48 on: May 10, 2005, 02:58:37 PM »
"Myst with shooter qualities" contradicts with "easy puzzles".
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Offline TMW

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RE: Killer 7 delayed... again
« Reply #49 on: May 11, 2005, 02:00:57 PM »
Myst with Shooter Qualities?

That...sounds intriguing.

It would made dealing with Sirrus and Achenar a helluva lot easier.
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