Author Topic: Control on the Nintendo DS  (Read 14178 times)

0 Members and 1 Guest are viewing this topic.

Offline norebonomis

  • Score: 0
    • View Profile
RE: Control on the Nintendo DS
« Reply #25 on: November 24, 2004, 04:32:30 AM »
i find that the touch control on mario. well sucks @$$. but i don't have any problem using the d-pad. allthough i would have LOVED an analog stick/nub
viva la revolution! <img src="i/expressions/devil.gif" border="0"><BR><a target=new class=ftalternatingbarlinklarge href="http://www.livejournal.com/community/nintendo_ds/">livejournal.com/~nintendo_ds[/url]<BR>

Offline kennyb27

  • President of Nintendo. Seriously!
  • Score: 0
    • View Profile
RE:Control on the Nintendo DS
« Reply #26 on: November 24, 2004, 04:49:23 PM »
Quote

Have you seen new shots of the Rayman game. They seem to be answering the problems many had with Mario 64 DS. Instead of having a map they have an Icon that allows you to have a starting point for your thumb when using analog, and it also allows you to know when you are at the extreme point.
Would you really look at the touch screen though while you are playing to know if you hit that "extreme"?  I know I don't look at the touch screen when I'm playing SM64.  I actually think the control in Mario may be better since you don't have to start the thumbstrap (assuming you are using that) at the same spot every time like you may have to in Rayman.
-Kenny

Now Playing: I-Ninja (GC), Pokemon LeafGreen (GBA), Nintendogs (DS), Mario Golf: Toadstool Tour (GC)
Just Finished: Legend of Zelda: Wind Waker (GC), Paper Mario: Thousand Year Door (GC) Legend of Zelda: Minish Cap (GBA)
Need money for: Advance Wars: Dual St

Offline kirby_killer_dedede

  • I SUK AT DIS ENTERNIT OK
  • Score: 0
    • View Profile
RE: Control on the Nintendo DS
« Reply #27 on: November 25, 2004, 06:45:26 AM »
The President is right.
WHY HELLO THAR MR. ANDERSUN

4 8 15 16 23 42

Offline PoopyLoopy

  • Score: 0
    • View Profile
RE:Control on the Nintendo DS
« Reply #28 on: November 26, 2004, 08:06:22 AM »
Quote

Originally posted by: Bill Aurion
Mario 64 DS employs a touchscreen analog control that I've heard to work quite well...


It works HORRENDOUSLY...am I the only one who has had their DS hoped tarnished by the controls on Super Mario 64 DS?
This is my signature.

Offline MaleficentOgre

  • Score: 0
    • View Profile
RE: Control on the Nintendo DS
« Reply #29 on: November 26, 2004, 08:24:24 AM »
I think you are.  I love the controls on the game.

Offline ActorJ

  • Score: 0
    • View Profile
RE: Control on the Nintendo DS
« Reply #30 on: November 26, 2004, 07:47:31 PM »
the control in mario DS does take a little geting used to, i dont think anyone could argue against that. however once you do get used to it, which is only a matter of practice (or about 7 or 8 stars) it becomes really natural. in some cases the touch screen actually works better than the analog stick, sliding levels for instance.

Offline Flames_of_chaos

  • Dancing News Panda
  • Score: -1
    • View Profile
RE:Control on the Nintendo DS
« Reply #31 on: November 26, 2004, 09:18:03 PM »
Well I have no big gripes with the thumbstrap control except that it has a high learning curve but its more fluid to me  than the D-pad controls.  They are very awkward and very clunky it isnt natural.  And the multiplayer and mini games are a great boost to the last ability.
PM me for DS and Wii game friend codes
Wii: 6564 0802 7064 2744
3DS: 4124-5011-7289
PSN: Flames_of_chaos XBL tag: Evulcorpse
http://twitter.com/flames_of_chaos/

Former NWR and PixlBit staff member.

Offline kennyb27

  • President of Nintendo. Seriously!
  • Score: 0
    • View Profile
RE:Control on the Nintendo DS
« Reply #32 on: November 28, 2004, 05:12:19 PM »
Quote

It works HORRENDOUSLY...am I the only one who has had their DS hoped tarnished by the controls on Super Mario 64 DS?
Why, yes.  Yes you are.
-Kenny

Now Playing: I-Ninja (GC), Pokemon LeafGreen (GBA), Nintendogs (DS), Mario Golf: Toadstool Tour (GC)
Just Finished: Legend of Zelda: Wind Waker (GC), Paper Mario: Thousand Year Door (GC) Legend of Zelda: Minish Cap (GBA)
Need money for: Advance Wars: Dual St

Offline Jensen

  • Score: 0
    • View Profile
RE:Control on the Nintendo DS
« Reply #33 on: November 28, 2004, 06:56:18 PM »
Quote

Originally posted by: PoopyLoopy
Quote

Originally posted by: Bill Aurion
Mario 64 DS employs a touchscreen analog control that I've heard to work quite well...


It works HORRENDOUSLY...am I the only one who has had their DS hoped tarnished by the controls on Super Mario 64 DS?


Nope, I hated it too.  I only played until for the first 2 stars.  The D-Pad is very uncomfortable to use (in addition to being imprecise).  I don't like that you have to hold a button to run.  How am I supposed to hit the secondary action button while holding the run button?

The touch screen control is even worse.

But the mini games were the best experience I've had with a game in quite a long time.  I liked the one that requires you to draw lines to guide Mario(s) to flowers.  All the games use the dual screens and touch screen well.

Mario 64 is tied for my favorite game ever, but without the smooth, easy to use controls, it just isn't the same game.


Offline Ages

  • Wii the People
  • Score: 0
    • View Profile
RE:Control on the Nintendo DS
« Reply #34 on: November 28, 2004, 07:19:59 PM »
"Nope, I hated it too.  I only played until for the first 2 stars.  The D-Pad is very uncomfortable to use (in addition to being imprecise).  I don't like that you have to hold a button to run.  How am I supposed to hit the secondary action button while holding the run button?"

You do realize that you had to hold a button to run in Mario 1-3 and World right?

Edit: The problem is not holding down a button to run, it worked in all past Mario games.  What makes Mario 64 DS different, is that Nintendo switched to a 3 button format for the 3d games.  Which makes holding down the run button more difficult when you have to stretch across the controller to use the "dive" move
Mr. Madison, what you've just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you n