Author Topic: Another  (Read 30684 times)

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Offline KnowsNothing

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RE: Trace Memory / Another Code
« Reply #50 on: June 21, 2005, 10:59:11 AM »
Quote

Are you even serious? You really think you can't compare two video games to eachother?

Me: Which do you like better--Halo or Wind Waker.
Bill: Wind Waker. Halo sucked.
Me: That's a comparison. You compared the two and determined you like Wind Waker more.
Bill: You're a complete f'ing moron.

Saying Wind Waker is better than Halo means NOTHING except to the person who said it.  If you compared Sonic to Mario then you could go in depth and really get somewhere, but where does comparing those two get you?  IT MEANS NOTHING.

So yes, you can compare the two, but no further than "This is one better!"  "No this one is better!"  "No, Link can't weild dual pistols, this is better!" "Master Chef doesn't have hookshot this is best!"  Windwaker is best fps this gen!!!!!!

Review sites would have you believe that Burnout 3 or Gran Turismo 4 are the best games ever made.  The only reason they score higher than games like Wind Waker is because they're not compared.  A game will get a 10/10 not because it's perfect and the best game ever, but because it's the best in its genre.  You can SAY that Burnout is better than OoT, but you can't compare the two in any depth whatsoever, and you shouldn't try.
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Offline vudu

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RE: Trace Memory / Another Code
« Reply #51 on: June 21, 2005, 11:20:43 AM »
KN - have you been paying attention to the thread?  This started from this post from Pale.
Quote

Originally posted by: Pale
I, _personally_ would take Another over Kirby any day.  I'm not really complaining as much as pointing out how weird it is that it is occurring.  
So yeah, the exact thing we're arguing over is whether Pale should be allowed to compare Trace Memory with Kirby.  Bill says 'no'.  I say 'yes'.  Bill says 'you're an f'ing moron'.  Who's right?
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Offline Bill Aurion

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RE: Trace Memory / Another Code
« Reply #52 on: June 21, 2005, 11:27:05 AM »
That is a matter of PERSONAL OPINION AND TASTE not a matter of physical comparison...My definition of comparison is looking at the differences in two games and finding the similarities and differences...
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Offline WackerJr

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RE: Trace Memory / Another Code
« Reply #53 on: June 21, 2005, 12:40:11 PM »
The reason reviews have said that Another Code feels like a step backwards seems to come from the idea that items can't be picked up until needed. Yes this does appear to be an annoying facet, but there are plenty of other positive points about the game which reviewers have also picked up on!

Offline KnowsNothing

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RE: Trace Memory / Another Code
« Reply #54 on: June 21, 2005, 01:03:26 PM »
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KN - have you been paying attention to the thread?

First of all, NEVER assume that I know what's going on.  That's the golden rule

Second of all, I'm saying what Bill's saying mostly, I just went off a bit What Pale was saying and what your examples were showing were simply, as Bill said, personal taste.  I originaly said that you CAN'T compare two different games, like Halo and Wind Waker, but then changed that to "Well you can, but it's moronic because you're not going to come away with any useful knowlege of which is the better game."  Halo can be the best FPS and WW can be the best adventure game, buy both, there's no need to try to decide which one's better, they're completely different.

I brought up the whole thing about review sites because they give a game a score compared to similar games.  They can give Gran Turismo a 10/10 and WW a 8/10, but only because Gran Turismo is being compared to other racing games, and WW is being compared to other Zelda games (we all know that Zelda is better, if you don't, go jump off a cliff).  They know that you shouldn't try to group Gran Turismo and WW into the same category for comparison- it's stupid.

To sum up my winded and moslty irrelevant post(s): You're right, you CAN compare two different games like WW and Gran Turismo, but it's stupid, so don't do it.


I'm not arguing over Pale really, I'm just arguing against you.  Pale admitted wasn't directly comparing the two after all, as shown by his last post (I WAS PAYING ATTENTION THERE, OH HO HO)
 






UUUMF ARRRRG Another Code looks like a fun game  I am excited about it and I anticipate playing it
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Offline NinGurl69 *huggles

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RE: Trace Memory / Another Code
« Reply #55 on: June 21, 2005, 02:01:25 PM »
I see a hotdog, and next to it a cheeseburger.  I immediately reject the hotdog and take the cheeseburger.  Cuz it is in my nature to like cheeseburgers more than hotdogs.

WHERE'S THE COMPARISON IN THAT!?!

In Pale's case, i saw an example of choosing via PREFERENCE.

WHAT IS HAPPENING IN THIS THREAD!##@!
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Offline ruby_onix

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RE: Trace Memory / Another Code
« Reply #56 on: June 21, 2005, 02:34:48 PM »
Quote

The reason reviews have said that Another Code feels like a step backwards seems to come from the idea that items can't be picked up until needed.


I speak from absolutely no experience, but I kind of get the impression that Another is going to be somewhat "small".

It's like, some adventure games just throw items all over the place. And they're the only thing that seems "real" about any room you go into. And you're just supposed to run around, scoop up everything in sight, and whenever you see something that something can be used on, you just dig out your bag-o-crap and start attempting to mash some things into other things at random, until something clicks. Not that there's anything wrong with that.

Another seems to want you to explore. Appreciate all the rooms. Take in all the details. Then when you hit a problem later on, you're supposed to already have an idea on how to solve it. If you don't, then you go back and explore some more. If you just go back and look for an "item" in a room, then that's the cheap way out.

I think it's a "philosophy" thing, seperating Another from more typical adventure games. It might be small, but they're trying to do more with what they have. Maybe it's because of hardware limitations. Or developer inexperience. Or maybe it's just an artistic thing.

Of course, I could be wrong about the entire thing.

Either way, it's the sort of game that doesn't come around very often, and I'd like to see more of them on the DS, so I'll take what I can get.


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Offline IceCold

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RE:Trace Memory / Another Code
« Reply #57 on: June 21, 2005, 03:12:38 PM »
"It's like, some adventure games just throw items all over the place. And they're the only thing that seems "real" about any room you go into. And you're just supposed to run around, scoop up everything in sight, and whenever you see something that something can be used on, you just dig out your bag-o-crap and start attempting to mash some things into other things at random, until something clicks. Not that there's anything wrong with that.

Another seems to want you to explore. Appreciate all the rooms. Take in all the details. Then when you hit a problem later on, you're supposed to already have an idea on how to solve it. If you don't, then you go back and explore some more. If you just go back and look for an "item" in a room, then that's the cheap way out
"

And Zelda has the perfect balance between the two for me.
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Offline stevey

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RE: Trace Memory / Another Code
« Reply #58 on: June 21, 2005, 03:53:42 PM »
"Are you even serious? You really think you can't compare two video games to eachother?

Me: Which do you like better--Halo or Wind Waker.
Bill: Wind Waker. Halo sucked.
Me: That's a comparison. You compared the two and determined you like Wind Waker more.
Bill: You're a complete f'ing moron. "

but you just said what is funner but that the not the Q. The Q what is better?
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Offline Invincible Donkey Kong

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RE: Trace Memory / Another Code
« Reply #59 on: June 21, 2005, 05:11:42 PM »
You guys are all stupid for even arguing about this, so I'm taking names.  I'm too tired to kick asses, so that can wait for tomorrow.

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Offline KDR_11k

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RE: Trace Memory / Another Code
« Reply #60 on: June 21, 2005, 11:53:51 PM »
Ian: That was the PGC review, AFAIK PGC didn't review Halo. But you could be pretty sure that if I was the only reviewer of Halo the game wouldn't have nearly as good a critique. The repetition already managed to bore me in the DEMO, considering the demo's map isn't even regarded one of the worse ones I shudder to think how awful the complete game must be.

Bil: Still living in the wonderland where games cost nothing more than the time you need to play them? I'm one of those people who don't want to throw out 40 Euros on a game that doesn't have as much entertainment value as another game available for the same price. Especially when I could get an adventure game that's likely superior for the PC for less. Famitsu gave it great ratings. I'd wager that none of those reviewers ever played Myst or Syberia, for example. Not to mention all the Lucas Arts adventures. Could Another touch even the feet of Grim Fandango?


Offline Hostile Creation

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RE:Trace Memory / Another Code
« Reply #61 on: June 22, 2005, 08:31:54 PM »
I still need to play Grim Fandango.  I've wanted to play it ever since I saw the box as a kid (about 10 or 11).  I have incredible intuition when it comes to what I'll like.  I was about that age when Pulp Fiction came out and it was ten years before I saw it, almost, but I always knew I'd love the movie.  And I did.
Anyway, I really want to play it.  I want to give this a chance, too, I'll just be waiting to hear more about it.
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Offline Mario

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RE: Trace Memory / Another Code
« Reply #62 on: June 22, 2005, 10:40:33 PM »
Quote

I'm one of those people who don't want to throw out 40 Euros on a game that doesn't have as much entertainment value as another game available for the same price.

Well, i'd get more entertainment value from a short game than a long game, because i'd finish it multiple times, and the long game i'd never want to go through it again after finishing it, if I even did get around to finishing it. Where I am going with this? I don't know, because I haven't even played Another Code, and don't know how big the adventure is, but I would rather buy it than a PC game because I hate playing games on PC. What does that have to do with anything? Well, that's like saying, why are you playing Halo? Because Halo is an FPS, I would greatly look forward to playing Another Code, because the trailer really interested me, and THAT'S why you shouldn't compare two FPS's on DS with PC adventure games, just because they have two screens it doesn't make them half the game to compare to one full game and then you'd rather play either of them beacuse the screens dont make a difference. The touch screen puzzles look really interesting to me but some crappy PC game i've never played also had puzzles so I better stop looking forward to Another Code so I better find Another Game to look forward to hahaha did you see what I did there, what a joke. Do you think Another Code will have jokes because if not I don't think I would buy Halo.

Offline RABicle

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RE: Trace Memory / Another Code
« Reply #63 on: June 22, 2005, 10:48:24 PM »
I agree with Reggie.

Also I'm really excited because Another Code will be in widescreen.  
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Offline Infernal Monkey

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RE: Trace Memory / Another Code
« Reply #64 on: June 23, 2005, 01:23:21 AM »
Everyone's interested in this game because the trailer music was outstanding am I right : REGGIE GRIN THAT CAN KILL SMALL FARM ANIMALS :

Offline Mario

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RE: Trace Memory / Another Code
« Reply #65 on: June 23, 2005, 01:51:09 AM »
Yes, it was very epic. Epic like eating a chocolate bar after two weeks of rain.

Offline NinGurl69 *huggles

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RE: Trace Memory / Another Code
« Reply #66 on: June 23, 2005, 02:33:52 AM »
whoa, THAT'S deep.
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Offline KDR_11k

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RE: Trace Memory / Another Code
« Reply #67 on: June 23, 2005, 05:13:33 AM »
Admit it, you just want the game because Ashley's cute.

Mario: I meant "more entertainment value" as in "more fun". Adventures have close to zero replay value because they rely on figuring out a solution to a puzzle, if they involved enough action to make a replay worthwile they probably aren't really adventures.

Offline Bill Aurion

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RE: Trace Memory / Another Code
« Reply #68 on: June 23, 2005, 08:36:07 AM »
Well that's where story comes in...I've replayed Famicom Detective 2 three times just because I really liked the characters and plot...
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Offline KDR_11k

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RE: Trace Memory / Another Code
« Reply #69 on: June 23, 2005, 10:28:44 PM »
I've played through Sam and Max multiple times too but still, an adventure game only takes a lot of time the first time through. After that you can finish it in an hour or two because you know exactly what you must do.

Offline ruby_onix

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RE: Trace Memory / Another Code
« Reply #70 on: June 27, 2005, 01:19:49 PM »
Eurogamer has an Another Code review.
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Offline IceCold

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RE:Trace Memory / Another Code
« Reply #71 on: August 03, 2005, 09:43:02 AM »
Oh, PGC's English version review is up - 9.0! Pretty good. Going to buy it anyway, but I'm looking forward even more now.  
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Offline Bill Aurion

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RE: Trace Memory / Another Code
« Reply #72 on: August 03, 2005, 05:31:40 PM »
Is it out yet? ;_;

No?  Damn...

...

Is it out yet? ;_;
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Offline Mario

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RE: Trace Memory / Another Code
« Reply #73 on: August 03, 2005, 07:29:38 PM »
Yes it is!

Oh wait, sorry Americans.

Offline Bill Aurion

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RE: Trace Memory / Another Code
« Reply #74 on: August 03, 2005, 07:39:08 PM »
*shakes fist*
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