Author Topic: LOZ: 2005  (Read 687820 times)

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Offline PaLaDiN

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #1025 on: April 25, 2005, 11:07:03 PM »
Half-life 2 is set in the real world and in the first-person perspective though. They don't quite compare.
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Offline Myxtika1 Azn

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #1026 on: April 25, 2005, 11:36:50 PM »
Jade Empire has good voice work as well.

I personally don't mind reading the text as long as they give you an option to speed through/skip it.  For example in Wind Waker, I disliked how each time I find a dungeon map I had to read through instructions on how to use it.
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Offline Caillan

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #1027 on: April 25, 2005, 11:49:31 PM »
Quote

For example in Wind Waker, I disliked how each time I find a dungeon map I had to read through instructions on how to use it.


I didn't like that either but I think it's a seperate issue. I'd be annoyed if I had to listen to the same voice sample every time I talked to an NPC as well.

Offline Dasmos

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #1028 on: April 26, 2005, 12:44:11 AM »
I thought it was gonna be Link from WW?

Maybe not
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Offline Mario

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #1029 on: April 26, 2005, 02:08:15 AM »
Quote

Originally posted by: Dasmos
I thought it was gonna be Link from WW?

Maybe not


What do you mean? Is there something in the recent information that contradicts that? I don't see anything.

Offline Bill Aurion

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #1030 on: April 26, 2005, 03:15:04 AM »
Even Aonuma admitted that they don't know when the game takes place yet...From this vague info we know now the only tidbit that hints at a different Link is the fact of Ganon's involvement, but I'm hoping it's a very minor appearance...
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Offline Dasmos

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #1031 on: April 26, 2005, 03:32:52 AM »
Quote

Originally posted by: Mario
Quote

Originally posted by: Dasmos
I thought it was gonna be Link from WW?

Maybe not


What do you mean? Is there something in the recent information that contradicts that? I don't see anything.


Exactly! Aonuma said he wasn't sure where it fits in. I thought it was a definate. Sure it could be but if they are not sure then it's a "maybe"

EDIT: I found it: However, he did confirm two never-before-known facts about the project. "The next grand Zelda game, which follows chronologically after the Wind Waker, will be released at the end of 2005 in Japan," Aonuma revealed. The late 2005 release date in Japan would indicate that a simultaneous launch in the US could be planned.

This i thought meant it was the same link?
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Offline Nile Boogie

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #1032 on: April 26, 2005, 04:53:01 AM »
I don't think voice acting is a bad idea for Zelda. However, since the first time I have watched anime I almost never like how the dubbed version sounds(save for a studio Ghibli film). So If they only use japenese voices and subtitle for the us release and Link does not speak outside of  his normal nods and screams, Then I don't think it would turn out too bad at all. Although it would be hard to get around the naming of Link or lack there of but I don't know anybody who doesn't name there guy Link in the first place.
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Offline Bill Aurion

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #1033 on: April 26, 2005, 05:00:01 AM »
This i thought meant it was the same link?

Technically the game could take place another 1000 years after WW, like WW was after OoT, but who knows what is going on with the story for now...
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Offline Shecky

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #1034 on: April 26, 2005, 05:04:08 AM »
Quote

Originally posted by: PaLaDiN
Half-life 2 is set in the real world and in the first-person perspective though. They don't quite compare.


I wasn't comparing the games.  I was just saying that HL2 does a good job of incorporating voice work while still giving the main character some abstraction in personality.

Offline Shecky

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #1035 on: April 26, 2005, 05:16:56 AM »
Quote

Originally posted by: Bill Aurion
Technically the game could take place another 1000 years after WW, like WW was after OoT, but who knows what is going on with the story for now...


IMO:
People focus too much on continuity and chronological order...  Back in the days we had to make up half of the story in our imagination just for one game.  

Just treat them independently (or link them with true sequels if you want) and enjoy the story they "retell" so to speak.

I've wondered if this is just as bad in other media... for example, comics, movies, TV, etc.  I can imagine the problems if you tried to glue every thing ever made for superman together...

Offline couchmonkey

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #1036 on: April 26, 2005, 06:04:22 AM »
...Yeah, for comic books in particular, the stories have been going for so long and there have been so many different incarnations that making them into one big coherent story is impossible.  I can't blame people for trying to make a storyline that arches over the entire series, especially since Nintendo has implied once or twice that Ganon is always the same guy, not a different person in a different age.  But I think if you can accept that most of the games take place in their own little space and time, it relieves a lot of confusion and frustration.

I have no problem with voice acting as long as they include text and allow me to shut it off if I want.  I do think the series is better off without it, but I barely notice bad voice acting and I totally see why a lot of people prefer it.  I don't think there's any reason why you couldn't skip over a voiced NPC conversation just like you can skip over text ones...other than lazy programming...skipping over any piece of text should be possible at any time in any game.
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Offline mantidor

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #1037 on: April 26, 2005, 07:21:20 AM »
I withdraw my statement before about having not seen good voice acting, Half Life 2 was great. But the game was linear and cinematic-like. As awesome as it was, I tried to play a second time and I found it not as interesting. Voice acting fits well with games that want to be like movies, but thats not the case with Zelda.
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Offline Hostile Creation

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #1038 on: April 26, 2005, 07:40:37 AM »
Quote

I wasn't comparing the games. I was just saying that HL2 does a good job of incorporating voice work while still giving the main character some abstraction in personality.


And all Zelda characters should have that abstraction of personality.  How many of the Half-Life characters have fully-fleshed personalities, or personalities that you find out gradually or that you can use your imagination to easily conceive?  Zelda characters are full of personality, and it's partially because they don't go out of their way to fake it by just giving voices.
If they do have voice acting, I insist they include an option to turn it off.  Because I know I will be.
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Offline PaLaDiN

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #1039 on: April 26, 2005, 08:14:42 AM »
"I wasn't comparing the games. I was just saying that HL2 does a good job of incorporating voice work while still giving the main character some abstraction in personality."

I know. My point was that HL2 is set in the real world and has a first-person perspective, so voice acting is expected for full immersion. When was the last time you looked at somebody and read what he said to you?

Zelda, however, is set in what I like to think of as an adventure book. Your imagination provides the voices, and because of that real voices would be a letdown.
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Offline Nile Boogie

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #1040 on: April 26, 2005, 09:42:58 AM »
My Imagination tells me that if I had anybody I wanted to do the voicce overs...

Nataile Portman as "The Princess Zelda"
Orsen Wells as "Ganondorf"
and Link Starring as "Himself"

Not that any Zelda game should have voice overs, but if they did at least on the surface, those 2 people would seem to do a good job although Orsen Wells is dead. Maybe Gary Oldman as Ganon. I just think back to The Wind Waker when Ganon said to Link, "Do not betray my expectaions!" and I think  if some deep powerful voice belleowed that toward me right before our epic duel of fate...maybe, maybe not, just a thought.
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Offline Ian Sane

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #1041 on: April 26, 2005, 09:49:05 AM »
On one hand I hate it when they use name actors but on the other hand having people who can actually, you know, ACT would make for better voice overs.

Offline Shecky

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #1042 on: April 26, 2005, 10:42:41 AM »
Quote

Originally posted by: PaLaDiN
"I wasn't comparing the games. I was just saying that HL2 does a good job of incorporating voice work while still giving the main character some abstraction in personality."

I know. My point was that HL2 is set in the real world and has a first-person perspective, so voice acting is expected for full immersion. When was the last time you looked at somebody and read what he said to you?

Zelda, however, is set in what I like to think of as an adventure book. Your imagination provides the voices, and because of that real voices would be a letdown.


devil's advocate hat aside now... I agree... I don't think voice acting in a Zelda series would add anything... I'd rather have my imagination picture what a heavily armored darknut or a wound up windmill guy may sound like.  I'd much prefer that over being casted into some other interpretation.

Offline Bill Aurion

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #1043 on: April 26, 2005, 11:02:33 AM »
I just wanted to give some details of the Zelda artwork in EGM...

She really is equipped with a rather cool-looking sword, as well as shoulder armor...From the art alone it looks to me as if she'll be playing a more active part this time around...  
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Offline nemo_83

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #1044 on: April 26, 2005, 11:07:44 AM »
where can i find scans?
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Offline Caliban

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #1045 on: April 26, 2005, 11:53:13 AM »
Quote

Originally posted by: nemo_83
where can i find scans?


http://www.jeux-france.com has some scans of EGM. Don't read if you don't want to be spoiled: That boss riding on a huge boar full of armor looks wicked, can't wait to fight bosses while riding on Epona. Although I wasn't much interested in the fishing mini-game in OOT I'm curious to see how well they do in this game. Zelda's artwork also looked wicked, she's holding a sword so atleast I'm expecting some battling with her, and that shoulder armor looks gorgeous. I wonder who that black-caped man is in the cover of EGM, he has some kind of drawing on his cape which makes me think he is going to be like that magician in LTTP and bring back Ganon. Also notice in the cover that there is a wolf, so afterall the suspicion that it will have importance in the game is confirmed.  

Offline Bill Aurion

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #1046 on: April 26, 2005, 11:54:56 AM »
Caliban, in response to the mystery guy on the cover of EGM...On his robe you can see the symbol of the Sheikah
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Offline Nile Boogie

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #1047 on: April 26, 2005, 11:56:55 AM »
Words have lost all meaning.
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Offline Caliban

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #1048 on: April 26, 2005, 11:57:43 AM »
Bill: Sugoiiiiii! Really?! I just got a grin so big it got close to my ears .  

Offline nemo_83

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #1049 on: April 26, 2005, 12:46:55 PM »
That looks awesome.  
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