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Originally posted by: KDR_11k
Chen: Now you got me confused, I never heard 90% of the term you used. Besides stat boost was just an example, I'd never waste time on that in a real fight, the enemy goes down in five strikes, if he stat boosts he just wastes his chances for an attack.
Hahahahahahah, that was my exact conclusion too when I played Red/Blue. I'd just give Blastoise three water attacks and Charizard three fire attacks, which is of course totally useless. But then I started to learn more of the game (with the help of internet boards) and I started to learn expert knowledge. You can get away with it just fine in-game, but in link battle against pro's, you won't stand a chance. I guess I could teach you the basic things you need to know about competitive battling, but it would be a waste of time if you don't like it. Some prefer the game's simplicity and would rather enjoy the game and ignore the endless possiblities it has to offer. I'm totally fine with this, as the process of being a pro requires lots of time and commitment. Not everyone likes to commit a lot to one thing. And not to mention it requires some knowledge in mathematics. There are still many things left to discover, things Nintendo and Game Freak refuse to tell us.
Let me give you an example of how you and I are different. You'll be person A and I'll be person B.
A: Stat moves suck! By the time they're used, I would already have killed them!
B: Not true, not true at all. What if I sent out a Pokemon with outstanding
defense stats, like Dusclops? With 130 Base Stats in each defense, I'm quite
sure it can last one attack, unless you have used Swords Dance or an attack
incresing move, in which you surely wouldn't have because non-damaging moves
suck so much. I would use Will-o-wisp after you attack, which burns you thus
lowers your attack and eats away your HP.
A: But then I'll use Special Attacks!
B: Yes, and I'll use Calm Mind raising my Special Defense and withstanding your
attacks, then Resting to recover health.
A: Then I'll switch to something with Shadow Ball.
B: Then I'll use WoW again. That switch will actually help me more.
A: I'll kill you before you even have a chance to attack!
B: Pssh, fat chance. Didn't I say it had 130 base defenses?
I hope I didn't hurt your feelings.
But do you understand what I'm trying to say here? Another thing I'd like to add is: Bill said that he doesn't see any actual strategy involved when you take your time to think out your attacks. And that fast-paced games like Tales of Symphonia have more strategy involved. Well, he's wrong. For instance, why is Advance Wars such a strategic challenging game even though it's turn based? Why is chess so difficult to master? It's because they're simple, they have simple rules and equally important, they're balanced. If things are balanced, you have the possibilty to come up with different strategies and tactics to try to change things in your favor. And uhm... I'm running out of thoughts now... maybe next time...