Didn't we have this Zelda realism debate when Wind Waker was in production? Aren't all of you Wind Waker haters satisfied with the new Zelda? I am, and I even liked the cel-shading. Now that we are getting the realistic-graphics Zelda that everyone craved, do we have to argue about this now? Some people are never satisfied... Now, I'm all for innovation and updating the series, but honestly tell me, how much better would the franchise be if you added blood into a series that has been excellent without it sp far? Was WW really so bad in that Ganondorf's skull didn't explode when you impaled it? I'd much rather see Ninty spend their time working on snowfall and other seasonal graphics, not how the blood should spray out of enemies.
As for the RPG thought, it's just wishful thinking, for those of you who actually think that that would be a good idea. But Myamoto wants to keep Zelda fresh, not give it an extreme makeover. Turning one of the most successful action-adventure games into an RPG would alienate even more fans than adding blood I would think. I say that because most of the hardcore gamers that grew up with Zelda are just that now, grown up. If a little gore bugs you, come on guys. You like it in GTA and Manhunt. I don't want the blood and guts either, but I think I could live with it, just as I came to like cel-shading. The graphical presentation isn't what makes the game, its just a new medium.