Author Topic: Acclaim Inches from Bankrupcy  (Read 22337 times)

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Offline Bill Aurion

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RE:Acclaim Inches from Bankrupcy
« Reply #50 on: September 05, 2004, 08:22:43 PM »
It's ok!  Acclaim is going into the toilet paper business!
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Offline odifiend

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RE: Acclaim Inches from Bankrupcy
« Reply #51 on: September 05, 2004, 08:42:16 PM »
well, joe it is not like I accused you of being blind due to my bad grammar or my generalizing... In the process of toning down my initial flame reaction, I missed some stuff... .
too little, to me, implies some as opposed to none.  Again, me saying 'maybe that proliferation of games contributed to their debt and lower quality titles?' that was conjecture and even had a question mark on the end.
Joe, how many Acclaim releases have you purchased recently?  I'm incredibly interested.
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Offline Infernal Monkey

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RE:Acclaim Inches from Bankrupcy
« Reply #52 on: September 06, 2004, 12:59:31 AM »
Quote

Originally posted by: joeamis

Theres 1 reason why the new Godzilla is not coming to Cube, and it's called no online play.  They're not willing to put out a game that is really going to be as good as it is because of online play.  How many miles more did the Cube version sell anyways?  Not enough...

heh


I love how Atari assume Xbox and PS2 owners will flock to the new Godzilla simply because of online gaming.
"Oh hey, the first one sold pretty damn well on GameCube. The Xbox port a year later hardly sold anything at all, Nintendo fans are so pathetic! We hate making good decisions, let's continue to make our E3 booth space a retarded bar! WE ARE ATARI"

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Offline joeamis

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RE:Acclaim Inches from Bankrupcy
« Reply #53 on: September 06, 2004, 09:45:03 AM »
Quote

Originally posted by: odifiend

Joe, how many Acclaim releases have you purchased recently?  I'm incredibly interested.


First of all it doesn't matter what Acclaim games I have purchased recently because 1) I'm not complaining about them not releasing their games on the platforms I own.  2) My argument has been primarily that we shouldn't cheer the death of videogame companies.  3) I've stated that Acclaim's best games were their older ones.  So none of that means I need to own the most recent Acclaim games to have the position I do.  If I was in your position that question would pertain to me, in my position (the opposite of yours) it doesn't.  Anyways, for your personal peace of mind, my most recent Acclaim purchases were Burnout 2 and Aggressive Inline.  I also plan to purchase some of their N64 games the next time I goto Gamestop including Forsaken and Turok 2.  I was also interested in their games that were to be released this year/2005, 100 Bullets and The Red Star, and if someone decides to pick up those games like what happened when 3do died, I'll be watching them still.  And if I had enough money I'd buy some Acclaim arcade machines, including Revolution X and NBA Jam  I also recently purchased Double Dragon 2 for nes, as well as Tiger Heli.  
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Offline Flames_of_chaos

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RE:Acclaim Inches from Bankrupcy
« Reply #54 on: September 06, 2004, 10:15:55 AM »
I own Tiger Heli and I had fun with it as a kid. Tiger Heli is a Taito game but is Acclaim published.
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Offline odifiend

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RE:Acclaim Inches from Bankrupcy
« Reply #55 on: September 06, 2004, 11:13:59 AM »
Quote

Originally posted by: joeamis
Quote

Originally posted by: odifiend

Joe, how many Acclaim releases have you purchased recently?  I'm incredibly interested.


First of all it doesn't matter what Acclaim games I have purchased recently because 1) I'm not complaining about them not releasing their games on the platforms I own.  2) My argument has been primarily that we shouldn't cheer the death of videogame companies.  3) I've stated that Acclaim's best games were their older ones.  So none of that means I need to own the most recent Acclaim games to have the position I do.  If I was in your position that question would pertain to me, in my position (the opposite of yours) it doesn't.  Anyways, for your personal peace of mind, my most recent Acclaim purchases were Burnout 2 and Aggressive Inline.


So the question doesn't pertain to you?  lol...you make a huge stink about how many titles Acclaim puts out, but what, only two recent titles?  No more supportive than I was?  How ironic.
Actions speak louder than words and it seems your purchases disagree with your rhetoric...
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Offline ruby_onix

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RE: Acclaim Inches from Bankrupcy
« Reply #56 on: September 06, 2004, 12:36:21 PM »
Quote

1) I'm not complaining about them not releasing their games on the platforms I own.

Just to interject something here, I wanted to clarify what it is that I disliked about Acclaim dropping their GameCube support.

IIRC, there was hard data that said that Acclaim games sell poorly on the GameCube, even beyond the difference in the userbase levels of the GCN compared to the PS2 or XBox, or the sales proportions seen by other companies making multiplatform games.

But, if you took a closer look at the data, you would see that effect as being directly proportional to the "suckyness" of the games that Acclaim was putting out. Nintendo fans are picky. Perhaps even spoiled. Some of the best games in the world are only on Nintendo consoles, and there's a large slice of the userbase that expects that. And it's not really a "partisan" thing (since I think a lot of those people are probably multiconsole owners).

IMO, the GameCube can't be held to blame for that. I think it's actually a good thing. But, if Acclaim wants to "play it safe" and release games to a less-critical audience, so be it. If they were to slow down/stop making games for the GameCube, I probably wouldn't even had noticed. (Although just about anyone could've told tham that it's an unpredictably bad idea to release yet-another mediocre game into the flood of mediocre games already available on the PS2.)

But that's not what Acclaim did. They announced that they were ending their support for the GameCube. Why? Were they trying to make the GameCube look bad? Nope. They needed a scapegoat. They needed someone to blame for the poor sales of their sucky games. But the strategy didn't help them any. Because their bad games cost them money on every platform, not just the GameCube.

Quote

2) My argument has been primarily that we shouldn't cheer the death of videogame companies.

I'm basically with you on this one, I just didn't see the need to counter anyone's opinions about it. I'm sorry Acclaim is gone, but they really should've seen it coming. Just about everyone else saw it coming. A few people saying "You're next, Eidos" won't mean the life or death of Eidos, but hopefully it might be a bit of a wake-up call for them, and help them avoid Acclaim's fate (which shouldn't be too hard).
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Offline joeamis

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RE:Acclaim Inches from Bankrupcy
« Reply #57 on: September 07, 2004, 07:13:17 PM »
Quote

Originally posted by: odifiend

So the question doesn't pertain to you?  lol...you make a huge stink about how many titles Acclaim puts out, but what, only two recent titles?  No more supportive than I was?  How ironic.
Actions speak louder than words and it seems your purchases disagree with your rhetoric...


That's right, here it is again for you, since you ignored it because you seem to be on your last leg here.  "First of all it doesn't matter what Acclaim games I have purchased recently because 1) I'm not complaining about them not releasing their games on the platforms I own. 2) My argument has been primarily that we shouldn't cheer the death of videogame companies. 3) I've stated that Acclaim's best games were their older ones. So none of that means I need to own the most recent Acclaim games to have the position I do."

If I was arguing that they shouldn't have blamed GC for bringing down their sales and that I was upset they stopped supporting it, then I should have a reason to be supportive, but I have not and I don't.  

How do these purchases/ games I'm interested in purchasing disagree with my statement that "I've stated that Acclaim's best games were their older ones.":
recently purchased: Double Dragon 2, Tiger Heli.
will/will possibly purchase: Forsaken 64, Turok 2, 100 Bullets, The Red Star, Revolution X arcade, NBA Jam arcade.

Do you see a trend there?  Most are old games, backing up my statement...  while also showing I'm even interested in two of their unreleased games too...  You need to read statements 1-3, and then think before you say anything...
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Offline odifiend

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RE: Acclaim Inches from Bankrupcy
« Reply #58 on: September 07, 2004, 07:54:45 PM »
"I guess noone here remembers the old acclaim, the one from the days of not only N64, but the dreamcast, snes, genesis, gameboy, game gear, and original nes, Acclaim."
To me, this is your stance on Acclaim.  You like their old games... trust me, I read what you post and I understand your position on point 3).  You have separated acclaim into old and new.  I do not feel sympathy for the death of 'new' Acclaim.  I don't think riding on the tailcoats of 'old' Acclaim is very reputable and apparently some of that must have caught up with them.  I don't think the fact that Acclaim made a great game 10 years ago is a reason to praise or even defend 'new' acclaim.  I know of 'old' acclaim...about an eighth of my Sega Genesis time was eaten up by NBA Jam, and the Tournament edition.  Also just because I started playing when I was three, doesn't mean I never went back and played older games later on.  If you think you're the only one who picks up old games, you are quite kidding yourself...  Though I agree I know the 'new' acclaim better.  And like most of the other posters, I was not too fond of it.  Again, you are probably right, that I would not support Acclaim much in the future, but like any company, it is possible that they have an idea that I am interested in or more likely in Acclaim's case, they would be publishing that idea and automatically cubers are disqualified because Acclaim's crappy games sold like crap, and without prejudice all cube support was cancelled.
Joe, I don't know if it was intentional or not, but most of the time you were coming off as someone on a high horse.  The fact that you don't purchase Acclaim's recent titles says to me that you're not in the positon to defend 'new' acclaim with your mouth because you don't support them with your pocket.  Old games are great to pick but how is buying old titles exclusively different from buying no titles at all?  Acclaim never sees anymore money from resales.  It is fine that you like old games, but it was moot to Acclaim.  That was the point.
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Offline Bartman3010

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RE: Acclaim Inches from Bankrupcy
« Reply #59 on: September 08, 2004, 02:34:22 AM »
Theres only one problem. Acclaim bought the rights to NBA Jam from Midway.

Acclaim was in this period where they ported arcade games to 16 bit consoles.

See Super Smash TV.
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Offline MysticGohan24

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RE:Acclaim Inches from Bankrupcy
« Reply #60 on: September 08, 2004, 03:24:00 AM »
Quote

Originally posted by: joeamis
Quote

Originally posted by: MysticGohan24

Ack, it boggles the mind how Matrix sold so much, let alone why we won't see the new Godzilla game, when infact the GC sold miles more than the Xbawks.

heh, Ignorance is not bliss.


Theres 1 reason why the new Godzilla is not coming to Cube, and it's called no online play.  They're not willing to put out a game that is really going to be as good as it is because of online play.  How many miles more did the Cube version sell anyways?  Not enough...

heh


I think you might be surprised if you did some research, because obviously your coming off thinking that online play is the biggiest thing for a fighter since
sliced bread. It's sad that your thinking doesn't go beyond the "box" but meh.

It obviously faired better than the port to xbox which was glitchy.
personally, I can see your opinion as biased. Since you believe online play
will make it a "good game"

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Offline odifiend

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RE:Acclaim Inches from Bankrupcy
« Reply #61 on: September 08, 2004, 04:07:33 AM »
Quote

Originally posted by: Bartman3010
Theres only one problem. Acclaim bought the rights to NBA Jam from Midway.

Acclaim was in this period where they ported arcade games to 16 bit consoles.

See Super Smash TV.


I know.  Ian pointed it out after the initial post.  Still joe didn't seem to mind saying Burnout 2 was an acclaim game or that he was interested in buying nba jam the arcade edition, so I'm not going to lose any sleep over it.  Publishers are important, too, i guess.
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Offline joeamis

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RE:Acclaim Inches from Bankrupcy
« Reply #62 on: September 09, 2004, 07:05:12 PM »
Quote

Originally posted by: MysticGohan24

I think you might be surprised if you did some research, because obviously your coming off thinking that online play is the biggiest thing for a fighter since
sliced bread. It's sad that your thinking doesn't go beyond the "box" but meh.

It obviously faired better than the port to xbox which was glitchy.
personally, I can see your opinion as biased. Since you believe online play
will make it a "good game"



That's not my opinion at all, 0% my opinion.  100% the opinion of the developers of the game, who said the only reason it is not being released for GC is due to lack of online play...
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Offline joeamis

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RE:Acclaim Inches from Bankrupcy
« Reply #63 on: September 09, 2004, 07:16:36 PM »
Odifiend that sounds just.  I honestly can't remember everything that was said in this entire thread now, including everything I said.  But what made me sound off, was the massive cheering of the death of Acclaim.  No publisher or developer can survive long in this industry without putting out some quality games throughout their lifetime.  And Acclaim did have some great games throughout theirs, whether they were developed or published, I don't think matters as much.  Publishers are important, they are needed.  Acclaim although not a great developer in comparison to others, did have enough brains to publish some great games.  Anyways, I'm getting off topic.  I don't endorse the death of any company unless they never put out 1 game/console/peripheral worth playing at all.  The more companies, the more games, the more games- the more players/consumers.  The more consumers, the bigger the industry, the bigger the industry- the better it can be.
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Offline mjbd

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RE:Acclaim Inches from Bankrupcy
« Reply #64 on: September 13, 2004, 04:31:06 PM »
The N64 pulled Acclaim out of the red back in the day.  Acclaim pumped out some good games on the N64, NFL QB Club was a good franchise for a few seasons, Turok was a good game, but went off course quickly.  Regardless, Acclaim sold alot of software on the N64, and then proceded to ditch Nintendo.  Suprise suprise, Acclaim is in trouble again.  They sure havent done anything for gamers lately, so I say screw'em.
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Offline KDR_11k

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RE: Acclaim Inches from Bankrupcy
« Reply #65 on: September 13, 2004, 08:53:52 PM »
Turok sucked, it had that stupid "find all secrets to clear the level" design. Secrets are supposed to be optional. And as said before, Acclaim always was in trouble but was kept alive by the occassional good game. Apparently they failed to make a good game for too long now and died as a result. Too baaaad.

Offline MaleficentOgre

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RE: Acclaim Inches from Bankrupcy
« Reply #66 on: September 14, 2004, 03:48:19 AM »
I just hope all the people let go when acclaim died can find work somewhere else.  The worst thing about a company getting crushed is the hundreds of people that lost jobs.  I don't see how you can root for people to lose their jobs, which is what's happening.

Offline KDR_11k

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RE: Acclaim Inches from Bankrupcy
« Reply #67 on: September 14, 2004, 05:53:10 AM »
Those that were deserving of their jobs should have no problems finding new ones, there's lots of openings for qualified people.

Offline ruby_onix

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RE: Acclaim Inches from Bankrupcy
« Reply #68 on: October 14, 2004, 12:52:36 AM »
Goodbye Acclaim.



Hello Exclaim!



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Offline KDR_11k

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RE: Acclaim Inches from Bankrupcy
« Reply #69 on: October 14, 2004, 01:38:55 AM »
AAAAAHH! Call the Ghostbusters, NOW!!

What's next, Exclaim enlists as an exclusive developer for the Phantom?

Offline Captain Olimar

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RE: Acclaim Inches from Bankrupcy
« Reply #70 on: October 14, 2004, 12:43:53 PM »
i picked up turok evo and extreme g3 for $5 each , thanks for making cool games worthy of 5 bucks.  since the days of amiga (and maybe earlier?) you served gamers admirably. Long live Exclaim


Offline Ian Sane

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RE: Acclaim Inches from Bankrupcy
« Reply #71 on: October 14, 2004, 12:58:48 PM »
"while most gamers do not wait with bated breath, hopefully the offerings from Exclaim will be of a better caliber."

I don't know why I found this part of the article funny.  For once I'd like a web site to say something like "of course Acclaim sucks so this stuff will probably suck too."  Don't be so postive all the time.  It's like when sites hype a game up huge in the preview only to sh!t all over it in the review.  If the preview build sucks or you don't think the game will be any good when it's finished just say so.

Anyhoo I consider this bad news because Acclaim sucks.  It's not like they went bankrupt undeservingly.  They made sh!t games and basically made a living by conning gamers into buying junk.  Obviously the CEO doesn't regard games as anything more than sheer product.  So it's not like he's going to see the error of his ways and Exclaim is going to be this amazing company.  Odds are pretty good he's just trying to con us for a little longer.

Offline mantidor

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RE: Acclaim Inches from Bankrupcy
« Reply #72 on: October 14, 2004, 04:45:45 PM »
what craked me up was this line "Cousens has stated that the name of the studio, however, is temporary. Hopefully the company is not." XD

I didnt know acclaim had gone bankrupt! does it mean I can get mace: the dark age for $5 now? god I loved that game, they made it right?
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Offline Rancid Planet

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RE:Acclaim Inches from Bankrupcy
« Reply #73 on: October 14, 2004, 07:23:25 PM »
Quote

Originally posted by: Captain Olimar
i picked up turok evo for $5


You just wasted five whole dollars.


Offline joshnickerson

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RE:Acclaim Inches from Bankrupcy
« Reply #74 on: October 15, 2004, 10:49:26 AM »
Lord. This is just like defeating Gannondorf, and just when you think it's all over, he comes back as a more evil version of himself.
Just from the lack of imagination given towards a new name tells me not to expect any miracles from this company either.