Author Topic: Acclaim Inches from Bankrupcy  (Read 22338 times)

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Offline odifiend

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RE: Acclaim Inches from Bankrupcy
« Reply #25 on: August 28, 2004, 08:34:25 PM »
"giving them none"
joe: as acclaim was going under, i believe their policy was no gamecube support, hence none.
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Offline joeamis

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RE:Acclaim Inches from Bankrupcy
« Reply #26 on: August 28, 2004, 09:02:48 PM »
Quote

Originally posted by: odifiend
"giving them none"
joe: as acclaim was going under, i believe their policy was no gamecube support, hence none.


Well let's see...  The company makes the same amount of titles that they had made for N64, being 35 games for GC, in half the amount of time than they did for N64...

Then the company goes under, and they decide well we have to do things that are really safe now, we're gonna have to pull our support from the console that is selling the least amount of copies of our titles.  But wait!!!  A few Nintendo consumers are gonna be so mad at us.  Maybe we should still release titles on a system that isn't selling any for us because we don't want to make a handful of Nintendo consumers mad at us!!!  It won't be hard at all, what with the great 1st party games on the GC, it's not like only a handful of 3rd party games sell well on the GC!  Wait... yes it is.  Damn well we can't let some Nintendo fans get mad at us!  We must continue to support the system and just end any chance of staying alive as a company.  Because even though none of the Nintendo fans who b1tch about us not supporting their system buy our games anyways!

Finally, a company doesn't have to develop all the titles it releases in house, to be a good company.  Acclaim published alot of great games throughout it's history.  Sadly nooone here appreciates any of them because of their modern outlook of the company "that destroyed" GC support (even though noone here would buy the games anyways...).  How ironic...  
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Offline odifiend

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RE: Acclaim Inches from Bankrupcy
« Reply #27 on: August 28, 2004, 09:15:07 PM »
Huh, they sure saved themselves supporting only PS2 and Xbox...
and maybe that proliferation of games contributed to their debt and lower quality titles?  They honestly might have been better off supporting the cube exclusively.  Exclusive content sells and there would have been less competition.
I have turok and xg3 so I have supported acclaim in the past, so...whatever .
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Offline KDR_11k

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RE: Acclaim Inches from Bankrupcy
« Reply #28 on: August 28, 2004, 10:21:52 PM »
Acclaim doesn't apeal to the Cube demographic. Wait, thqat came out wrong, it almost implied Acclaim appealed to ANY demographic. I don't think their games sold on the other systems, either, regardless of their platform choice the only thing that could have saved Acclaim is a good game. Wel, they didn't deliver and no amountof choosing target platforms would have saved them. Dropping the Cube and stuff like that might have slowed their fall a bit, but they were still falling too fast to survive the ipact.

Offline Flames_of_chaos

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RE:Acclaim Inches from Bankrupcy
« Reply #29 on: August 29, 2004, 06:41:20 AM »
Acclaim does a better job  as a publisher than a developer ......................but thats still not saying much.
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Offline nemo_83

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RE:Acclaim Inches from Bankrupcy
« Reply #30 on: August 29, 2004, 01:06:16 PM »
Celebrate good times.

They will burn in the fiery everlasting hell for making Turok and Shadowman so fun and then running them into the ground with poor sequels.
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Offline joeamis

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RE:Acclaim Inches from Bankrupcy
« Reply #31 on: August 30, 2004, 10:09:49 AM »
Quote

Originally posted by: odifiend
Huh, they sure saved themselves supporting only PS2 and Xbox...
and maybe that proliferation of games contributed to their debt and lower quality titles?  They honestly might have been better off supporting the cube exclusively.  Exclusive content sells and there would have been less competition.
I have turok and xg3 so I have supported acclaim in the past, so...whatever .


HA, if they never made games for the Cube, and just made games exclusively for PS2, they would be in a lot better situation.  And you complain about how they didn't make enough games for Cube, and now turn around and say they made too many games...  seesh...  And the fact that you supported Acclaim in the past, doesn't change the fact that you've whined about them stop supporting the Cube but you haven't and wouldn't purchase their games on Cube anyways...  

Let you guys rejoice until every lower class developer and publisher goes bankrupt, leaving us with just the large corporate behemoths, and a shrinking industry.  Which company will you celebrate off of next?
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Offline KDR_11k

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RE: Acclaim Inches from Bankrupcy
« Reply #32 on: August 30, 2004, 10:21:41 AM »
I hope the next to go is ValuSoft, but they're tied into THQ...

Offline Ian Sane

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RE: Acclaim Inches from Bankrupcy
« Reply #33 on: August 30, 2004, 12:38:01 PM »
"Let you guys rejoice until every lower class developer and publisher goes bankrupt, leaving us with just the large corporate behemoths, and a shrinking industry. Which company will you celebrate off of next?"

Acclaim was a large corporate behemoth and they symbolized all that is wrong with the game industry.  This isn't like some small indy company going broke because they can't compete.  This is big company that published a lot of crap (they were the ones that pretty much started the whole practice of living off of crummy licensed games) and people caught on and now they're gone.  It's like 3DO.  NO ONE misses them either because they always made junk.

When Treasure goes under then I'll cry.  When THQ or Atari does I'll cheer.  I fail to see how an industry where only talented developers and publishers exist could possibly be a bad thing.

Offline Bill Aurion

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RE: Acclaim Inches from Bankrupcy
« Reply #34 on: August 30, 2004, 12:44:00 PM »
When Treasure goes under then I'll cry.

This should NEVER ever be brought up, even in examples...Because it WON'T HAPPEN...

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Offline joshnickerson

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RE:Acclaim Inches from Bankrupcy
« Reply #35 on: August 30, 2004, 12:50:47 PM »
joeamis, are you an employee of Acclaim or something? Because your incessant whining about how god-like Acclaim was is getting annoying.
Acclaim made crap. People began to see that and stopped buying said crap. Acclaim then went under. The end.

Offline odifiend

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RE:Acclaim Inches from Bankrupcy
« Reply #36 on: August 30, 2004, 01:16:05 PM »
Quote

Originally posted by: joeamis
Quote

Originally posted by: odifiend
Huh, they sure saved themselves supporting only PS2 and Xbox...
and maybe that proliferation of games contributed to their debt and lower quality titles?  They honestly might have been better off supporting the cube exclusively.  Exclusive content sells and there would have been less competition.
I have turok and xg3 so I have supported acclaim in the past, so...whatever .


HA, if they never made games for the Cube, and just made games exclusively for PS2, they would be in a lot better situation.  And you complain about how they didn't make enough games for Cube, and now turn around and say they made too many games...  seesh...  And the fact that you supported Acclaim in the past, doesn't change the fact that you've whined about them stop supporting the Cube but you haven't and wouldn't purchase their games on Cube anyways...  wtf are you talking about?! i have purchased two acclaim games in the past, which kind of nullifies your last sentence, bud.

Let you guys rejoice until every lower class developer and publisher goes bankrupt, leaving us with just the large corporate behemoths, and a shrinking industry.  Which company will you celebrate off of next?


HA^2!  You complain about Bill twisting things around... I complained that acclaim dropped cube support after their games didn't sell (pretty much across the board) and made such a fuss over it, they drew public attention.
Since you seem to be such an expert on business you should know that publishing the same amount of games you did last gen but without a profit increase (or even constant for that matter) is BAD business.  Hence the bankruptcy.  That is all I was saying with proliferation.
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Offline joeamis

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RE:Acclaim Inches from Bankrupcy
« Reply #37 on: September 02, 2004, 09:23:45 PM »
Quote

Originally posted by: odifiend
wtf are you talking about?! i have purchased two acclaim games in the past, which kind of nullifies your last sentence, bud.


Oookay bud, I'll repeat myself since you're blind.   "And you complain about how they didn't make enough games for Cube, and now turn around and say they made too many games."  Clearly you have no concrete stance and you're merely throwing any garbage out that you can to support your opinion.  

When I said: And the fact that you supported Acclaim in the past, doesn't change the fact that you've whined about them stop supporting the Cube but you haven't and wouldn't purchase their games on Cube anyways... I was referring to the recent games, not the games around launch.  You were arguing that they dropped support and I'm saying why are you whining that they dropped the Cube when you haven't and wouldn't buy their recent games anyways.  Launch Titles don't count when discussing the software at the time of when they dropped the Cube.  

I'm not surprised Odifiend you were entering nursery school when I was busy playing some cool Acclaim games on the nes.  And by the time of the SNES you may have been just old enough to try out a few Acclaim games.  And then with N64 you got exposure to Acclaim, and really only have from then until now as your point of reference.  

josh: I'm just stating facts blended with opinions, that's what forums are for.  Forums aren't just a place for people to all say the same thing one after eachother, unless we were all mindless zombies.  
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Offline PaLaDiN

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RE: Acclaim Inches from Bankrupcy
« Reply #38 on: September 02, 2004, 09:45:44 PM »
"When Treasure goes under then I'll cry."

What do you mean, "when"?
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Offline MysticGohan24

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RE: Acclaim Inches from Bankrupcy
« Reply #39 on: September 02, 2004, 10:07:46 PM »
heh, argueing about Acclaims fate? It was a long time coming. Not one damn game in my collection of any system was made/published by Acclaim.
Reason? I hated acclaim from the get go. Crappy batman games, exploiting people, Turok after the 1st, Mary Kate & Ashely Olsen nuff said. Plus all the crappy rushed releases.

it's been a long time coming, I'd had believed this would of happened much sooner than later. But Acclaim just lost it's time to live.
I do hope the good folks find new and better jobs. and the Bigwigs get sued and burn in eternal flames of damnation.

Now Eidos, Infrogrames/Atari/Titus ( are they dead yet ? ) need to go. And with any other crappy dev/publisher looking for some crapperware to sell to the masses.
Ack, it boggles the mind how Matrix sold so much, let alone why we won't see the new Godzilla game, when infact the GC sold miles more than the Xbawks.

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Offline KDR_11k

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RE: Acclaim Inches from Bankrupcy
« Reply #40 on: September 03, 2004, 04:47:05 AM »
Atari IV still exists, but it'll go downhill with them now that WB introduced the bad game penalty and Epic went to Midway.

Offline odifiend

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RE:Acclaim Inches from Bankrupcy
« Reply #41 on: September 03, 2004, 07:33:00 AM »
Quote

Originally posted by: joeamis
Quote

Originally posted by: odifiend
wtf are you talking about?! i have purchased two acclaim games in the past, which kind of nullifies your last sentence, bud.


Oookay bud, I'll repeat myself since you're blind.   "And you complain about how they didn't make enough games for Cube, and now turn around and say they made too many games."  Clearly you have no concrete stance and you're merely throwing any garbage out that you can to support your opinion.  

When I said: And the fact that you supported Acclaim in the past, doesn't change the fact that you've whined about them stop supporting the Cube but you haven't and wouldn't purchase their games on Cube anyways... I was referring to the recent games, not the games around launch.  You were arguing that they dropped support and I'm saying why are you whining that they dropped the Cube when you haven't and wouldn't buy their recent games anyways.  Launch Titles don't count when discussing the software at the time of when they dropped the Cube.  

I'm not surprised Odifiend you were entering nursery school when I was busy playing some cool Acclaim games on the nes.  And by the time of the SNES you may have been just old enough to try out a few Acclaim games.  And then with N64 you got exposure to Acclaim, and really only have from then until now as your point of reference.  


joe, try reading...I never complained that Acclaim was making too many games (i never complained about to few games either).  That was my hypothesis for why they went bankrupt whereas you used it as evidence for why the were a good business.  My original complaint was the way Acclaim seemed to handle dropping Cube support.  Their games have not been stellar recently, but they blamed a lot of their misfortune on the cube.

Also joe, if you take a grammar lesson, the contraction haven't (have not, just in case you're not in the know) refers to past tense.  I agree I would not buy most of Acclaim's most recent video games but you said (by using the word haven't) that I have never supported Acclaim on the cube.  That is what I was responding to.  Grammar is good, maybe you should try preschool.  Adjectives are great too.  Instead of what you said, 'their games'  their recent games would have be great.
Turok is not a launch title, just like SMB2 (according to you) it shipped along side Mario Sunshine.

Dude, I was playing NES at 3.  NES was on its way out but I still played.  I do remember SNES and the Genesis very well.  But you're right I don't seem to remember any great acclaim titles other than NBA Jam as stated in my first post (which apparently was just published by them).
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Offline Bill Aurion

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RE:Acclaim Inches from Bankrupcy
« Reply #42 on: September 04, 2004, 05:22:44 AM »
Atari had absolutely NOTHING to do with Ikaruga's development, just so you know... >=(
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Offline Bartman3010

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RE: Acclaim Inches from Bankrupcy
« Reply #43 on: September 04, 2004, 06:05:18 AM »
Atari publishes most of those games.

Makes me laugh when people confuse publisher/developers as a deveoper for a game well beyond their talent.

Reminds me when someone thought THQ made Sonic Advance.
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Offline KDR_11k

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RE: Acclaim Inches from Bankrupcy
« Reply #44 on: September 04, 2004, 08:17:51 AM »
Publishers are less important than developers. A good publisher only gives out the money and finds bugs, a bad publisher will try to fit a game into its "production plan". Atari lost Epic (the makers of UT2004) to Midway because Epic probably wanted more time or money than Atari's "profit over quality" tactics could offer them. I think Bruno Bonnell's reaction on the WB "bad game penalty" announcement was the best way to put it: "Why are we supposed to pay extra because our game gets reviewed badly? Enter the Matrix sold MILLIONS, yet we'd have to pay them more royalities for 'brand damage'" (paraphrased but close to the original quote). In other words: It made money so it's good.

Offline Urkel

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RE:Acclaim Inches from Bankrupcy
« Reply #45 on: September 04, 2004, 09:42:45 PM »
I refuse to even call Infogrames by their new name. It was just a cheap way to attach a respectable name to a sh!tty company in order to fool casual 20 somethings into thinking the glory days of Atari have returned.
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Offline ThePerm

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RE: Acclaim Inches from Bankrupcy
« Reply #46 on: September 04, 2004, 10:52:36 PM »
ifogrames(neo-atari) made duck dodgers for n64...which was hella fun
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Offline Flames_of_chaos

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RE:Acclaim Inches from Bankrupcy
« Reply #47 on: September 05, 2004, 04:45:13 AM »
Farfel whats your point if Infograms/Atari refused to publish the games for the indy developers then the indy developers will look  for other developers. Look how Epic games switched publishers from Atari to Midway  Cliff B. from Epic even said that Midway shows them alot of "love" and will allow some Mortal Kombat characters to show up in the latest Unreal Tournament or Championship.
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Offline joeamis

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RE:Acclaim Inches from Bankrupcy
« Reply #48 on: September 05, 2004, 05:52:03 PM »
Quote

Originally posted by: MysticGohan24

Ack, it boggles the mind how Matrix sold so much, let alone why we won't see the new Godzilla game, when infact the GC sold miles more than the Xbawks.

heh, Ignorance is not bliss.


Theres 1 reason why the new Godzilla is not coming to Cube, and it's called no online play.  They're not willing to put out a game that is really going to be as good as it is because of online play.  How many miles more did the Cube version sell anyways?  Not enough...

heh
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Offline joeamis

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RE:Acclaim Inches from Bankrupcy
« Reply #49 on: September 05, 2004, 06:14:47 PM »
Quote

Originally posted by: odifiend



joe, try reading...I never complained that Acclaim was making too many games (i never complained about to few games either).

Also joe, if you take a grammar lesson, the contraction haven't (have not, just in case you're not in the know) refers to past tense.  I agree I would not buy most of Acclaim's most recent video games but you said (by using the word haven't) that I have never supported Acclaim on the cube.  That is what I was responding to.  Grammar is good, maybe you should try preschool.  Adjectives are great too.  Instead of what you said, 'their games'  their recent games would have be great.
Turok is not a launch title, just like SMB2 (according to you) it shipped along side Mario Sunshine.

Dude, I was playing NES at 3.


You stated that they dropped Cube support, meaning you wanted more Cube games from them.  Then you said, well they put out too many games.  That pretty much is complaining about too many and too little...

Ah it refers to the past tense... yes and Acclaim dropped Cube support some time ago, therefor haven't easily refers to the last games they put out on the Cube.  In your world I guess have not and other past tense words only refer to the very last thing in past tense, not to everything in the past lol.  And as far as using the word haven't, this is a forum for crying out loud not a freakin english class...  If you want to talk about bad grammar, heres some from your last post: You said: "Instead of what you said, 'their games'  their recent games would have be great."  Hmm interesting, eh?

Turok is not a launch title, but it's also 2 years old, and was released only 9 months after the Cube came out, while XG3 was a launch title.  Big deal...  It still shows that you have not and would not purchase the recent Acclaim releases on GC, but you like to complain about them not supporting GC anymore, my point still stands...  

And the fact that you were playing nes at age 3 doesn't help your argument.  At age 3 you had no idea of what games there were other than what your parents bought you.  Furthermore not really any people remember their lives at the age of 3.  
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