Author Topic: GameCube goes on-line?  (Read 9750 times)

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Offline iTZKooPA

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RE: GameCube goes on-line?
« Reply #25 on: September 11, 2003, 10:46:52 AM »
and whoever said the BBA was discontinued was a lil misinformed
from what I was told by a Ninty rep the launch of them was to see how things would sell (although maybe they should have put more games out at that time?) anyways after they stopped shipping them he told me that they would "be re-released at a later date"   so maybe the time has come where i dont just play PSO I&II online and get some other stuff also
-KooPA

Offline mouse_clicker

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RE: GameCube goes on-line?
« Reply #26 on: September 11, 2003, 12:05:41 PM »
BigJim: Exactly how would AOL users get screwed if Nintendo didn't use AOL. Obviously, since you're sayin we don't have to use AOL, wouldn't the same apply for people who already do se AOL (rest their souls)?
"You know you're being too serious when Mouse tells you to lighten up... ^_^"<BR>-Bill

Offline Ian Sane

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RE: GameCube goes on-line?
« Reply #27 on: September 11, 2003, 12:20:20 PM »
The broadband adapter couldn't possibly have been discontinued if Nintendo is making games that REQUIRE the BBA for LAN multiplayer.

Offline Don'tHate742

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RE: GameCube goes on-line?
« Reply #28 on: September 11, 2003, 07:37:07 PM »
Parents trust AOL, that's basically what it comes down too. My parents could a rats ass, but in most youth peoples situation, persuading your parents to let you play in some online community would be alot easier if you give them a name they've heard of........AOL. I hate AOL though, if I could meet the person that made the AOL, I would chuck flaming AOL discs at him/her.

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Offline Tael

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RE:GameCube goes on-line?
« Reply #29 on: September 12, 2003, 02:10:26 AM »
Quote

Originally posted by: mouse_clicker
BigJim: Exactly how would AOL users get screwed if Nintendo didn't use AOL. Obviously, since you're sayin we don't have to use AOL, wouldn't the same apply for people who already do se AOL (rest their souls)?
Nintendo isn't using AOL for a network! Nintendo is licensing the proprietary software AOL use. Without that software in GameCube games, AOL users won't be able to connect their GameCubes to AOL's service as an ISP (because that software is used to connect to AOL), and therefore won't be able to play GameCube games online. As it is, AOL users can't play PSO in online mode, because PSO doesn't have this software on the disc.

Edit: fixed the grammatical error.

Offline mouse_clicker

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RE: GameCube goes on-line?
« Reply #30 on: September 12, 2003, 03:27:46 AM »
Tael: First off, it's Nintendo isn't using AOL for a network- Nintendo is a single entity and should be referred to as such, despite the fact that its made up of smaller employees. Secondly, I was commenting on something that BigJim said, hence the BigJim: at the beginning of my post.
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Offline Berny

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RE: GameCube goes on-line?
« Reply #31 on: September 12, 2003, 04:08:42 AM »
It's the bitterness that keeps us coming to PGC forums. As for my opinion on AOL, I won't bother voicing it because virtually EVERY other person here already has. And as was mentioned earlier by someone else, I too only use AIM b/c everyone else does and I'd be talking to no one at all if I used MSN or Yahoo or the like. Then I'd be lonely...you wouldn't want that to happen would you?  
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Offline KDR_11k

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RE: GameCube goes on-line?
« Reply #32 on: September 12, 2003, 06:09:47 AM »
To all those AIM users: Ever bothered using Trillian, Miranda or other IMs that support AIM, MSN and all the other formats?

Offline mouse_clicker

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RE:GameCube goes on-line?
« Reply #33 on: September 12, 2003, 01:21:39 PM »
I've tried Trillian before, but I couldn't really get used to it's format. It's a great program, though.
"You know you're being too serious when Mouse tells you to lighten up... ^_^"<BR>-Bill

Offline BigJim

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RE:GameCube goes on-line?
« Reply #34 on: September 12, 2003, 03:33:13 PM »
Quote

Originally posted by: mouse_clicker
BigJim: Exactly how would AOL users get screwed if Nintendo didn't use AOL. Obviously, since you're sayin we don't have to use AOL, wouldn't the same apply for people who already do se AOL (rest their souls)?


If Nintendo didn't get the license to connect to AOL servers, AOL users would have to sign up for another ISP.
"wow."

Offline Internet Nomad

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RE:GameCube goes on-line?
« Reply #35 on: September 12, 2003, 03:50:17 PM »
Wouldn't this entire concept make Gamespy tunnelling useless. Why use Online Lite when you can have online?

Assuming this was in fact drawn up at E3, as BigJim said, wasn't that the same time that Gamespy agreed (or at least had a press release) to make the tunnelling software. What the hell is Nintendo going to do with real online (AOL) and fake online (Gamespy)? Are they going to give developers the option to avoid online server costs (I'm assuming they'd have to pay some sort of fee for Nintendo/AOL to host the games) with the tunnelling or what?

I'm scratching my head about all of this. Maybe one online strategy could be seen as a "building block for the future," but two? Something's in the works.

Offline Bill Aurion

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RE:GameCube goes on-line?
« Reply #36 on: September 12, 2003, 03:55:21 PM »
I thought the tunneling would be used for games this generation, and Ninty will use AOL next-gen...
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline mouse_clicker

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RE:GameCube goes on-line?
« Reply #37 on: September 12, 2003, 05:02:03 PM »
"If Nintendo didn't get the license to connect to AOL servers, AOL users would have to sign up for another ISP."

But if we're under the impression that one must sign up for an ISP to go online with the Gamecube, then people who don't have AOL would have to sign up for it. If you do indeed need a specific ISP to play the Cube online (which I think we've established you don't), then it would screw a lot of people no matter what Nintendo did.  
"You know you're being too serious when Mouse tells you to lighten up... ^_^"<BR>-Bill

Offline Tael

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RE:GameCube goes on-line?
« Reply #38 on: September 12, 2003, 05:05:31 PM »
Why is it so hard for people to understand this?

If AOL is your ISP:
You use the AOL software  in the GameCube games (which Nintendo has licensed) to connect to AOL. Once connected to the internet via AOL, you'll connect to the Gamespy servers and can join or start internet games.

If AOL is not your ISP:
There will be an internet setup menu in the GameCube game (similar to the one found in PSO), which you will use to configure your internet connection on your GameCube. After configuring your interent connection on your GameCube, you will be able to connect to the internet via your regular ISP (not AOL!). Once connected to the internet via your ISP, you'll connect to the Gamespy servers and can join or start internet games.

If Nintendo had not licensed this software from AOL, and AOL is your ISP:
You would not be able to play any GameCube games online, as you wouldn't be able to connect to the internet through your ISP(AOL). This is because AOL uses proprietary software to connect users to the internet.

Offline mouse_clicker

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RE:GameCube goes on-line?
« Reply #39 on: September 12, 2003, 05:13:13 PM »
We get that, Tael- what BigJim and I are discussing is (supposedly) hypothetical and not the way it will actually work. I have even said so several times. We're talking about what the situation would be like if you did need a specific ISP to play your Cube online and if that ISP was AOL and AOL alone.
"You know you're being too serious when Mouse tells you to lighten up... ^_^"<BR>-Bill

Offline Tael

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RE:GameCube goes on-line?
« Reply #40 on: September 12, 2003, 05:20:33 PM »
mouse_clicker - Read Bill's and Internet Nomad's posts. It seems like some people still don't get it.

Offline mouse_clicker

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RE:GameCube goes on-line?
« Reply #41 on: September 12, 2003, 10:37:35 PM »
Bill's talking about next-gen, and even then I think he's stll referring to AOL's services rather than using them as an ISP.
"You know you're being too serious when Mouse tells you to lighten up... ^_^"<BR>-Bill

Offline BigJim

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RE:GameCube goes on-line?
« Reply #42 on: September 13, 2003, 06:52:13 AM »
Quote

Originally posted by: mouse_clicker
We get that, Tael- what BigJim and I are discussing is (supposedly) hypothetical and not the way it will actually work. I have even said so several times. We're talking about what the situation would be like if you did need a specific ISP to play your Cube online and if that ISP was AOL and AOL alone.


Actually, I WAS trying to discuss how it would actually work too. If you needed to use a specific ISP, then sure, anyone that isn't already a customer of that ISP would be screwed since they would have to get the required one. But that's not what's happening, as mentioned.
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Offline iTZKooPA

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RE: GameCube goes on-line?
« Reply #43 on: September 13, 2003, 12:58:15 PM »
if they made you use a specific ISP their inet side of gaming would NEVER get off the ground, ever
-KooPA

Offline ThePerm

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RE:GameCube goes on-line?
« Reply #44 on: September 13, 2003, 08:26:52 PM »
this is liek sega using compuserve...motre of a stepping stone...people bitch about everything...but it says that on the top of the forums.
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Offline KDR_11k

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RE: GameCube goes on-line?
« Reply #45 on: September 13, 2003, 09:25:34 PM »
I doubt they are allowed to force using AOL for their internet. I mean, MS got lawsuits for bundling IE and WMP with WinDoS, wouldn't the same go for bundling one ISP's access software and forcing people to use it? So this is most likely just for compatibility with AOL's stupid proprietary drivers crap.