I kind of figured this was an Arzest game from the initial reveal, as it has some of their signature aesthetics. As someone who has absolutely no interest in the products this developer puts out, a huge love for the Pikmin series, and a hefty amount of skepticism regarding the quality of this title, I will say this:
It's obvious that, like Miyamoto, Nintendo has taken a hard look at how much the Yoshi gameplay mechanics are stupid, and a sin against god. Good old Shiggy realized this way back in the Game Cube days when he developed a superior Projectile Throwing Title, AKA Pikmin. Nintendo has realized that the future of the Projectile Throwing Genre lies in Captain Olimar's hands, much like how Mario has wrestled the rights to race in karts from Captain Falcon's mediocre hands. However, in a sort of bizarre reverse transformation opposite to that of Metroid, they have struggled to envision how to move Olimar from the 3D space to that of 2D. Obviously, Arzest was the only choice for a job such as this. No, not Good Feel. Everyone knows Good Feel needs softer material. Thus, the birth of "Hey! Pikmin" came about, to revolutionize the stale 2D Projectile Throwing Genre that has grown decrepit and defunct under Yoshi's name.