"Originally, Butch was in the Glacier World's seas cleaning up a chemical spill from a potion sucked in from Master Fulcrum's lab, but when we decided to go in the direction of collecting Chapter Stones, he became a surly porpoise resolute on drilling the ice, searching for an elusive Chapter Stone."
Could this maybe have had anything to do with being controversial towards oil spills, or no? I guess since your idea of Chapter Stones has been around before the recent oil spill that is unlikely, but it still seems like an interesting coincidence, or maybe it's just me over-thinking it
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I also enjoyed your guys' throwaway story, mostly for two reasons:
1. For me it's always been about the events and characters in a video game, not necessarily the main plot, but how the player progresses through that main plot and what memorable characters and events are experienced along the way.
2. Since Flip is actually in a far-off land inside of a magical book, if a sequel ever arises not only could you show a more consistent or in-depth universe if desired (much like what Banjo-Tooie was to Banjo-Kazooie), but it would also be less constraining for the plot to create a whole other universe with new characters and worlds without it seeming like an inorganic or unnatural progression.
Personally I always tend to love the first of a platforming series the most for having all of the basic themes (Super Mario 64, Jak and Daxter: The Precursor Legacy, Banjo-Kazooie, etc.), but more and more am I starting to appreciate a series' progression into a universe that is more of it's own, although that doesn't mean it NEEDS to be dark like Jak 2 or Banjo-Tooie.