Author Topic: Miyamoto on Expected Sales of New Super Mario Bros. Wii  (Read 10851 times)

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Offline Peachylala

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Re: Miyamoto on Expected Sales of New Super Mario Bros. Wii
« Reply #25 on: October 14, 2009, 03:11:46 PM »
Well it's not like Miyamoto makes games anymore.  No wonder.
He's too busy whipping Koizumi with Mario Galaxy 2.
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Offline D_Average

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Re: Miyamoto on Expected Sales of New Super Mario Bros. Wii
« Reply #26 on: October 14, 2009, 04:20:22 PM »
Oh man. Never even thought about user created levels for this, it'd really be perfect.
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Offline BlackNMild2k1

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Re: Miyamoto on Expected Sales of New Super Mario Bros. Wii
« Reply #27 on: October 14, 2009, 04:36:25 PM »
But then it would be getting compared to Little Big Planet, and Nintendo doesn't want to do that to themselves or to Sony. They want people to continue to think that NSMB is Mario and must be FUN, not like LBP but not HD.

Offline GoldenPhoenix

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Re: Miyamoto on Expected Sales of New Super Mario Bros. Wii
« Reply #28 on: October 14, 2009, 04:46:31 PM »
But then it would be getting compared to Little Big Planet, and Nintendo doesn't want to do that to themselves or to Sony. They want people to continue to think that NSMB is Mario and must be FUN, not like LBP but not HD.

Not to mention to craft a good level builder ususally means you have to sacrifice when it comes to designed levels. Personally I'd rather have a well crafted game by a good designer then a good level creation toolset.
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Offline D_Average

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Re: Miyamoto on Expected Sales of New Super Mario Bros. Wii
« Reply #29 on: October 14, 2009, 05:08:22 PM »
I'd rather have both like Brawl. Mario Bros is perfect for user levels, platformers are in our DNA.
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Offline Mop it up

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Re: Miyamoto on Expected Sales of New Super Mario Bros. Wii
« Reply #30 on: October 14, 2009, 06:10:30 PM »
Personally I'd rather have a well crafted game by a good designer then a good level creation toolset.
Same. And I don't think SSBBrawl has either one.

Online Ian Sane

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Re: Miyamoto on Expected Sales of New Super Mario Bros. Wii
« Reply #31 on: October 14, 2009, 06:24:08 PM »
Quote
Ignoring the sales from their home country... that's a bad business model.

I didn't say they should ignore it outright but they certainly shouldn't make decisions that affect the North American market based entirely on what's going on with the Japanese market.  They do that.  A lot of Japanese videogame companies do that.

Why should Nintendo care for example if 3D Mario isn't as popular in Japan as 2D Mario is?  3D Mario is very successful in the larger North American market.  Let's say they tinker with the next 3D Mario to make it appeal more to the Japanese market but these changes hurt the game's appeal in the North American market.  So they trade 5 million American sales for 1 million Japanese.  That's fucking dumb.

But Nintendo gets all uppity that Metroid for example is successful in the larger North American market but the Japanese don't like it so much.  Since this is all about money that shouldn't matter.  The larger market likes the product.  If only one of the markets is going to embrace it the ideal one did.

Having both a 2D and a 3D Mario game for the Wii is ideal anyway since it covers all the bases and most Mario fans will embrace both.

Offline D_Average

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Re: Miyamoto on Expected Sales of New Super Mario Bros. Wii
« Reply #32 on: October 14, 2009, 07:37:33 PM »
A 2.5d Klonoa type Mario is what both markets want. Maybe some day.
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Offline NinGurl69 *huggles

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Re: Miyamoto on Expected Sales of New Super Mario Bros. Wii
« Reply #33 on: October 14, 2009, 07:48:53 PM »
Super Paper Mario was almost there.

But the game turned out to be SUPER TEXT TEXT
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Offline NWR_Lindy

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Re: Miyamoto on Expected Sales of New Super Mario Bros. Wii
« Reply #34 on: October 14, 2009, 08:25:52 PM »
3D Mario will never sell as well as 2D Mario because there's a ceiling to how many people will want to learn to move around in a 3D environment.  It's really off-putting to anybody above the age of 50, I'd say.
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Offline D_Average

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Re: Miyamoto on Expected Sales of New Super Mario Bros. Wii
« Reply #35 on: October 14, 2009, 08:31:36 PM »
Super Paper Mario was almost there.

But the game turned out to be SUPER TEXT TEXT

Indeed it was, and it scared me far far away.
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Offline Peachylala

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Re: Miyamoto on Expected Sales of New Super Mario Bros. Wii
« Reply #36 on: October 14, 2009, 09:00:47 PM »
3D Mario will never sell as well as 2D Mario because there's a ceiling to how many people will want to learn to move around in a 3D environment.  It's really off-putting to anybody above the age of 50, I'd say.
This is an absolute fact. My own mother does not like Super Mario 64 (despite playing it a couple of times), because she has trouble with the star missions. 2-D is far more simple, and thus, easily accessible.
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