Author Topic: Nintendo and it's philosophies  (Read 15782 times)

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Offline KDR_11k

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RE: Nintendo and it's philosophies
« Reply #50 on: October 05, 2005, 05:34:52 AM »
Did I ever say you should play Gyration or whatever games with a one-piece "classic" controller?

What, One Piece-branded controllers? Are they made out of rubber?

Offline zakkiel

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RE: Nintendo and it's philosophies
« Reply #51 on: October 05, 2005, 07:55:56 AM »
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What the hell are you talking about? Did I ever say you should play Gyration or whatever games with a one-piece "classic" controller? No, definitely not. In fact, I remember saying that it would be basically useless to do so.


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It [the shell] has more functionality by being able to play ALL games. Period.


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Trying to play them with the shell really would cause the massive wrist fatigue everyone is worried about.


Have we cleared up this little misunderstanding?
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Offline Don'tHate742

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RE: Nintendo and it's philosophies
« Reply #52 on: October 05, 2005, 09:49:06 AM »
No, not really.

Damn it...by all games, I mean the established genres of today and yesterday. You can play fighters, and the mulitude of N64/Snes games with ease.

However, they should leave NRC type games to the NRC, because it would be stupid if they didn't. I thought this was insanely obvious, but I geuss not.
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Offline wandering

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RE:Nintendo and it's philosophies
« Reply #53 on: October 05, 2005, 11:23:08 AM »
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I just want recognition where recognition is due. It's like Nintendo not getting a damn emmy for videogame acheivement.

I'm sure I speak for everyone one these boards when I say, I tip my hat to you and your design. And I love you.

Now then, I want some recognition for my design, dang it.
Check this out:

Left controller. Right controller.

You may have nailed the dual-wielded, gyration-enabled design, but here's what I got right (with the design I made after yours):

-ONE controller with gyro functionality.
-Gyro controller looking differerent than analog controller.
-The removal of the tradional button layout on the gyro controller in favor of a primary button under the thumb, and a secondary button under the index.
-More triggers in the analog controller than in gyro controller.
-white color scheme.

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“...there are those who would...say, '...If I could just not have to work everyday...that would be the most wonderful life in the world.' They don't know life. Because what makes life mean something is purpose.  The battle. The struggle.  Even if you don't win it.” - Richard M. Nixon

Offline Rancid Planet

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RE:Nintendo and it's philosophies
« Reply #54 on: October 06, 2005, 12:08:16 AM »
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Originally posted by: Don'tHate742Remember how Racid Planet came up with the idea for FPS's where you could control the gun as if it were real? Ya, I came up with that idea a while ago yet people praised him.


Because I'm so awesome.

Duder, I remember your defense of the simplicity in design argument. And you were right. But don't get angry at everybody for not recognizing it. We all make comments on these boards. They come from everywhere. For instance, I pull most of mine right out of my ass. But to hope that people will consider you a genius or give you any praise for anything like that is just fruitless and silly.

Trust me, there is only one thing that forum posters really appreciate. And that's...a good poop joke.
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Offline Don'tHate742

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RE: Nintendo and it's philosophies
« Reply #55 on: October 06, 2005, 07:49:48 AM »
Point taken.

It wasn't you afterall, it was Rabicle.
"lol in my language that means poo" - Stevey

"WTF is your languange" - Vudu

Offline IceCold

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RE:Nintendo and it's philosophies
« Reply #56 on: October 06, 2005, 08:04:13 PM »
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It was featured on the IGN mockup feature? I can't seem to find it....you have a link?
Yeah actually - here it is. Nemo made an "in retrospect" topic about this. Must be interesting reading it again after so long.
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