Author Topic: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl  (Read 25802 times)

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Offline WuTangTurtle

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RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
« Reply #50 on: October 21, 2004, 07:49:47 PM »
Well i wanted it to also effect the battles also, but the attacks and damage taken wouldn't be a huge factor as winning battles and fainting.  I think all the pokemon in the party should also lose pts in the friendship/loyalty bar when you lose a battle or other pokemon faint i.e pokemon couples that have had a baby with each other.

Offline KDR_11k

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RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
« Reply #51 on: October 22, 2004, 02:07:45 AM »
How about allowing attacks on enemy trainers? Where the Pokemon's loyality determines its reaction, e.g. ignore and continue the fight, intercept the attack, fight more viciously for the rest of the fight, etc. Hm, maybe have Pokemon intelligence be a factor, too, so you could train your 'mon to take cover, aim for vital spots, etc. At least positions should matter.

Offline WuTangTurtle

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RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
« Reply #52 on: October 23, 2004, 12:49:51 AM »
I think thats where Egg Monster's Heroes system comes into play.  Or better yet has anyone played Hybrid Heaven on N64?  It should borrow from that engine.

For those who havent played it the game is a third person adventure game with a semi action rpg feel.  It's hard to explain, but here goes:

1.  When in a fight you can move around your opponent in 3d.
2.  When your attack turn rises up u can now attack (effected by speed stat)
3.  Once attack is intiated, the game pauses and you have the option to block or dodge (up, up/right, right, right/back, back, back/left, left, left/up).
4.  Attacks are basic punches kicks aiming low (leg), middle (stomach), high (head).
5.  Attacks later become more karate like and later on get even better.

Offline Bill Aurion

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RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
« Reply #53 on: October 23, 2004, 05:30:39 PM »
"We've developed many entries in the Pokemon series. Among those, titles such as Pokemon Ruby & Sapphire and Emerald are the backbone of the series. We've started developing the NDS Pokemon Diamond & Pearl as the true successors to these games. They will be the definitive entries in the series, so please look forward to them."  ~~Tsunekazu Ishihara, Prez of Creatures, Inc.  
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Offline WuTangTurtle

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RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
« Reply #54 on: October 23, 2004, 06:37:08 PM »
when was that said?

..........I hope its good, Pokemon on DS means alot to the system, Pokemon jump started Gameboy color, and its predecessors by itself, and Pokemon DS should also and with any hope it should innovate and truly evolve as a series.

Offline Bill Aurion

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RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
« Reply #55 on: October 23, 2004, 06:41:00 PM »
Latest issue of Famitsu...
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Offline WuTangTurtle

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RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
« Reply #56 on: October 24, 2004, 05:55:52 PM »
thanks

Offline Dasmos

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RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
« Reply #57 on: October 25, 2004, 04:00:30 PM »
I think what could be good for the pokemon series, is like the show you can dodge attacks, combine attacks (i think was already said), body part damage (as in attacking different bodyparts can do more/less dsmage) and using the arena to their (the pokemons advantage). Like in the show pikachu can use it's tail to spring over the attack and jumping onto the pokemons back and giving an ALMIGHTY attack rendering the pokemon useless to do anything except (assuming 2 on 2 battle) the othere pokemon attacks pikachu. POkemon could hind underwater if battling near water, hide high in trees waiting for a air attack on unsuspecting pokemon and using rocks and trees to block oncoming attacks.

Seems pretty farout but it would breed a whole new sense of interactivity and a challenge for trainers.
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Offline Edfishy

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RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
« Reply #58 on: October 26, 2004, 06:34:52 PM »
Quote

Originally posted by: Ness_the_Mess
A good trainer wouldn't HAVE a level 8 squirtle.  They would have a level 100 blastoise.

I hope that they do something simple with this game.  All 380 pokémon, no stat or attack changes, new, long story line, and good connectability.  That's all I want.  That's right, nintendo, all 380 pokemon on one cart.  It sounds scary, but it really isn't.


I disagree.  Pokemon is failing because it does not follow Nintendo's typical way of doing games.  It has been repeat, after repeat, after repeat.  Another repeat will not help Nintendo overcome Sony's booming sales.  Atleast I would not purchase yet another repeat.

I think the game needs to start from scratch, using 150(yes, when you first played Pokemon Red/Blue, you didnt care) select, if not new Pokemon.  The battling system then needs to be changed to allow much more variety in the way Pokemon behave and what they are resistant against.  The current system causes players to only get the Pokemon that have the greatest stats, which really hinders the Pokemon list since you'll always be seeing the exact same Pokemon in serious matches.

It sounds stupid I know, but I wouldnt mind having to have to log onto the game every other day have to feed the active Pokemon.  Or having to have to keep Pokemon battling or else their stats will quickly fall.  Or imagine your Pokemon can be great at resisting two types of attacks.  Say, fire and water.  Now imagine you constantly have your Pokemon fight Electric-type Pokemon to increase its resistances to that type.  Eventually, you'll get it to have 50% of its resistance to be against Electric-type, but it can take longer for the Pokemon to increase its resistance depending on what Pokemon it is.  Like Pikachu for example could advance its Electric resistance faster than others.  All Pokemon would be maxed at 50% resistance against any one type, therefor having pretty insane resistance against up to two types.

Oh, not to mention the fact that I'd like to see people's Pokemon vary in sizes and color, which could easily be accomplished if the Pokemon are 3D models.   So I think a 3D system would work best.

Anywho, my two cents.  

Offline WuTangTurtle

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RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
« Reply #59 on: October 27, 2004, 11:49:34 AM »
All of what you just said sounds great.  Finally a console system or handheld will actually use the clock(only few games use clock for gameplay).  As for the 3-d variants to pokemon, they could simply borrow from Final Fantasy:  Crystal Chronicles, where you shave a paint your moogle.  Of course there should be more to it than just shaving or painting, how about some accessories or something wild.

Offline Edfishy

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RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
« Reply #60 on: October 27, 2004, 07:22:18 PM »
My personal favorite variation of a future Pokemon title comes from IGN editor, who said that he would like to see you not just running out into the bushes, violently stealing animals from their natural habbitats so they can wage your battles.  He suggest instead you need to first earn their trust.

Earning trust in a wild Pokemon involves simple things such as feeding a Rattata that will appear at certain times of the day repeatedly.  Or perhaps saving a Caterpie from being attacked by several Spearows(one battling you after another, or perhaps all at the same time).  Once you've earned enough trust from the Pokemon in question(some requiring more time earning trust or more dangerous attempts at earning its trust)  to allow itself to be "encoding" into a Pokeball.

Once the Poke'mon is encoded, the Pokemon can be called to your aid when you cast out its Pokeball, and the Pokemon will be happy to help you out.  After it accomplished its mission or is called back into the Pokeball, it is transported back to its original location out in the wilderness.

This would also open up the possibillity of becoming the "bad guy", by instead of just earning their trust, you violently thrash through the bushed, knocking their brains out and capturing them.  You then beat them into submission until you earn their loyalty.

Now I wouldnt mind playing that variant of Pokemon.

Offline KimmyB07

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RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
« Reply #61 on: November 14, 2004, 04:40:30 PM »
I think the next step in the pokemon world is more personal options.  Like, determining what you'd look like.  Sure, everyone applauding when they realized some girls playing the game would like to be played as girls, but I think its about time where we can determine the simple things (i.e. hair color, hair style, eye color, clothes, accessories, etc)

And what I really think we're due for is an online Pokemon RPG.  I have so many ideas for that!  Not only the simple characteristics could be determined by that, but also things like body type.  You know how in the show every trainer has their own little jig they do before they throw a pokeball?  I'd love to have one of those programed to my character.  We could all interact in this virtual pokemon world, have our own little Pokemon League and special events every month.  And, it'd be online so the creators could add on another "world" whenever one is announced.  Wow, it could really be awesome.  And instead of choosing an attack from a list, you'd have to type it in, just like the trainers have to shout it out in the show, so no attacks would ever have to be forgotten.  And the letters on the keyboard could be used for actions, like type "L" for laugh and etc.  Different faces for different emotions could be programed so the game can automatically decide which face to use in which situation, so when looking for alliances or friends or whatever, no one will mistake a jerk for a sweety or visa versa.

Okay, I typed way too much off topic.  I just think this way overdue.  I mean, Final Fantasy, SIMs, and The Matrix all have online RPGs like that, so.. where's Pokemon?

Offline KDR_11k

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RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
« Reply #62 on: November 15, 2004, 04:00:09 AM »
Typing is slow and annoying. A list would still work well if given enough screen space but I think the issue with the 4 attacks isn't interface related. Most likely that's a restriction to keep you from having all attacks in one monster.
Customizable players would definitely be nice, that way your avatar could show up in MP battles without making it look like an attack of the clones. Since battles should be more common thanks to the WiFi custom avatars might be more useful. Okay, half the people will look like Ash-clones but that gives you  greater feeling of individuality if you don't .

Offline KimmyB07

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RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
« Reply #63 on: November 15, 2004, 12:16:31 PM »
Quote

Originally posted by: KDR_11k
Okay, half the people will look like Ash-clones but that gives you  greater feeling of individuality if you don't .


Okay, I can totally picture that happening!  Run into an Ash clone "Hey.. didn't I just beat you?  And your evil twin?" XP

As for the attacks, I don't mean it'd be possible to get all the attacks in one pokemon.  Like, it'd still be like Bulbasaur couldn't use Surf and other elemental attacks that just aren't possible.  And, the levels would still be in effect.

And.. the whole list thing, I suppose there could be a list to be able to call up on the screen with all the attacks.  And.. like a little box in the left hand corner and when you scroll the mouse over the attacks it gives all the stats of the attacks and when you click on an attack it automatically takes you back to the main page and places the name of the attack in the little box thingy.

I REALLY need a life

Offline kennyb27

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RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
« Reply #64 on: November 15, 2004, 01:29:04 PM »
Part of the strategy is only having 4 moves to choose from.
-Kenny

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Offline dark infinity

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RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
« Reply #65 on: November 26, 2004, 04:50:48 PM »
 on a side note people who are talking about memory should be reminded that this has a bit "MORE" memory than the N64. you know they could do all this stuff on a N64 game

1. The ability to customize the way your character looks by selecting them from a huge list.
Ex: if you select glasses at the bottom screen it shows all the choices for glasses (and a menu to the side with like jeans and shirts so u could switch between stuff) and at the top screen it shows what it would look like on you character. you should also be able to chose whether you are Kid / adult it would also be nice if you could buy clothes and stuff later on in the game

2. when you fly in the new game you should be able to navigate kinda like the way you dive but this way you wouldnt have to select where your going...
EX: top screen would have an over the top view of the continents and bottom view would be a map..
it would also be cool if you could fly to some of the other continents instead of having to use stupid tickets.

3. They should make a brand new continent or two for your character to travel on, of course. and you should be able to travel to all the old ones

4. A deeper plot. The Pokemon games have been getting extremely repetitive for me plotwise. It's always "get your character all of the monsters while fighting an evil corporation". They can, and should do better than that for these games. in the beginning you should be able to chose weather to be a rocket..(evil) a master(like the regular ones... and they would be completely different... (you could play the other mode after you completed the 1st one)

5. Complete difference between versions. I'm talking about different regions between the two games, and an entirely different plot. and if you traded data like u do on R/S to get secret bases yyou could unlock thee worlds and continents and go there to complete the other games missions... thus making this game not as short and boring as the otheres after you beat it. (this would also convince people to buy both games)

6. WiFi capabilities would be nice, so that you could battle trainers across the country, and trade Pokemon from across the country. or have co-op missions with someone where you can continue missions with someone else... like do 2-2 battles agianst random other people or have them help you find things your looking for... ( you could text them via the 2nd screen)

7. maybe a co-op type battle style in multi player like if one pokemon uses a water move and another uses an electric it does double damage... stuff like that

8. The Pokegear was interesting, and if they make these games WiFi compatible, then they should definitely make it return. Using the Pokegear, you should be able to talk to other trainers across the country using the Touch Screen as a keyboard as has been shown in many DS screenshots.

9. a radio... it would be cool if it could pick up actual radio stations... being it has wifi it should be able to pick up stations the same way windows media playere does... (no atenna there)

10. the addition of light type... no other just light i thought that was an extremely good idea when i saw it.

11. we dont need any more pre-evolutions or evolutions except for the legendary pokemon... that would be cool if the legendaries where evolutions and evolved the same way togepi did (through always having it with you and battling with it alot)

12. and no promo pokemon... make me do stipid stuff to get the promo pokemon ha

13. get rid of all rare candies(so people dont get high level pokemon really easily)

14. make pokemon learn moves past level 40 (most pokemon stop learning moves after that)

15. make random small (so it wont take up 2 much memory) islands full of pokemon at higher levels like 1 island with pokemon at level 40-50 there... another with pokemon 60-70... 80-100 would be the last one... they would all have pokemon centers there and it would be forbidden to catch pokemon there so people arnt walking around with uber pokemon... They could be "Training Islands 1, 2, and 3"

16. 3D think seeing you character in a 1st person view maybe... walking through grass and such... it would be thus even more surprising when u ran in to another trainer or pokemon... think maybe you would just see the head or the tail of the pokemon and it would jump out at you. think if they had that in g/s it would have made finding the legendary dogs easier if you knew what area they where in

17. REAL TIME BATTLES!

I would like to see each attack/move use a certain amount of time, and the speed of your Pokemon would determine how fast they could get off these attacks and which pokemon goes first (ive never really understood that in a vs battle... like with ur friend).

All pokemon in a battle start attacking at the same time. Each pokemon would have a unique value to determine how fast it could launch an attack once it was choosen. After the attack was launched, the attack itself would have a time value built into it (things like hyperbeam would take 50 seconds to build up and hit, where things like quick attack would finish in 5 seconds to finish. extreme speed would finish right away). All of these parameters would be variable, too... and you could improve the speed of specific attacks by practicing them and using them a lot (but you couldnt get things like hyper beam and solar beam under 15 seconds so it doesnt get cheap). This would have the side benefit of allowing pokemon you use all the time to be much better than ones you just use occasionally.

You would have to pay attention to what you were doing, and would not have a bunch of time to think inbetween each attack. Strategy would be key. (ud have to be able to pause a battle though... so if you went to the bathroom u wouldnt be dead)

18. an option to go between real-time and turn based (so much cooler to have real time) if turn based number 17 wouldnt matter

19. a place to train ur pokemon... not like stated b4 but like ash taught his pikachu iron tail. a place where u could increase the speed or accuracy of your pokemons attacks by minigames and such using the stylus.
EX: bullet seed.. there would be targets flashing on the screen and u tap them with ur stylus to hit them. the more accurate you get the harder it gets thus increasing ur pokemons accuracy. dont know a way to increase speed... ill think about it

20. No Hms; a water Pokemon can learn the "ability" swim, illuminate, cut, etc

21. a place that teaches your pokemon abilities so u don have to waste pokemon in you party to be taught hm's like flash that you will probably never use in a battle. (replace the hms with more moves)
Ex: you complete a simple drill and your pokemon learns that ability some would be type/description specific though like swim or fly (could be taught to "big enough"[this way you arnt flying on like a pidgey] flying pokemon or pokemon with wings)

22. choose between 5 starter pokemon still fire, water and grass... but with two more to choose from like dark... or maybe even a database of pokemon types that had like 2 pokemon of each type to choose from... that would be extremely cool. you could chose 2 pokemon in the beginning not 1 (but cant be the same type).. no mix types to chose from like flying/psychic

23. a break off of number 22. after you chose the type you could choose to raise pokemon mainly of that type... kinda like misty with water pokemon. or me with dark.
EX: pokemon of that type in your party if you choose to do this get a 5% stat increase in battle.
have more pokemon of each type... more dark ghost etc. leave pokemon with 2 many as it is alone though maybe only add a couple more of those.

24. another break off of 22. you can train your pokemon against each other. very helpful when your pokemon get to lv 50+ (if they dont make my trainer islands that is)
so your pokemon will be able to level up faster instead of having to face the elite 4 all the time or doing 500 battles agianst a level 30 pokemon to get ur level 50 pokemon to level 51

25. bring back day and night. but have it alternate about every 3-4 hrs so parents dont complain about kids being up 2 late... and so i can get some sleep (and we can get umbreon and espeon) the week 2 as in sunday-saturday (remember the ds has a calendar and a clock built in so this shouldnt be 2 hard) in the beginning of the game you should be able to chose whether time will alternate like above or be like time really is outside the game)

26. more attacks for each type(that doesnt have alot). that are actually good. like some dark monster attacks. or ghost)

27. bring back the telephone. and have an extra feature (with wifi and the mic. you could call your friends to challenge them.) this would probably require a fee but i still wouldnt mind all together it would be very cool

28. The ability to run your own gym. after you complete the whole game of course (just something to do to have trainers challenge you "every once in a while" if you are out of town you get a call on your phone from that guy that gives advice to trainers in the gym telling you, you have a challenge waiting.

29. a 1st person view on the bottom screen. for my reason listed above number 16 and the classic over the top view for old school fans.

30. Be able to choose which pokemon can follow you around. (i love this idea) i would have my absol follow me around everywhere. (it could help you locate pokemon and such and be there to comfort you... would have expressions like pikachu in pokemon yellow (but it would affect its battling if it was mad it would attack slower via number 17)

31. E-Mail: Send e-mail to other D/P players (like Picto chat)

32. Hero & Rivals: depends on if you are a boy or a girl rival is opposite gender
*Boy Hero (friendly rival: like may in r/s)
*Girl Hero (friendly rival: like may in r/s)
*Boy Rival ( evil rival: like gary in blue)
*Girl Rival ( evil rival: like gary in blue)
one rival from each catagory

33. Weather/seasons/ terrain (the following depends on season and terrain) (more detail specifically on this later)
*Rain
*Snow
*Hail
*Windy
*Sanstorms
*Thunder Storms
*Blizzards
*sunny
*cloudy
*fog
*summer
*winter
*spring
*fall
*woods
*fields
*montains
*valleys
*dry canyon
*canyon with water
*desert
*beaches
***etc***
all this affects how moves related to that type work. like during the summer if its sunny fire types get a boost but maybe plant types get weak... (cuz they burn) ... all this should be "VERY" random

34. elite 4 remeber you
EX: next time you face them they make smart remarks like. "I wont lose this time", or "Ugh...." if you lost to them they would say stuff like. "came back for another woopin" (maybe a little less corney but you get the idea)
I want the Elite 4 +Champ to get stronger each time and maybe they could change after you battle them like 4 times you could have a different champ. the regular elite 4 could be the same though

35. Level Up in battle: If you are in a battle with a trainer, and your pokemon grows up a nessary level to evolve in the middle of it, it should evolve. It would be just like the animie and manga and in some cases it would help you out. For example, say you are training up your medapod and it grows up to level 10 in the middle of a 3-3 match. It could evolve into Butterfree, learn Confusion and seriously help you out.

36. more 2 v 2 battles... but random ones not ones where you have to go talk to people 2 randomly battle them... its not random if that happens lol

37. learn up to 6 moves... that is because they probably wont get rid of hms and they are extremely annoying to give to pokemon. i have a very much needed pokemon in r/s that had 3 water hms 2 of which suck... (surf was the good one)

38. all bad guy groups incorperated into the game depending on which route you take once you beat one. it opens up another mode

39. updated contests... the old ones where so boring. also with better prizes like pokemon (and you shouldnt have to go back and empty a slot to get it it should be sent to the pc if you have no room) or pokeballs

40. more secret base features... like, you should be able to expand it using DIG, the TV's should have been functional (not the way i want the radio 2 though, it should work like the old radio with random tv stations) you should have been able to fly to it and heal your Pokemon there-plus there should at least have been a fully functional PC, not just a cruddy item-management tool. you should be able to let your pokemon out here too and have more places to put them so they could be more secretive like behind waterfalls

41. Do like GSC did with TR, say "Team Magma Grunt" or "Team Aqua Executive" etc

42. How about been able to catch or obtain old starters after beating the E4, or by completing the PokéDex

43. you should be able to ride on bikes or pokemon like that one girl did on her arcanine (ooh arcanine one of my favorites) but it would have to be bigger than you. it would make use of that comparison feature where it shows your size compared to your pokemon. i would love to ride on an absol... but if you didnt have a pokemon big enough you could ride a bike

44. make the towns bigger with all houses having doors(so it seems more
realistic). and make them bigger than the character its wierd to look as tall as the buildings

45. bigger pokemon should be able to jump ledges (when they learn the "ability" see above for info on what i mean by "ability") it gets really annoying walking all the way around

46. even more customization... Draw battle scars on pokemon or even better when a pokemon loses a battle it gets a nic if it loses alot of battles or just gets into the red zone alot it can get bigger scars (most of you probably dont like the idea of your pokemon looking very hurt after getting its but wooped but w/e


thats what i think