Author Topic: New Procedurally Generated 2D Platformer Hitting Wii U eShop Soon  (Read 1557 times)

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Offline NWR_Neal

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This Wii U-exclusive endless runner features different play modes, Miiverse support, and more.

http://www.nintendoworldreport.com/news/36833/new-procedurally-generated-2d-platformer-hitting-wii-u-eshop-soon

I've Got To Run, a 2D platformer from new developer 4 Corner Games, is coming to the Wii U eShop in North America in Q2 2014 for $1.99/$2.19 CAD.

The game is a procedurally generated endless runner where you control Roy the Marshmallow Boy as he runs through three different modes. The first, Endless Classic, is a normal one-jump experience. Endless Double adds a double jump, and Endless Special adds in speed up and speed down power-ups. Each mode is bolstered by a design scheme that makes sure there are no impossible jumps along the way. And even if you do fail, you just have to wait for a fraction of a second to start over.

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Running at 60 frames per second on the TV and GamePad, I've Got To Run will use Miiverse to track high scores. There is an in-game page that is specifically made for posting to Miiverse so you can compare with other players.

4 Corner Games is the brainchild of one-woman developer Syrenne McNulty, who created I've Got To Run over the past few months exclusively for Wii U. Currently, I've Got To Run is only set for a North American release, but a European release is not out of the question.

Stay tuned to Nintendo World Report, as Syrenne is making a guest appearance on this week's Connectivity.

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Offline Ceric

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Re: New Procedurally Generated 2D Platformer Hitting Wii U eShop Soon
« Reply #1 on: March 13, 2014, 01:09:03 PM »
Sounds interesting but, the WiiU has Cloudberry Kingdom and a ton of platformers.
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Offline Shaymin

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Re: New Procedurally Generated 2D Platformer Hitting Wii U eShop Soon
« Reply #2 on: March 13, 2014, 09:57:31 PM »
I'll certainly give it a fair shot, the price is certainly appealing.
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Offline ResettisCousin

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Re: New Procedurally Generated 2D Platformer Hitting Wii U eShop Soon
« Reply #3 on: March 18, 2014, 01:13:43 PM »
Just listened to the segment on this on Connectivity. Sounds very interesting.

Offline azeke

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Re: New Procedurally Generated 2D Platformer Hitting Wii U eShop Soon
« Reply #4 on: March 18, 2014, 01:30:12 PM »
Yeah, i liked listening to developer and how the game came about...
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