That is too bad. All I can say about Wind Waker is that it's nothing short of amazing. I would definitely vote this game as GOTY. One of the biggest reasons that I admire Shiggy Miyamoto so much is that he treats games not just as games, but as an artform. Every project that he's involved in shows this. His games accomplish the reason that we have games, to have fun, yet he adds so much more than just that. Wind Waker is one of those games that gives you goosebumps when you play and also when you watch the story progress. The nostalgia that this game has adds to the over all effect and atmosphere, but you don't even need it to be awe-struck by this masterpiece of a game. I think that this is why Nintendo continues to do well. While other companies try to put attitude and image into their games, Nintendo brings it several levels about that. Their games are not just image, but substance. Wind Waker is a beautiful game, but at the same time, it has so much along the lines of story and atmosphere. The gameplay is deep, while it challenges a person's reflexes, it also challenges a person's mind. Sometimes, I wonder what else developers can add to a video game, since it seems that they are so advanced already, but I've learn that there is always something that no one else has done, or had done well and you can see it. I find it really sad that some people aren't giving games like this a chance and are into that mainstream way of thinking where attitude and pretty graphics are all there is to a game. They are missing the fact that games don't just let us have fun, but also give us a new perspective on things while they remind us of who we are.