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Messages - Adrock

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General Chat / Re: Breaking News: Sony Pictures Servers Hacked
« on: December 19, 2014, 04:36:23 PM »

Nintendo Console Discussion / Re: Official Sales Thread
« on: December 19, 2014, 05:51:35 AM »
I'd argue that Nintendo wasn't ready to replace the Wii at the time.
And I'd agree with you. It wasn't which is pretty much the entire problem. I've said this before: what was Nintendo doing with all that time? It sacrificed the last two years of Wii's life to not be prepared to launch a new console. Nintendo wasn't ready to replace Wii, but it should have. As a console, Wii U in late 2013 after all those stability and speed patches is what Nintendo should have been able to launch. I realize that's easy to say way after the fact, but I don't think anything most of us have been saying is all that outlandish or unreasonable. Nintendo made so many mistakes a company in its position shouldn't make. It has been in the game too long to release a console that brutally slow and unstable (did anyone not get at least one weird error at launch?).

As far as the game lineup, what hasn't been said about it? Generally speaking, Nintendo didn't have a decent launch lineup until like a year after Wii U launched which is ridiculous. Mario, Pikmin, and a Zelda remake would have been a decent launch lineup. I'm not suggesting Nintendo just shift those releases forward because that's impossible. The games weren't ready, but they should have. It says a lot about Nintendo's lack of preparedness and time/resource management. It was obvious that some internal changes needed to be made and from the looks of it, Nintendo is making them. In the last couple years, it has opened a new building, started working with other companies to push titles out, and consolidated its console and handheld hardware divisions among other things. Whether that and whatever else is going on internally is enough remains to be seen, but acknowledging (though without outright admitting) and addressing those problem areas is still a good start.

General Chat / Re: Rate the last TV show you've seen
« on: December 18, 2014, 07:46:31 PM »
I finished House of Cards a week or so ago. It's good though I find it difficult to follow most episodes' political stuff. I get the gist of Frank-needs-this-to-happen, but I don't understand a lot of the political maneuvering and specifically why Frank needs it to happen. I don't know what half the characters on the show do, what their titles are. It's strange how a character will show up in one episode, barely do anything, then be super-important a few episodes later. I suppose ultimately all you really need to know is by the end of season one Frank manipulated his way into the vice presidency and by the end of season two Frank manipulates his way into the presidency.

That said, I can see the show realistically going for at most two more seasons, including the upcoming season three in February. Frank has one year in his current role before the title of the show starts making sense. There are clear signs of Frank's apparently obvious downfall. Tom Hammerschmidt is still around and wasn't bullied like Janine. I have a feeling he's going to come back especially given the current status of Rachel Posner/Discount Eva Green. Liam McPoyle from It's Always Sunny in Philadelphia may pose a problem. That scene of him in the car with Nathan Green (that really douchey looking FBI agent) later in the season was one of my favorites in the show for reasons that I don't feel like tagging for spoilers. Personally, Frank taunting Martin Spinella was probably my absolute favorite.

I find almost every storyline revolving around Claire Underwood to be particularly boring and terrible. She's like the Daenerys Targaryen of House of Cards, except Daenerys at least has an end game. Claire's subplots just seem like they're there because a few episodes needed more conflict to fill the time quota.

Zoe Barnes' death was the biggest surprise for me. At first, I totally thought it was going to happen given the setting then the conversation made it seem like it wasn't and then it actually happened. That part happened so fast I had to pause the show and collect myself. It did kick off one of the more interesting subplots of the show even if Lucas Goodman is one of the least interesting characters. Still, it seems like it's eventually branching off into two subplots: whatever Liam McPoyle is up to and whatever Tom Hammerschmidt is up to. If the latter finds Rachel Posner, I can definitely see the pieces falling into place as the show moves toward the finale. That isn't a spoiler since it didn't happen. I'm just speculating.

Anyway, I feel like the show relies on coincidence far too much. Any setbacks Frank encounters are minor and he typically just wins all the time (besides the catalyst for basically everything that happens being a massive political loss). Even Walter White, despite how smart and manipulative he was, hit a few snags. Frank, for example, embarrassed himself on national television, but that barely affected or changed anything. The show is seemingly setting him up for a major fall, but I keep thinking the writers won't go down that road because it's so obvious. What if Frank just wins and is never held accountable for all his crimes? That would certainly be shocking despite so far, two straight seasons of Frank just generally having an A+ time.

General Chat / Re: Rate the last movie you've seen
« on: December 18, 2014, 06:51:47 PM »
I didn't really like Howl's Moving Castle. I'm partial to Kiki's Delivery Service though Kirsten Dunst's shrill, wounded harpy voice nearly wrecks an otherwise pretty stellar dub.

Whisper of the Heart is probably my favorite Studio Ghibli film even though that ending is rushed and far worse than the rest of the film.

I pledged $15 for Shantae: 1/2 Genie Hero which nets me the game. I like the character and the series, but I'm not paying more for Shantae and the Pirate's Curse than the sequel/reboot with HD sprites and all kinds of extras. I can wait for a sale.

I read "Will Link Ride More than Epona?" then immediately looked at that screenshot of Groose. My mind is in the gutter. I'll see myself out.

TalkBack / Re: It's Time to Talk About 3DS Sales
« on: December 16, 2014, 05:00:09 AM »
Yet I've heard no news of new hirings or acquisitions.  Are they aware of the problem?  Are they making any attempts to address it?
Nintendo opened a new building in Kyoto this year. It is similar in scale to the company's headquarters which is also in Kyoto.

TalkBack / Re: Is There a New GamePad Coming?
« on: December 16, 2014, 04:40:54 AM »
I was pretty skeptical the moment I saw this if only because "Why?" Introducing a new GamePad now doesn't help Nintendo much. It would be stuck with a bunch standard GamePads nobody wants and a new production line for a console it's still trying to convince people to care about. Revisions are typically meant to prolong the life of a popular product and spur stagnating sales. Nintendo doesn't have that. It has a product people almost want. And Nintendo doesn't want to prolong the life of the console. It wants to stop the bleeding only until it can launch a new one.

The GamePad itself isn't the problem so Nintendo would be addressing the wrong thing. At this point, Nintendo should (and probably does) accept Wii U for what it is and try to improve the console with what it has. Focusing on software like Nintendo has been for the past year or so is the company's best bet for now. Keep chugging along and building that library. Any thoughts of a GamePad revision should be saved for a successor where it can actually make a difference.

Is This a New Wii U Gamepad? I Honestly Don't Know. (Sorry, azeke, it's a Kotaku article)

The source is a commercial on Nintendo's own YouTube channel. The supposed new GamePad is blurred out. The article makes a point of stating that it is not shot with a deep focus so Nintendo is blurring it out.

I would save the image and upload it to imgur to post here, but I've been having trouble posting on the forums from my iPhone. Just some weird page errors and delayed typing. I'll try to edit it, but no guarantees.

EDIT: Here's the image

General Chat / Re: Breaking News: Sony Pictures Servers Hacked
« on: December 12, 2014, 11:49:13 PM »
Ugh, I wish Sony would just let Marvel/Disney handle Spider-Man creatively. I don't care how they split everything else like distribution, marketing, etc. Sony has shown itself to be artistically bankrupt and incompetent in so many ways. Let Sony even keep the rights if it helps Sony execs feel like they have a seat at the adults table, just let Marvel show those idiots how to make movies.

General Chat / Re: Breaking News: Sony Pictures Servers Hacked
« on: December 12, 2014, 05:31:09 PM »
I typically enjoy the pairing of Seth Rogen and James Franco so I would have watched The Interview eventually anyway. It isn't a movie I'd see in theaters. I still haven't seen Interstellar. I think the last movie I bought a ticket for was Guardians of the Galaxy.

TalkBack / Re: Sony Working on a Super Mario Bros. Movie?
« on: December 12, 2014, 05:27:37 PM »
So pretty much what The Subspace Emissary should have been? Super Smash Bros. would be a really good tie-in for such a movie. Maybe Nintendo and Sony Pictures can hold off until Sakurai gets his sanity back.

And sweet Jebus, I spelled "Dexter's" wrong...

Nintendo Console Discussion / Re: Official Sales Thread
« on: December 12, 2014, 04:00:17 PM »
Not with its handhelds and certainly not with Wii. Nintendo practically had to be dragged kicking and screaming out of the Wii generation, grasping for dear life onto a console that should have been replaced at least two years before Nintendo begrudgingly replaced it.

TalkBack / Re: Sony Working on a Super Mario Bros. Movie?
« on: December 12, 2014, 03:55:00 PM »
If they got Genndy Tartakovsky to direct the film, there's a decent chance it wouldn't be awful though I'm admittedly biased as I loved Decter's Laboratory. It is strange that Nintendo would even entertain collaborating with Sony Pictures on this. I realize that Sony's movie and video game divisions are largely considered separate, but it's still Sony. I would have imagined Nintendo listening to Avi Arad's pitch then getting Disney on the phone right afterwards.

TalkBack / Re: Excitement for a Gentler Majora’s Mask on 3DS
« on: December 12, 2014, 01:40:37 PM »
I expect the changes to be mainly things like a hint system you can ignore and how the touchscreen makes item use exponentially more user friendly as well as minor touches like coloring the walls to make navigating the Water Temple in Ocarina of Time 3D easier.

Still, one of the changes I was surprised Nintendo didn't make in Ocarina of Time 3D was keeping "yes" the default option to Kaepora Gaebora's "Do you want to hear what I said again?" F that. Fortunately, Nintendo patched "Next Race" as the default after race option (instead of "Watch Replay") in Mario Kart 8 so I'm hoping it's realized how important the default option is in games and makes adjustments accordingly.

Nintendo Console Discussion / Re: Official Sales Thread
« on: December 12, 2014, 06:49:40 AM »
I don't think Nintendo cares about making a huge comeback this generation (not saying it shouldn't, and that's a completely different discussion altogether). It seems to be on a generational schedule of addressing mistakes outside of things like price cuts. For example, Gamecube had next to no online, Wii had one. It sucked and Wii U's is leagues better though still not great. I think Nintendo is content walking the path of least resistence. Changing that **** mid-generation is hard and costly. It's just trying to get through this generation so it can start over. That may not be the best way, but at this point, Nintendo knows it can get away with doing so.

TalkBack / Re: The Disappointing Scarcity of Amiibo
« on: December 11, 2014, 08:27:51 AM »
I kind of want Busty Samus because she's my go-to character and if the Amiibo can help me improve, that might be enough to entice me to purchase. Unfortunately, she hasn't been announced. Wii Fit Trainer is apparently impossible to find, but she would have been my second choice. Still, I'm not too interested in buying a bunch of these. One or two maybe, three at most. I'll probably talk myself out of it though.

General Gaming / Re: What is the last game you beat? Thoughts/impressions?
« on: December 11, 2014, 05:07:29 AM »
I completed A Link to the Past again a few days ago. I got all the heart pieces for the first time ever though. There are a couple really, really stupid ones that I just never bothered with before. The two I absolutely never got before this play-through relied on randomized nonsense. The first gave you 30 seconds to dig up the heart piece and there is no method to improve your chances. The second gave you two chances to find the heart piece in a room full of chests. They both cost Rupees and there's a strong chance that you earn it back in the mini-games. I just didn't bother before because it was needlessly time consuming. I may have missed another one or two in previous play-throughs of the game.

Graphically, the game still has a certain charm to it. Even blown up on a 55" TV, it looked good. Everything else didn't age as gracefully. There a certain early 90s design stuff that are totally unacceptable these days that I never thought about in the five or so times I've completed A Link to the Past over a decade ago, namely how pixel precise Link has to be positioned to pick up pots and how he can't break them with his sword. It sounds so minor, but it makes a huge difference. The save system is pretty weird as well. Even if you save inside a dungeon, the game still starts you at predetermined spots when you restart the game (three in the Light World, one in the Dark World). I take things like that entirely for granted these days. I don't play a lot of Virtual Console games, but I often just started abusing save states. I don't know how I managed to complete this game so many times in the past without punching things. Until you get at least the blue mail which is pretty late in the game, you take so much damage per hit.

Anyway, the bosses, while still fairly easy, are far better than many subsequent games in the series. There are several bosses that do not force you to use the item you found in that same dungeon. It never really made sense to me that Ganon or whomever would send giant monsters to the exact dungeon that also houses their one weakness. There are also a few optional items that you don't even find in dungeons. It forces you to explore the world for more than rupees you'll never use anyway. I also hoped there would be more of that in Zelda games, especially now with the upcoming open world Zelda.

Nintendo Console Discussion / Re: Super Smash Bros. for WiiU (& 3DS)
« on: December 10, 2014, 04:51:08 AM »
I ran through Co-op Classic Mode a few times with a friend. It's really easy to rack up trophies and custom parts that way. Unfortunately, CDs were not common. We also ran through Co-Op All-Star Mode once on Normal. It came down to the wire. What sucks about Co-Op All-Star Mode is that both players have to make it through each round. I get it, but it complicates things. Still, I find these modes far more enjoyable with another player as it makes them feel different from playing them solo in the 3DS version.

I've completed 40 out of the 140 Challenges. That's going to take a while. Some of them don't sound remotely enjoyable. I think one of them is "Complete All-Sar Mode on Hard with Every Character." That's going to be a nightmare.

Nintendo Console Discussion / Re: Super Smash Bros. for WiiU (& 3DS)
« on: December 08, 2014, 03:33:39 PM »
Nah, you have to unlock everything again. Importing only allows you to bring that custom fighter/Mii over, but once imported, it can't be changed in that game and it doesn't unlock those abilities/badges in that game. You would have to go back to the original game (3DS to Wii U and vice versa) and change the fighter then import again.

Mario Maker's value to me is entirely dependent on online stage-sharing though Nintendo hasn't been especially forthcoming with details. Takashi Tezuka stated at E3 that "Sharing with friends is really the whole point of making levels" so I expect it in the final game. I'm terrible at level creation. However, I'd buy the game just to play other people's creations.

Wii Sports Club though I plan on getting it eventually as part of a future sale. Captain Toad: Treasure Tracker as well. That gives me two games for a Buy One Get One 40% off. If it's a Buy Two Get One Free sale, I may pick up NES Remix Pack, unless the sale hits around the same time as Majora's Mask on 3DS releases.

Otherwise, every Kirby game. I always think about buying them then convince myself not to because I've never really loved a Kirby game. I borrowed both Kirby Super Star on SNES and Kirby 64 from my neighbor and they were alright.  Sonic Heroes and I dodge the bullet on that one. the Final Fantasy XIII series and Final Fantasy X/X-2 collection (though I may pick up the later). I don't know why I keep thinking I should buy RPGs I'll never complete. Bayonetta on PS3 because it's Bayonetta on PS3. That worked out because the Wii U version is the bomb dot com (need to go back to it though). I was all-set to buy Child of Light on Wii U, but then I read reviews which weren't terrible and I realized I didn't need to force the issue since the free games I got from Club Nintendo counted toward the Digital Deluxe Promotion. I may still buy it, but I'm definitely waiting for a significant sale at this point. I could have bought Mario Sports Mix a month or two ago, but I tried it in the store first and realized it wasn't very good.

Lately, I've opted not to buy a game because my friend already bought it (or was planning to) and I just borrowed the game from him, namely God of War: Ascension, Playstation All-Stars Battle Royale (the more I think of it, the less I like the game), and The Last of Us (I didn't get far so I'll just borrow his copy of the Remastered version on PS4 whenever I get around to buying one... yes, he bought both version). I wish I had done the same with Lollipop Chainsaw. I've been smarter about buying games in the last couple years by waiting for sales, convincing myself I'll never play a game, and just borrowing from friends.

Nintendo Console Discussion / Re: Super Smash Bros. for WiiU (& 3DS)
« on: December 07, 2014, 05:42:23 PM »
I realize they're called "Challenges" for a reason, but holy ****, some of them are so difficult. I spent longer than I thought I would completing the one where you have to clear All-Star Mode with Busty Samus solo without using recovery items. Busty Samus is probably my main, and even on Easy, that was tough.

Anyway, I haven't been playing other modes besides regular Smash much. I just got 50 trophies so that should tell you how much progress I'm making on that front. I kind of don't care though I'll probably run through the modes eventually, just not nearly as quickly as I did with the 3DS version (about 15 more characters to go in All-Star Mode). Still, I'm mostly interested in unlocking the CDs which I heard is easiest to do by running through Master/Crazy Orders. I've yet to try either mode.

I feel like the 3DS version has better new stages. There are far too many traveling stages and stage hazards in the Wii U version. The traveling stages aren't as intrusive, but there are definitely times where you're still fighting the stage. I like Jungle Hijinxs, but it'd be better if the platforms didn't disappear/crumble. I don't want to fight the stage. Even on some of the better new stages, some silly nonsense like that happens and makes it worse.

I touched on this in a previous thread, but I'll expand my thoughts here. The intrusive stages wouldn't be as much of a problem if the stage builder was better. Start with the Omega Form of each stage and then edit from there. I realize that's easier said than done. A more robust stage builder would require adaptable assets and a lot of them (though many of them already exist because they'd be based on things in the game). At the same time, I, personally, find that to be a better use of time and resources than say, spending an entire year on Orbital Gate which is a cool looking stage, but I only choose it for shits and giggles.

Nintendo Console Discussion / Re: Where should Nintendo go from here?
« on: December 07, 2014, 10:52:04 AM »
I went to Target today and Wii U was sold out. The only rational explanation for this is that I accidentally and momentarily stepped into an alternate universe where this actually happens. People were also wearing hats on their feet and hamburgers were eating people. I'm glad I somehow got the hell out of there.

But seriously, Wii U really was sold out. Granted, this was one retailer, but I'll take it as a good sign. It might have taken two years, but Nintendo finally has enough games to make the console desirable.

TalkBack / Re: NFC Payments Coming to New 3DS in Japan
« on: December 07, 2014, 08:31:34 AM »
They're not interested in stealing your money. They just want to touch your butt.

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