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Messages - Adrock

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I bought Final Fantasy I and II: Dawn of Souls on GBA, never played it, then my brother bailed me out of a another wasted purchase by dominating both games. For that reason, I never bothered with the PSP version. Getting it for free would be nice when Final Fantasy Explorers is released here.

I'm not sure I'll devote enough time to both this and Monster Hunter 4. I'll have to see more footage of Explorers before deciding to invest in it.

A much better price. I still want to try the game first to see how I dig it, but I'm more open to the DLC now.

Yikes. If the price is anywhere near that, I'll pass since I'm not even sold on the game itself. I mean, I was because of playable Midna, but some subsequent announcements soured me on getting the game at or near its release date.

Additionally, the recent Mario Kart 8 DLC spoiled me. $12 for 16 tracks and some extras was an easy choice. That a bunch of content for a low price in a game I at least like in theory (yet makes me say some truly awful things). Nearly $40 worth of DLC for a game I'm only mildly interested in because it's Zelda is also an easy choice, just not the one Nintendo wants. It would help if Koei Tecmo patched in real split-screen, but that's doubtful.

Yeah, but having more characters in the Wii U version still let's them do that. Most of the roster would be the same. All extra work would go toward the Wii U version.

So in other words, the 3DS version existing made the Wii U version worse. The concessions we have to make to convince the Japanese audience to buy games...*sigh*
In a manner of speaking, I guess. Sakurai is just arbitrarily withholding Ice Climbers from the Wii U version. The 3DS version existing isn't stopping the characters from appearing in the Wii U version as the games function independently of each other. It's really just a bizarre choice. The 3DS version is already worse, but it's also $20 cheaper. There's no need to try to justify this as "Well, we want both games to be even" because they aren't in many ways.

Why not just make them WiiU Specific?  I mean if the 3DS can't handle them then why not?
Because reasons.

Sakurai has previously said both versions would have the same roster though he didn't elaborate on why. It would make sense if there cross play, but there isn't. I'm still hoping he goes back on roster parity. I'm not a huge Ice Climber fan, but I'd just hate to see them get cut from the game especially when Sakurai admitted they were working in the Wii U version. The Ice Climbers were really unique and the only representative of the franchise. Bring them back!

Nintendo Console Discussion / Re: Official Sales Thread
« on: September 17, 2014, 11:05:11 AM »
While it means nothing, that's beside the point. It's like everyone is talking about something different here.

Person 1: Wii U may sell well this holiday season.
Person 2: I like macaroni and cheese.
Person 3: The other consoles will outsell Wii U.
Person 1: Fine, but that's not really what I was talking abo...
Person 2: I like macaroni and cheese.

Nintendo Console Discussion / Re: Official Club Nintendo Thread
« on: September 17, 2014, 08:19:08 AM »
I was going to give it to my brother but he's at college and doesn't have his 3DS with him (seriously, why? What a noob). If it's still available on Friday, he can use it, but I didn't want to ask you to hold into it until then.

Nintendo Console Discussion / Re: Super Smash Bros. for WiiU (& 3DS)
« on: September 16, 2014, 11:48:00 PM »
Offending people should be the least of their worries anyway. These are two different games on two separate systems and they should be treated as such. And they are for the most part. The developers have made it abundantly clear that the 3DS version is already the inferior one in almost every way. The only thing it has over the Wii U version is Smash Run, a mode significantly limited by lacking online multiplayer.

Ultimately, it's ridiculous to intentionally make the Wii U version worse considering the games are mostly independent of each other. Crossplay would have been the only reason for roster parity and that was denied from the get-go, probably with good reason.

Nintendo Console Discussion / Re: Super Smash Bros. for WiiU (& 3DS)
« on: September 16, 2014, 06:58:50 PM »
That makes sense and is completely reasonable. The Wii U and 3DS versions had to have the same roster and stages for crossplay so it isn't like the Wii U version could include Ice Climbers and the 3DS version not include them. That would make the 3DS version seem inferior.

Nintendo Handheld Discussion / Re: "New 3DS" model
« on: September 15, 2014, 12:12:39 PM »
New 3DS ain't no GBA.  That's an Apple to Oranges comparison.
I think you read the above posts wrong. No one is comparing New 3DS to GBA. insano said Nintendo wouldn't want to launch the successors to Wii U and 3DS in the same year, and I brought up how Nintendo has done this before. We agreed that it isn't a good idea.

General Chat / Re: Um, Apple thread
« on: September 15, 2014, 05:54:04 AM »
The Apple Watch [18-Karat Gold] Edition model will cost around $1,200 when it releases.

TalkBack / Re: NWR's Smash Diary
« on: September 15, 2014, 05:03:39 AM »
Those are fair points. I'd even entertain going a step further and saying Nintendo is trying to squeeze more money out of fans by releasing a 3DS version at all. Nintendo knows its fanbase. Releasing the 3DS version first certainly helps that version, but many fans are buying both and would buy both even if Nintendo switched the release dates. Personally, I'm buying both so I can play my brother who is no longer local and does not own a Wii U. This is the only scenario in which I'd consider the 3DS version a priority purchase rather than something I'd pick up down the road on sale or used. Had there been no 3DS version, I wouldn't be asking for one.

Nintendo Handheld Discussion / Re: "New 3DS" model
« on: September 15, 2014, 04:18:24 AM »
Nintendo released Gameboy Advance and GameCube in the same year so it wouldn't be without precedent. That said, it's probably not a terribly good idea considering how much trouble Nintendo is currently having supporting both Wii U and 3DS consistently. If New 3DS can give Nintendo an extra year or even two (though two is stretching it), there's no reason not to take that opportunity. Wii U's successor will need all the help it can get.

Nintendo Console Discussion / Re: Super Smash Bros. for WiiU (& 3DS)
« on: September 14, 2014, 07:23:23 AM »
On a more serious note, here's the thing I feared most regarding the 3DS version and how I may potentially buy a New 3DS in the future: Broken Circle Pad.

Super Smash Bros. is such a competitive game. I can definitely see how this happened. Go easy on your poor Circle Pads, people.

Nintendo Console Discussion / Re: Super Smash Bros. for WiiU (& 3DS)
« on: September 14, 2014, 12:01:43 AM »
DLC ideas

1. Melee Bundle:
- Unlocks Ice Climbers, Mewtwo, and Roy
- A collection of Melee stages
- Unlocks Adventure Mode: Ice Climbers' Revenge. Popo and Nana are pissed they got cut from the retail release and start taking out every character on the roster. The story's climax has Mario grab a hammer only for the head to fall off while he helplessly continues the hammer animation to which Popo says, "Hammers betray you because they belong to me!" then he throws a hammer at Mario, sending him off the icy mountain and killing him. Dr. Mario, the character who stole Popo and Nana's roster spot, appears in the end credits scene. To be continued...

2. Brawl Bundle:
- Unlocks Lucas, Wolf, and Snake
- A collection of Brawl stages
- Unlocks the epilogue to Adventure Mode: Ice Climbers' Revenge called "No Clone is Safe." The clone characters band together to have the Ice Climbers removed from the roster once and for all. A fatal mistake. Nana doesn't know the meaning of the word "mercy."

3. New Bundle
- Unlocks Newcomers: probably Chorus Kids, Dixie, and two others for a total of ten DLC characters
- A collection of new stages and alts and costumes
- Unlocks Ridley is a Stage Hazard Option. Similar to how almost every stage has a Final Destination form, this gives almost every stage the option of having Ridley be a stage hazard (replacing other stage hazards for those that have one like Yellow Devil in Dr. Wiley's Castle) since he can fly and he's too big and too strong to be part of the roster. Also, Ridley's model is based on his Other M design because **** you.

Nintendo Console Discussion / Re: Official Sales Thread
« on: September 13, 2014, 06:17:58 PM »
Wii U will do well compared to how it's been doing which if we're being honest, isn't that difficult to do. There will be enough total first party titles on Wii U where people can now look at it as a worthwhile purchase, with Mario Kart 8 and Super Smash Bros. being the biggest draws. In May, there may have been people who were intrigued by Wii U because of Mario Kart 8 yet remained on the fence. The addition of Super Smash Bros. could be enough for them to make the jump, especially during the holiday season when people are willing to spend money on things. Nintendo could sell a few million units.

There are a couple caveats. Wii U "doing well" does not mean it will do better than PS4 even with a stronger lineup of games, nor does it mean it will "do well enough to consider this anything but a wasted generation for Nintendo." While this should be Wii U's best holiday season yet (and probably ever, even if Zelda comes out next year), it still won't be an especially great one in the grand scheme of things.

General Gaming / Re: Substandard year in gaming--2014--GotY contenders?
« on: September 13, 2014, 05:51:04 PM »
SSBBrawl was awful and it still won.


General Gaming / Re: Substandard year in gaming--2014--GotY contenders?
« on: September 13, 2014, 06:30:41 AM »
Looking at gaming as a whole, it's probably a subpar year so far. The first year of new consoles is typically not great and Wii U is mainly first party. Donkey Kong Country Tropical Freeze and Mario Kart 8 were solid installments. As someone who doesn't play too many games a year, I've had enough to keep me busy and I've generally liked my purchases.

My Game of the Year pick will most likely be really predictable and boring when all is said and done. I'm thinking it will be Super Smash Bros. for Wii U.

Nintendo Console Discussion / Re: Super Smash Bros. for WiiU (& 3DS)
« on: September 13, 2014, 05:00:03 AM »
Thoughts on the demo:

To get the negativity out of the way, it's a bit light on content. It's just a demo, I'll live. Also, it really would have been nice if every Platinum Status Club Nintendo member got download codes, even if it was only two per member instead of four per selected member. Like many things, Nintendo could have handled it better. Still, it's nice to even get a demo and that there's no silly limit.

The menus are weirdly chaotic because of the different shapes. It had the same aesthetic as Kid Icarus: Uprising's menus (since Sakurai's wife designs them); it just looks disordered. This is just something I noticed, and it doesn't really matter.

Enough of that. The game, even using a Circle Pad, already feels better than Brawl. No tripping is fantastic. I've never been a technical player so I didn't notice the very specific things that advanced tourney players have mentioned like increased lag, the delay after performing attacks or movements and other such things. It just feels like a tighter experience than Brawl. I've previously read that the game is faster than Brawl yet slower than Melee, and that's about right. It's closer to Brawl which I think is a good thing. As much as I laud Melee, it was ridiculously fast. I could hold my own against friends and even my brother at times, but even with more training, there's a wall I hit where it feels more like work and less like fun to get better at the game.

I'm really not used to the button placement which is to be expected since I've been using the GameCube controller in Super Smash Bros. for nearly 13 years. I tried to use the Classic Controller a few times and it felt like I was cheating on my GameCube controller. On 3DS, I want Y to be special and B to be attack because that's where my thumb naturally falls when I'm holding the unit. I'm not faulting the game for this. Old habits die hard. I'm hoping my time with the 3DS version will get me prepared to use the Wii U Pro Controller. I'm getting the Wii U bundle so I can use the GameCube controller. I feel like at some point we're going to have to let it go.

Mega Man was the first character I chose because he had to be. Previous first choices are Samus, Zelda, and Pit. ZOMG, amazing. I couldn't find an image macro to adequately describe how I felt when I played as Mega Man for the first time. Anyway, Link seemed improved over Brawl which I felt severely nerfed him.

The graphics are nice on the 3DS screen. I thought the low resolution screen would really hurt the game, but it looks great. The sound isn't great, but I blame the speakers. I'll have to try playing with headphones.

Ultimately, I'm now looking forward to the game even more which is suppose is the point of demos. Can it just be October 3 already? Stupid normal passage of time.

If true, it means the rest of the world will go a minimum of 3-4 months without these features. Any other way you want to gimp the game, NCL?
If that's the extent of gimping the game, they made the right choice. As long as the game runs smoothly, everything else is secondary. Of course, that still doesn't mean this isn't a bummer. It is, just the one that makes more sense.

Nintendo Console Discussion / Re: Official Club Nintendo Thread
« on: September 12, 2014, 04:51:03 PM »
It look like two hours and a lot of refreshing. A number of times, it said my username and password were incorrect. No, Club Nintendo, you're incorrect.

Adrock, I just sent you an IM.
This is better than the internet high five I originally offered. Merci beaucoup.

Nintendo Console Discussion / Re: Official Club Nintendo Thread
« on: September 12, 2014, 03:19:17 PM »
I managed to get into Club Nintendo to now accept email notifications. I don't know if it will make a difference. If not, I can wait until Friday. Not a huge deal.

Oh, I was joking. With the way people are bartering for these codes on neogaf, I'd have to do better than an "Internet high five." I'll just download the demo next Friday. Apparently, Nintendo is still sending out those emails. A Facebook friend's friend just said she got her email a couple minutes ago.

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