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No, Silks, I don't quite see your reasoning there. Maybe I would if the numbers were against Nintendo, but they're not.
What numbers are you talking about? Their finacial numbers? They reported their first ever loss. Their percentage of the market? They are a distant 2nd or 3rd. Exactly what numbers show that Nintendo is
currently a roaring success?
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And the Gamecube, to me, represented Nintendo recognizing the mistakes they made with the N64 and fixing them, and I think they've done a great job so far.
That's what they said, and that was the hope, let's take a look at it though:
Style: I don't care what the hardware looks like, you don't care what the hardware looks like, but casual fans do. Most 12+ aged males do not want to look like a nerd. They don't want a purple box in their room. Sure, they also released a black one at launch, but that wasn't the one they featured in their promotions. Either way, it's not a slick looking piece of hardware like the PS2. You and I may find all this pathetic, but it's a fact of life, one Nintendo needs to recognize. If the GBA SP is any indication, hopefully they have.
DVD playback: This is probably the only generation where this will be a selling point. Every one is/was switching over from VHS to DVD. It's alot easier to justify the purchase to a parent or spouse if you're also getting a DVD player out of the deal. By next generation everyone will already have a DVD player and stand alone units will be cheap. Maybe you already had one, I did, but I know at least 3 people where this
was a factor.
Disc size: Sure it has larger capacity and is cheaper than a catridge, but it's still smaller than what everyone else is offering. This leads to compressed cut scenes for the GameCube version.
Third party: This is about 50/50. They've been losing a lot of third rate third parties, but have been strengthening their ties with the biggies. The problem is that you and I might not be interested in Atari's, Eidos's, and Acclaim's games, but casual gamers are. Who do you think keeps buying all that licensed crap?
Kiddie image: Nintendo has done very little to address this. Sure there are 2nd party games like Metroid and Eternal Darkness, but most casual gamers don't know about them because Nintendo failed to aggressively market them. The look of the console adds to this. cel-shading Zelda didn't help.
Hype: Would it kill Nintendo to exagerate every once in a while? They release realistic, maybe even slightly lowered specs, while Sony and Microsoft make it sound like they're console is the second coming, and will help you score with the chicks. Give the developers the real numbers, but give the masses something they can brag about.
I hate to sound all doom and gloom because it's not, but those are a few misteps that Nintendo has continued into this generation. You might not care about casual gamers, but their the ones that keep a console manufacture afloat. Without them Nintendo is sunk. If you're truly concerned about Nintendo staying profitable so they can keep making games, then you should be concerned with those above things.