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Messages - chickenspy

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TalkBack / Re: The Triumphant Return of Cel-da
« on: January 25, 2013, 07:05:24 AM »
Another aspect that made that game so great was the introduction of reaction attacks. They improved on it in TP, but it was such a groundbreaking thing to the zelda combat system to me.

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I pretty much agree. I upgraded from lurker to registered just to elaborate:


It is revealed at some point (i won't put in the details so that this may be somewhat spoiler free) that Zeldas, Links, and Ganondorfs are forever cursed to be in conflict over Hyrule. This repeated conflict playing over and over in history (though it may not have the original intent) being a curse seems to symbolize the aging mechanics behind Legend of Zelda stories. With the urge to find a new land, maybe Link can escape the curse and find new adventures and new conflicts. The Windwaker was based around a new land yet was type of post-apocalyptic version of hyrule, ala a great Flood. To find new land, like the lands Link finds in Spirit Tracks, would severe the ties that bind him to Hyrule, storywise. This may be why Ganon is specifically never encountered in all games after the Windwaker story in that branch of the timeline. This specific timeline, IMO, may be the Devs rogue timeline branch. They'll keep the other timelines more or less very Zelda to appease to the fans, and have this rogue timeline explore new boundaries with the series. Maybe that's a little bit of explanation behind why there needed to be more than 2 separate timelines.

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