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« on: April 16, 2003, 10:37:10 AM »
nice essay. i agree with you that it may be difficult to enter the gaming industry. but the dreams of small botique (or garage) developers in the console gaming industry are long gone. it takes teams and resources (and yes, beaurocracy) along the lines of a movie production company to develop games that appeal to today's gamers. it may have been possible in the days of the 2-d sidescrollers, but with todays games, gamers expect unbelievable graphics, professionally mixed surround sound, professionally written stories, true character art, and ever-more complex ai. this just can't be done by 1 or 2 people anymore. heck, it can't be done with 10. yes, there are some still left (brat designs - doing breed), but they have amazing $$$ and resources behind them. it's like with any new industry - in the beginning there are many many small companies with incredible opportunities. bubbles burst, and the companies with the most resources survive, and gobble up the smaller players. then they can set their own rules. look at the auto industry. how many companies actually produce cars now compared to the days of henry ford? right now the same thing is happening in the computer industry. in the end, you will see only a few computer companies (ibm, microsoft, sun, dell, and a few others). the same thing's going on in the video game industry. as the medium progresses and becomes more complex, it takes the biggest (not necessarily the best) to even put out product that is acceptable to the public.