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Messages - ink

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Nintendo Gaming / TRSTS NPD Sales Thread
« on: April 29, 2003, 10:28:58 PM »
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Originally posted by: FFantasyFX
Actually Byron, I'm pretty sure that Reuters is talking about cumulative installed base in that paragraph, not sales for the month.  I might be wrong though.


That's the way I read it as well, and the numbers fit that way too.

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Nintendo Gaming / Gamecube Rentals
« on: April 27, 2003, 05:52:52 PM »
I'll also mention that Hollywood Video has pretty much every GC game out there for rent.  Screw Blockbuster.

PS:  I went to our local "Great American Video" to return SW: Clone Wars and I mentioned that it was a very lame game; the clerks response to me was "The Gamecube is a lame system".  I'm never renting games there again!

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TalkBack / Wind Waker Most Pre-Ordered Game in History
« on: March 12, 2003, 08:04:52 AM »
Umm, 4 million MIGHT be the TOTAL SALES of vice city worldwide; but there is no way in hell that it had that many pre-orders.

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Nintendo Gaming / Metroid Prime - PAL Enhancements
« on: March 10, 2003, 09:09:23 AM »
Sounds fun!

I hope you enjoy this great game over on the other side of the pond!  


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Nintendo Gaming / Gettin' Cube...finally!
« on: February 21, 2003, 05:23:02 AM »
I just got mine last week (I also have a PS2).  I really like Metroid a LOT; I'm about 50% done with the game now.  I bought mine for Wind Waker, but Metroid has turned out to be worth the purchase right there.  I really like my Nyko Airflo controller; the grips are awesome and the dpad is much better than Nintendo's (but the shoulder buttons aren't as good).

Anyway, enjoy!

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Nintendo Gaming / Incoming SEGA GCN announcement!
« on: February 18, 2003, 11:52:42 AM »
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Originally posted by: Sean
My main problem, as I said, was the control pad itself--NOT THE BUTTON LAYOUT, per se.  The control pad is EXACTLY the same size as the GBA's.  NO ONE ON EARTH wants to play, exclusively, a game like VF4 on a GBA.  Once you dig really deep into VF4, the finest control nuance is utterly essential, and I PERSONALLY would hate to play it on a pad that small.  The PS2's regular pad is hard enough for the really complicated stuff.  (The PS2 has it's own problems, too, that almost no one mentions, which is the horror of not having diagonal connections on the pad.  Am I the only one on earth who hates this????)


Check out the Nyko Airflo GC controller.  The dpad is MUCH better than Nintendo's and the analogue stick is pretty good as well.  My only complaint is that the L/R shoulder buttons are a bit stiffer than the original's.

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Nintendo Gaming / a thing N should do?
« on: February 14, 2003, 05:01:35 PM »
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First, I must disagree that the 7800 is inferior.... [snippage]

Technology is one thing.  Games are another.
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Can you show me the numbers to support this ridiculous claim?  I check the monthly sales, and all I see are PS2, GCN, and XBX sales.  I don't see any evidence that PS1 games are out-selling GC games.  Show, just back up your claim with some stats please.  Thank you.

Check the Japanese numbers sometime.  I don't know if I am allowed to quote from them on this website without "violating the copyright" of the magicbox (do a google search).

You're welcome.  Also, while you're there, take a look at all the GBC games in the top 20 that are available for the backwards compatible GBA...

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Nintendo Gaming / a thing N should do?
« on: February 14, 2003, 11:10:19 AM »
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Originally posted by: theaveng
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Originally posted by: ink
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Nintendo must make their next console backwards-compatible, if they want to grow their userbase.  I wish I could transfer my OoT saved games to my GCN, but alas...

I guess I need to repeat myself for those who weren't listening: "Atari 7800 was backwards compatible with the most popular console of the early 80s: The Atari 2600/VCS.  Did this backwards compability help Atari dominate the late 80s?  HA!  No way!  The 7800, despite being compatible with over 1000 previously-released games like Space Invaders and Asteroids, was totally and completely demolished by the Original Nintendo ES."

Given that backwards-compatibility did not help the Atari console succeed, why do you think it would help the Nintendo console?  Answer: It would not.



Well, if Nintendo's next-gen console is as inferior to it's peers as the 7800 was to the NES, then it will fail as well.  Your non sequitur argument only shows that backward compatibility won't guarantee the success of the console in and of itself; it will need other characteristics such as graphics, sound, games and competitive pricing.  The fact that PSX games are still being sold at higher rates than the best GCN games are would seem to validate this hypothesis (although, I suppose that all those people could be using PS1s to run the games).  The 7800 (and 5600, and Jaguar) are all case studies in why brand-recognition and silly marketing (it's 64 bits!!!) mean nothing.  The games are what make a system, and great games from the past can definately help a system.

I still wish I could transfer my OoT saved games to my GCN...

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Nintendo Gaming / a thing N should do?
« on: February 14, 2003, 06:19:29 AM »
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As the psx market went down the importance went with it. Its all how Sony and Nintendo have market it their consumers.

Two PSX games appear in the charts before any GCN game in the combined Japanese console charts right now.  I'd wager that a good number of people playing those PSX games, are doing so on their PS2; after all, graphics aren't everything.  Nintendo must make their next console backwards-compatible, if they want to grow their userbase.  I wish I could transfer my OoT saved games to my GCN, but alas...

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Nintendo Gaming / Great time for people that still don't have a GameCube
« on: February 13, 2003, 05:49:50 PM »
Well, I just got mine.

  • Black GameCube
  • Free Metroid Prime
  • Super Smash Bros + $10 off (Nintendo card promotion) for $19.95 all together
  • Nyko Airflo controller
  • 251 card

Total cost = $220  

The clerk said, "I've sold a ton of these since we started this promotion"

Also, the PS2 gets a free game now too.

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Nintendo Gaming / Gamecube console, profit from day one?
« on: February 13, 2003, 10:57:37 AM »
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Uh, Microsoft doesn't MAKE the 10GB hard drives.  They BUY them, so they pay whatever the cost is when they buy the lot.  So it's not a fixed cost.

Ummm, yeah, but who do you think pays the price for all that?

Microsoft.

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Nintendo Gaming / Gamecube console, profit from day one?
« on: February 13, 2003, 08:01:12 AM »
Well the price-per-cube is a function of how many they sell and make.  If Nintendo just made one Cube, it would have been a multi-million dollar expense; but as they make more and more, the design and manufacturing costs come down as well.  I doubt even the game companies even know the total cost of their hardware at any given moment; although they probably have a per-machine figure for any given assembly run.  The overall business must make money, and that is the goal.  Both Nintendo and Sony are doing this.  Microsoft isn't (yet).

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Nintendo Gaming / Sega and Nintendo
« on: February 12, 2003, 06:00:49 PM »
The current rumor (and I stress that word) is that Microsoft is propping up Sega right now.  If that is true, then we may see more Sega support for the XBox than the Game Cube.  Besides, monopolies suck all around, and locking up exclusives for GCN isn't a cause to celebrate; the more platforms there are, the better deals we get.

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Nintendo Gaming / Nintendo is No#1...
« on: February 11, 2003, 06:22:53 PM »
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Originally posted by: Grey Ninja
*sigh*.  Give it up.  I have been saying this stuff for well over a year now.  The problem is that people read the specs as being:  Higher numbers = more powerful.  Being that I am a recognized Nintendo fan, as most of us here are, nobody pays attention to us.  Yes we all know that the GameCube stands eye to eye with the Xbox in terms of graphics, but the problem is the same as the "kiddie" argument against GameCube.  There's just no way to fight myths that are so far ingrained in people's skulls.  It's really sad.

Hmmm, I remember saying the same thing about the PSX to N64 fanboys back in the day; but, hey, 64bits is better than 32bits, right?  

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